hspoteat's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=1076Grand Theft Auto: Vice City (PS2) - Mon, 19 Oct 2009 19:04:57https://www.gamelog.cl/logs/LogPage.php?Log_Id=3990Game Play: Grand Theft Auto: Vice City is a very fun and exiting game to play. In this action/adventure game, you can do want you want to inside the game world of Vice City. When you’re not completing mission, you can run around the city and cause mayhem wherever you want to. The characters in the game fit the 80’s theme, with the main character wearing a Hawaiian shirt and jeans. The story of the main character, Tommy Vercetti, is told through cut scenes before each mission. However, the exiting game play comes with the free play between missions when you can do what you want to. This free play makes Grand Theft Auto: Vice City interesting to play alone, or with a friend. Design: The design of Grand Theft Auto: Vice City is outstanding because of the notion of free play between missions. You are able to run around the city and do what you please while you are not completing a main mission. This game play design keeps the player coming back for more, even after the story is told. The levels in this game are huge, consisting of three big islands. On these islands you must roam around and complete all of the missions, but there are also a lot of side missions as well. The islands are very detailed, with people walking around on the streets, and cars driving by. You can also enter certain stores in the game, and buy merchandise. This game provides sensorimotor challenges, with the game giving input that you must respond to. For example in the game, if you steal a car in front of a police officer, that officer will try to catch you, so you must run. This type of challenge is created in the free play mode, and keeps the game interesting. The game is full of conflict between you and the computer characters. Because you are an ex-con, a lot of people don’t like you so that creates conflict between the characters. The game world space is used nicely. There are three different islands that you can go to, with the main city Vice, being modeled after Miami, Florida. The islands and cities are very detailed with stores, cars, and pedestrians. The tone of the game world varies with where you are in the game world. You can be standing on the beach and feel happy, or be in the middle of a fight and be scared. Grand Theft Auto: Vice City is not multiplayer, but is very fun to play with friends. The game is very fun, but if I could change one thing about the game, I would give the character the ability to swim. In the game, when you hit the water you die, which makes for some tough game play. I really like the idea of being able to do what you want to inside the game world, which is exactly what I thought about when designing my game for the project. The game world is pretty complex with three different islands you can travel to. There are a lot of nooks and crannies in side the game world, and this makes the map complex. The game rewards you by giving you money, weapons, and cars, which is vital to the game play, and keeps the player wanting to unlock new stuff. The cut scenes in this game are vital to the story line. Before each mission you get a cut scene that tells you a little of the story every time, so you must play the main missions to get the story. Overall, Grand Theft Auto: Vice City is a very fun game to play because of its massive game world that lets you roam around and do what you want to.Mon, 19 Oct 2009 19:04:57 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3990&iddiary=7452Grand Theft Auto: Vice City (PS2) - Mon, 19 Oct 2009 19:04:42https://www.gamelog.cl/logs/LogPage.php?Log_Id=3990Summary: In Grand Theft Auto: Vice City, you play as Tommy Vercetti, an ex-con trying to make it in Vice City. Working for your old boss, you must complete an ample number of missions in this third person action/adventure game. However, main story missions are not all you can do. In this game you can complete a slew of side missions, and engage in free play. When it’s all said and done, this game has everything a gamer wants, from shooting gangsters to racing fast cars. Game Play: Grand Theft Auto: Vice City is a very exciting game. There is always something going on, so you have to be on the lookout. You start the game by having to complete missions, but after the first mission there is free play all around. While not engaged in a mission, you can walk around the streets of the city stealing cars, walking into certain stores, and causing any kind of mayhem that you want. This free play feature keeps you interested in the game, and playing for hours on end. The characters in the game are pretty interesting. The cast of voices for the game include Danny Trejo, Burt Reynolds, and Gary Busey. The main character Tommy Vercetti, is played by Ray Liotta. Each character was very thought out, Tommy is a hired man that goes around looking for jobs. He eventually get a partner, Lance Vance, who helps him in his life of crime. The story of the game is told through cut scenes that introduce each mission. These cut scenes are very entertaining and tell Mr. Vercetti’s story well. The story of the game starts out when Tommy gets out of prison in Liberty City, and decides to come to