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    Jan 31st, 2007 at 18:33:15     -    Shadow of the Colossus (PS2)

    I noticed the gameplay for San Andreas, for the most part, is similar to the previous Grand Theft Autos. Although the difference I especially liked in SA was I was able to explore the city without many limits. In Liberty City I was unable to swim in the water, whereas in San Andreas I am able to swim without my life being considered “wasted”, considering the oysters are in the water. The free range of the city makes the game particularly fun. I mostly enjoy being able to steal and drive the vehicles; the motorcycles are my favorite.

    The main objection of the game is to successfully finish the missions. However as the game progresses the missions become more and more difficult. I haven’t really played video games as long as other individuals in this class so the missions are more challenging me, although I am steadily learning. I did notice however that the missions are less frustrating in the fact that they pace me and keep me clued-up on my next objective. Although, I do spend most of the time just cruzing the city and crashing into buildings or shooting people.

    A conflict I stumbled upon was that CJ needs to stay in shape so he is able to perform at his best. In previous GTAs this feature was not available, but I almost find this new feature annoying and something else that would distract me from completing the missions. As if I needed to worry about his own personal health, over the crime in the city. I found that to be frustrating.

    As for the graphics, I thought they were outstanding. I liked that when it is hot there is a shimmer effect or when the car is moving at top speed the screen blurs, this gives the game a “real” sense of that extreme speed. Overall, the architectural graphics were exceptional.

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