Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    Recent Entries

    Jan 31st, 2007 at 00:06:58     -    Final Fantasy Mystic Quest (SNES)

    Oh, also, thank goddess for skipframes.

    add a comment Add comment  -  read this GameLog read

    Jan 31st, 2007 at 00:06:14     -    Final Fantasy Mystic Quest (SNES)

    Alright, this game is silly. But for some reason I really like it. It's strange, out of all the squaresoft RPG's I find the final fantasies are the ones I play the least.

    I just like the simplicity of FFMQ. It's just the raw final fantasy style RPG game dynamic with nothing else. The plot is only there enough to hold things together...the spells are straightforward, the characters are generic. I mean, there's nothing special about it except its just fun. Oh, I really like the music though. In RPGmaker I totally ganked the FFMQ battle music.

    add a comment Add comment  -  read this GameLog read

    Jan 24th, 2007 at 00:17:58     -    Bangai-O (DC)

    Yeah, the cutscenes in this game are sort of over the top silly. Obviously not taking it very seriously, but I guess that works. It can be entertaining.

    Man seriously wasted the first boss with a perfect bomb. Nice.

    read comments (3) read comments  -  add a comment Add comment  -  read this GameLog read

    Jan 24th, 2007 at 00:16:40     -    Bangai-O (DC)

    Oh, damn. So Llama gave me a TV so Scarab brought down his dreamcast and this little game with "YAAAAAAY" faced anime pip-squeaks on the cover with a giant robot and the name BANDAI-O!!!!

    So I'm thinkin wtf?

    but the game really tackled the risk-reward thing really nicely. You've got these bombs, and the more enemy firepower is flyin at ya when you hit bomb the more business gets tottally wasted. So its incredibly addictive but incredibly simple in that smash-tv sort of way. good times.

    Well, I've been wanting to remage SGD for quite a while. I made one in '98 in qbasic to kill time, made another one '00 and '01 in vb and c++, then made another in '05. So this time I want multiplayer support and I'm TOTTALY stealing the threat based nuke action. Oh oh, and the radiant silvergun sword. That was five kinds of sexy. Tasty, shiny, curvy, flashy, and fiiine.

    I think I know how to do it, too.

    I just hope little Alessa is up for the task. Gimme a month.

    read comments (1) read comments  -  add a comment Add comment  -  read this GameLog read

    Older Entries   next
     
    GameLogs
    Jade's GameLogs
    Jade has been with GameLog for 17 years, 2 months, and 17 days
    RSS Feed
    view feed xml
    Entries written to date: 17
      Game Status / Read GameLog
    15th Blue Conquest (PC)Playing
    2Bangai-O (DC)Playing
    3Donkey Kong Country (SNES)Playing
    4Final Fantasy Mystic Quest (SNES)Playing
    5Megaman 2 (NES)Playing
    6Metal Slug (Arcade)Finished playing

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014