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    Aug 9th, 2011 at 12:23:33     -    Columbine RPG (PC)

    FOr my third and final entry (thank the good lord), I just ran around talking to some of the people around the school which everytime I did my character Eric, consistently game each of the people i talked to small hints to run away.
    While playing this time around, I went to multiple rooms which include a library, bathrooms, lunchrooms, and outside parking lots. Presented in the rooms, I saw maybe 10 different styles of dress styles on the teens running about. However, every once in awhile im pretty sure I ran into a nun that was dressed in her robes. JUst when I thought this game couldnt go any further, it proves me wrong. After awhile i reached a level that represented "hell" with flames all over, and demons to kill. I guess this says that they went straight for hell for what they did that day.

    I did some background checking on the game as well, I'm not the only person who finds this game repulsive and outrageous. The game itself was voted one of the top 10 worst RPG's ever made.

    This is one fucked up game, and im most happy I dont need to review it anymore.

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    Aug 8th, 2011 at 23:05:40     -    Columbine RPG (PC)

    For my second time playing this aweful game of Columbine RPG, I did a quest like mission in the game to sneak into the school and plant small explosives all over the school. However, the hall monitors that patrolled the school halls caught me most of the time, I had to be sneaky and stealthy to get by. If I was caught by one of the hall monitors, I was sent back to the beginning, which happend quite often.

    Obviously, I dont need to tell most people this is completely unethical in every possible way. I guess I keep thinking about those parents that lost their children on that day in 1999. Its hard to believe someone or a programmer in this case would want to make a game as grim as the one presented here.

    I also took notice to the fact that in the game, you dont kill student and faculty to a certain number, but keep killing hundreds of students. Getting points for every kill. WOW... Yeah thats all im playing for this session, till next time.

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    Aug 6th, 2011 at 23:49:48     -    Columbine RPG (PC)

    First time playing the game, wow I barely wanted to download this in the first place because of the faces of the two teens that shot up the school in what is now a historical event.

    So I play as the chatacters Eric Harris and Dylan Klebold. My first questions about the game was how the game was layed out, as well as the design. When whom ever made this game, the must have known not many people would take to it, thus they skipped out on the art design aspect of the game.

    The question: who would play this game free or not? for individuals and families directly effected by this historical even, this is an insult!

    I wasnt impressed by the game at all, when taking out the story and focusing only on the game itself. The game reminds me of an early Final Fantasy play style.

    I dont like the fact that I need to play this game to interpret what may be moral or not, I find this game to be unethical in every aspect. Just seeing those faces horrifies me.

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    Jul 30th, 2011 at 23:17:52     -    Grand Theft Auto - San Andreas (PS2)

    This is my third entry for GTA - San Andreas.

    Upon playing for my third session, I came to the conclusion that the game did indeed have power over my emotions. Not so much power that I wanted to run out and ramp my car off a parking garage, but enough to get me pumped full of energy for an hour or two.

    While playing my third session of the game, I decided to put in a few cheat codes and fly a hover craft in mid air, occasionally landing on the ground, trucks and buildings. This was a blast for me because I could test the game the way no game tester ever thought it would be tested. I found it funny because on the hovercraft's raidio i could hear the police searching for me, saying "suspect rising in a dark hovercraft".

    After I got bored with cheat codes, I decided to do something a little more realistic, so I grabbed a bicycle . I found this bike to be one of the more unique things about the game. Although, I found the bicycle wasn't the most realistic part of the game, because I was pulling off some crazy BMX stunts that I'm pretty sure haven't been credited as a "stunt" quite yet.

    Anyways, that sums up my game log for GTA - San Andreas. After doing all these extreme things in the game, I guess anyone would say that this game has some kind of power over their emotions, and ultimately can influence them, and their mood.

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