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    Jan 17th, 2018 at 03:25:23     -    Prison Architect (PC)

    My GameLog #2 for Prison Architect starts off very simple. I started up my world again hoping that I would be able to advance in my world and start building up more infrastructure so that I can have more prisoners (max security and supermax (death row) inmates) come to my prison. I started playing and then I got a call from the Warden who was above me. I did not know that I was the real warden, it came as a surprise when I got the call and I had to follow his orders or I would be fired. What he asked, morally challenged me. He asked me to create a death row/execution center so that I can accept prisoners who were on death row and were ready to put to death. At first, I was very conflicted because I wasn’t sure if this is something that I wanted to do. After internally debating with myself for a few minutes, I realized that it was something that had a time table and that I only had a few in game days to complete the ask or I would get axed. Eventually I built the death row center for the death row inmates and I got a few death row people in my prison. After a few days, the inmates got executed, and my daily log was telling me that I had more death row inmates coming in soon. Even though I had a moral dilemma with the opportunity, I loved the money that the death row inmates brought in, it really helped when advancing forward with my prison and the new buildings and cells that I wanted to build.

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    Jan 16th, 2018 at 17:39:11     -    Prison Architect (PC)

    For the first OPA #1, I played Prison Architect. As one of my first times playing the game, the experience was very different from the usual games I play. I come from the esports scene where I play multiplayer games competitively, so moving to a game where I play alone and have to pay attention at every moment during the game as to see nothing bad happen. The first time playing the game was very cool, I got to start building my own prison. I started off by using my money and grants to build a small prison that could hold only a few prisoners just to start gaining money while building more infrastructure. My initial thoughts were that the graphics were a little lacking for a game that has been out for a few years. I thought that maybe the graphics would be nicer but it didn’t matter because it made up for the graphics in the gameplay that it provided. I thought that the gameplay was fun to mess around with as I got to run my prison and basically at will decide what prisoners get to do everyday and how I want to allow them to live. In terms of ethics, I think that the question proposed to you when playing this game, is what do you want your prisoners’ lives to be like. As the overall “control” of the game, you get to decide whether or not they eat multiple times a day, if they are allowed to go outside and even if they are allowed to leave their cells at all. As a beginner, I was faced with a lot of challenges thinking about this as I didn’t know if I wanted to be the type of warden that was hard-assed and not let anything happen, or to be the warden that allowed the prisoners to essentially be free even though they are serving time for crimes that they have committed.

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