Vice City for a while and work for his old boss. After that, things heat up with the mob, and various gangs in the city, and your job is to take care of all the mess. The game is very fun to play because not only is this an action/adventure game, but many other things as well. You can shoot enemies, steal cars, and race opponents. Grand Theft Auto: Vice City is also fun to play with friends, although not a multiplayer game, it is very interesting to take turns in the free play mode. Flow is exhibited in the game from mission to mission as the story unfolds with cut scenes.Mon, 19 Oct 2009 19:04:42 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3990&iddiary=7451Wii Sports (Wii) - Mon, 05 Oct 2009 11:40:30https://www.gamelog.cl/logs/LogPage.php?Log_Id=3965Game play: In the next session, I played Wii Sports with a friend, and we continued to play the same sports. Again, this game is really fun because you get to compete with your friends to win each sport. You also get to create your own character to play these sports with. There really is no story in the game since you are playing each sport as if you were playing it in real life. However, Wii Sports is fun and interesting to play because you are able to interact with your friends while playing virtual sports. Design: The design of Wii Sports is pretty clever. The idea that you are able to play your favorite sport in your living room using a controller is pretty appealing. The game physics and design are very similar to if you were playing the sport in real life, which makes for a great game experience. In the sports where you change “levels” such as golf, each hole is carefully designed and well thought out to give the game a realistic feel. The game creates challenges by pitting you against someone else to try to beat them in a sport. This element of challenge keeps the player competitive and wanting to play more and more. By challenging your friend in the sport, this also creates conflict by trying to see who can win. Together, the conflict and the challenge of playing against your friend keeps each player interested in the game. The game world is used very well by the game to create a competitive feel to each sport. With the objects in each sport and the setting the game places you in, the game creates the feel that you are actually playing the sport. Therefore, with the realistic feel, the game sets a competitive tone for each sport. By having an exciting multiplayer function, Wii Sports helps to foster social interaction. Wii Sports is very fun and easy to play, and there is not really anything I would change about the game. It is not frustrating, unless you’re losing to your friend, and does not exhibit emerging complexity. I do like the interactivity with other players, and that would be a good concept to consider in my game. Because there really is no story, the game does not have cut scenes. The game is very rewarding when you are competing against your friend at a sport, and you win. Overall, Wii Sports was a fun and exciting game.Mon, 05 Oct 2009 11:40:30 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3965&iddiary=7410Wii Sports (Wii) - Mon, 05 Oct 2009 11:39:35https://www.gamelog.cl/logs/LogPage.php?Log_Id=3965Summary: In Wii Sports, you get to control your made up avatar as you play exciting sports such as bowling, golf, and baseball. In each of these games you have to move your controller in a way similar to the actual game. For an example in golf you must swing the controller like you were swinging a real golf club. You must combine your talents to be able to beat your opponents score, and win. Game play: The game play of Wii Sports is really competitive. During this session I played with a buddy, and the object of the game is to beat your opponent in each of the playable sub games. With the choices out of the sub games, we played bowling, golf, and baseball. In each game, you compete with your opponent to win the game as if you were playing the sport in real life. The characters in the game are pretty cool, in that you are able to create your own avatar. You have various choices you can make when creating your avatar such as hair style, hair color, and facial hair. Once you decide on your avatar, you can use it to play each of the sports. In Wii Sports there really is no story because you are really just playing individual sports. However, you can progress through each sport by actually playing through the game. Wii Sports was a very fun game to play because you get to play all of your favorite sports in one game. Using the controller as a medium you can play any of these sports as if you were playing them n real life. This makes the game both fun to play and keeps the player interested. This game is especially fun to play with more than one person, so it helps with social interactions. You are able to compete with your friends to win each sport. Each sport flows through just like in real life. Wii Sports is a fun game to play with friends.Mon, 05 Oct 2009 11:39:35 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3965&iddiary=7409Batman: Arkham Asylum (360) - Mon, 28 Sep 2009 17:53:54https://www.gamelog.cl/logs/LogPage.php?Log_Id=3950Game Play: During the second session I kept playing through the story. The game progressed and just got better as it went along. With the ultimate goal of defeating The Joker, you faced a few other opponents as well. One of these villains was Poison Ivy. You had to defeat her to get to The Joker. With the fighting style of kicking, punching, and throwing your opponents, this game was very fun. In the third person view you were able to take out many opponents at one time. Not only did you have to fight your opponents, but sometimes you had to out smart them as well. Batman: Arkham Asylum was very fun and exciting to play. With each task you complete, the game leaves you wanting more. Each character was unique and very well designed. The levels were challenging and sometimes made you think of how to progress from one room to the next. With it all put together, it made for a fun and interesting game play. Design: The design of the game was very interesting, especially the graphics. Each character looked like they were standing right next to you. This made for a very real game play experience. Each level was designed fantastically as well. With each room there was great detail in everything, from the paintings on the wall to the chairs and other objects in the rooms. There weren’t any real levels, but to progress through the game you had to go down a specific path, and defeat bosses. The bosses were unique in that they were different villains and had different fighting styles. The game provided boss challenges as well as puzzle challenges. I distinctly remember in one room you had to figure out how to get out of it, and it ended up needing to pull down a wall. The boss challenges were the most fun because I loved the combat design. I believe that the bosses kept the game interesting. The game also created a conflict between good and evil. Batman, who represents good, has to go through and defeat all of the villains that The Joker let out of the asylum. The Joker ultimately represents evil in this game. The game makes use of the space in the game world very well by making you progress through the game room by room. The game world is very dark and dreary. You are inside an asylum so it only makes sense that this place wouldn’t be a happy one. The game does help create social interaction because it is fun to play with someone else, even though it is just a one player game. I honestly wouldn’t change too much about this game, because it was really fun to play and not too hard to figure out. This game gives me a feel for spatial challenges that I might be able to use in my own game. The game really doesn’t show emergent complexity, it was not very hard. The games reward structure was nice. When you were rewarded, you were able to upgrade Batman with better skills and weapons. The story of the game was told very well through the cut scenes making this an enjoyable game to play.Mon, 28 Sep 2009 17:53:54 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3950&iddiary=7385Batman: Arkham Asylum (360) - Mon, 28 Sep 2009 17:53:24https://www.gamelog.cl/logs/LogPage.php?Log_Id=3950Summary: In Batman: Arkham Asylum you control Batman on his quest to defeat The Joker. The Joker has let loose all of the criminals in the asylum so as you go on you search for him, you must also take down the rest of his gang as well. In this game you see Batman in a third person fighting style as you move through the shadows to take down your opponents. You must utilize all of Batman’s skills and gadgets to accomplish your goals and defeat the enemies. Game Play: Even though this game is made up of characters that are not real, the game gives you a feel that it is real. With every take down, and every challenge you take Batman through, the graphics gives you a sense that you are right there beside him. The game is very exciting and suspenseful putting you on the edge of your seat with every task you complete and every villain you take down. With some tasks you have to figure out how to move from one room to the next, and then others you are just fighting off waves of villains. Both of these challenges keep your attention. The characters in the game are fantastic, along with the graphics. Batman himself looks like the epitome of a superhero and The Joker is very frightening. Each character looks very real as if you were standing right beside of them. Even the regular villains look very realistic. There are a couple of other big villains in the game as well like Harley Quinn and Killer Croc, both having been let out of the asylum by The Joker. The story line was very well put together and made the game fun and exciting to play. You play for a while and complete some tasks and then a cut scene would start and tell some more to the story. The progression of the game flowed very well and you went from one task to the next without a problem. Batman: Arkham Asylum was very fun to play. Not only was it fun, but it also kept me interested. Throughout the whole game, the game play was so fun and exciting that I did not want to quit playing. Every time I got to beat up on some villains I wanted to keep playing all day. I did play this game with a friend, even though it is a one player game. We took turns playing the game, so we got to interact with each other as the game progressed. In the end, this was a fun and challenging game play experience.Mon, 28 Sep 2009 17:53:24 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3950&iddiary=7384Tom Clancy's Rainbow Six Vegas 2 (360) - Sun, 23 Aug 2009 17:23:46https://www.gamelog.cl/logs/LogPage.php?Log_Id=3838Game Play: In the second session, we continued playing the co-op realistic mode. In this mode you navigate through each level trying to take out any opponents you might encounter. We played this game on split screen so both players needed to interact with each other to be able to accomplish the task of clearing the level of opponents. Again, it was very exciting and entertaining. We set the difficulty to its highest so it was pretty challenging, and when we cleared a level we would go to a different one. We had a lot of fun playing Vegas 2. I love first person shooters, so I enjoyed the fact that in the co-op mode all you did was shoot. Even though we did not play the story mode, we had a lot of fun accomplishing the tasks at hand. The characters were awesome because you can pick your own gear. And the game play was both fun and interesting. Design: The design of Vegas 2 is pretty awesome. The game is very realistic in the way you shoot, and move around in each level. It gives you the feel that your really there. Each level is vastly different, with scenarios ranging from inside a casino to a train station. Each level has its own unique look and no two have the same props. This game is very interesting because the AI creates a challenge in every scenario. I like to play on the realistic level which makes the AI harder to beat. Even though each time we play the co-op mode, it never gets old because the AI changes. The conflict in the game is between this special team of rogue agents and terrorists. Space is used wisely in this game because some of the levels are small, but they have a lot of detail to them. The game uses scenery from Las Vegas to evoke a sense of war upon the player. And it works very well because through the entire game the player has no doubt that there is a war going on. This game helps foster social interaction very well by having an elaborate multiplayer system. This is really the only way we played; we never actually got to the story mode because the game does a good job of drawing the player to the multiplayer split screen side. Vegas 2 is a very good game, however there are a couple of things I would like to see different. On hard mode, I would like to see an option to change the number of re-spawns. I would also like to know that when I pause the game, the opponent is not going to walk around the corner and attack you. Another thing I would like to see in this game, is that for the AI, shotgun accuracy should not be as high as rifle accuracy. Again, this game is amazing; it could just use tweaking a little. I love first person shooters, so for my own game I might like to see the same sort of action. I believe this game exhibit complexity in the way that the levels are design in detail. Sometimes, you don’t know where you have been and where you haven’t. I enjoy the games reward structure in that the more you play the more stuff you unlock. It is actually a ranking system like the army, so I like that as well. No cut scenes were exhibited in the co-op mode. Even though we did not play the story mode, this game was very interesting, and had us playing for hours.Sun, 23 Aug 2009 17:23:46 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3838&iddiary=7185Tom Clancy's Rainbow Six Vegas 2 (360) - Sun, 23 Aug 2009 17:23:04https://www.gamelog.cl/logs/LogPage.php?Log_Id=3838Summary: In Tom Clancy’s Rainbow Six Vegas 2, you are a soldier in Team Rainbow, a team joined together to battle terrorism. In this first person shooter, you must fight to keep terrorism out of Las Vegas Nevada for the second time. In each level you must go through taking out enemies while trying to stay alive. Game Play: This game is realistic and requires a lot of attention. Therefore, this game is very intense and makes for very exciting game play. I played Rainbow Six Vegas 2 on co-op realistic mode with a friend. In this mode you play as a team and go through the level and clear out the terrorists. However, the story line is not followed in this mode. When going through the level you never know where an opponent might be so when you run up on one you get surprised. The characters in Vegas 2 are very realistic. You can choose your clothing, armor and weapons to use. The main character’s name is Bishop, but since we played the co-op realistic mode, the story line of the game was not followed. Even though we did not play the story mode, the game had very good game play, especially with the challenging AI, and was very fun to play. The game was very interesting because it kept you on the seat of your pants. Not knowing where your opponents are located makes game play harder, but more fun. Because we did play co-op mode, we had a lot of interaction during the game. For example, trying to strategize on how to take down your opponents in each level required interaction between me and the other player. Flow was also experienced in that while taking out each opponent you seemed to flow right into the next, sometimes quicker than expected. Overall, this was a very exciting and challenging game.Sun, 23 Aug 2009 17:23:04 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3838&iddiary=7184