Lauren228's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=1254Super Columbine Massaacre (Web) - Mon, 17 May 2010 18:42:09https://www.gamelog.cl/logs/LogPage.php?Log_Id=4248Did the media act ethically in covering the shooting? I think the media acted unethically in covering the shooting because they did not accurately report the details of the shooting, such as the number of victims. Also, they decide who or what is ultimately responsible for the tragedies of the shooting, when the cause of what made Eric and Dylan snap is unknown. The media should not place blame on parents, teachers, or others because I do not think that there is one group of people to blame for the actions of Eric and Dylan. In the game, one of the boys mentions how the media is going to be all over the shooting. This proves that they partially did it for the fame. This motive has been proven in other shootings as well, such as the one at Virginia Tech. The shooter there made a tape of himself that he wanted everyone to watch. If the media did not exaggerate the events of school shootings and reported them more appropriately, then fame may no longer be a motive for school shooters, possibly lessening school shootings altogether.Mon, 17 May 2010 18:42:09 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4248&iddiary=7924Super Columbine Massaacre (Web) - Mon, 17 May 2010 18:41:50https://www.gamelog.cl/logs/LogPage.php?Log_Id=4248Is it ethical to show violence in the game? I think it is ethical to show violence in the game because the more accurately the shooting is depicted, the better people can understand it. How can you have a game about a shooting with no violence? There is no sense in making a game about a real life event if it is unrealistic. If the game is unrealistic, then people would not be able to learn or extract emotion from it. Furthermore, the violence in the game is not gory because the graphics are so poor. After you shoot someone, then they fall over in a puddle of blood. However, the “blood” is depicted by a few small, red squares. There is no unnecessary violence. You cannot shoot people outside of the school or when you are not in hell. The violence in this game is not only more accurate, but also a lot more necessary than the violence in other games.Mon, 17 May 2010 18:41:50 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4248&iddiary=7923Super Columbine Massaacre (Web) - Mon, 17 May 2010 18:41:23https://www.gamelog.cl/logs/LogPage.php?Log_Id=4248Is the creation of the game (the game in itself) ethical? I think the creation of the game is ethical because it is based on the real Columbine shooting. Although it may be disturbing to some, especially those of the Columbine community, such as the survivors of the shooting and the families of the victims, no one is forced to play it. There are films and books on Columbine and no one is forced to watch or read them. Those are no different from the game. Also, the purpose of the game is to inform people of the events and to get people thinking. For instance, you play as Eric and Dylan, forcing you to see the shooting through their eyes. The dialogue really helps you understand what they were thinking both before and during the shooting. Their perspectives may be the key to discovering what made the two young men decide to murder their classmates. This could help teachers spot troubled students and take the proper steps to help them. It could also help schools adopt the proper security measures to prevent future shootings. It could even encourage parents to be more involved their teenagers’ lives. The game does not promote school shootings. It helps you empathize with the parties involved in Columbine, especially when you see real pictures of the students.Mon, 17 May 2010 18:41:23 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4248&iddiary=7922Grand Theft Auto - San Andreas (PS2) - Sun, 18 Apr 2010 23:56:59https://www.gamelog.cl/logs/LogPage.php?Log_Id=4220This game promotes violence. The only way to steal a car is by dragging the driver out of the car and beating him or by shooting him. Gangs are constantly trying to beat you up, so you have to fight back using crowbars and other weapons. The police are always trying to shoot you, so naturally, you have to shoot back. The most disturbing aspect of the violence is that you can beat or kill innocent people for no reason. If you are walking down the street and you just feel like shooting someone, you can. Once you shoot the person, the bloody wound you caused actually appears on him, and when the person dies, his body turns into a pool of blood. The best part of the game is that when you get shot and killed, you come back to life in another round! So if a kid is playing this game, which I am sure happens despite the rating, what would it be teaching him? That it is okay to use objects as weapons, that anyone can obtain a gun, that it is okay to hijack cars, that police are violent, that black people are violent, that it is okay to kill innocent people and that when you die, you come back to life! Great game, huh? The ethical question presented by this game is; is it ethical to promote violence in video games?Sun, 18 Apr 2010 23:56:59 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4220&iddiary=7859Grand Theft Auto - San Andreas (PS2) - Sun, 18 Apr 2010 23:55:50https://www.gamelog.cl/logs/LogPage.php?Log_Id=4220This game represents inequality in gender. The women in the game are portrayed as whores. They are wearing short skirts, skimpy tops revealing big breasts and midriffs, and knee-length, heeled boots. Some of the women are even walking the streets in bikinis. Perhaps some of the outfits are representative of the Californian weather, but it goes beyond the clothes. When CJ runs into a man, he says something like, “Get the f*** outta my way.” However, when CJ runs into a woman, she says something along the lines of, “How much you want, baby?” Even the cars the women drive do not seem to be the nice ones. The women are also easier to beat up and kill. Even in the beginning of the game, when CJ is in the cemetery, his brother is disrespecting the woman that is there. From the game, this question arises; is it ethical to treat women differently (specifically worse) than men?Sun, 18 Apr 2010 23:55:50 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4220&iddiary=7858Grand Theft Auto - San Andreas (PS2) - Sun, 18 Apr 2010 23:54:28https://www.gamelog.cl/logs/LogPage.php?Log_Id=4220All aspects of the game support a negative stereotype of black people. First of all, the only character you can play as is a black male named CJ. He is dressed like a “thug” and lives in the “ghetto.” The only way he can get around is by bike or by a car that he has to hijack. Even the music playing in the cars is mainly rap. He has not seen his mother and other family members in five years and is only returning home to bury his mother. Furthermore, the narrative of the game is packed with expletives and the N-word. CJ and the other people who talk speak with improper grammar and use slang. Their conversations deal with escaping enemies or the police. Lastly, the actual game play is ridiculous. The whole game revolves around shooting people, stealing cars, gang fights, and escaping the police. At one point, CJ and his friend go into a pizza place to get food. CJ’s friend tries to rob the joint but fails because the pizza owner recognizes him. I feel that this is especially racist because it is supporting the stereotype that black people are always trying to steal money, even from a little pizza place, and that they are not even smart enough to accomplish that. The question that accompanies this game is; is it ethical to portray black people in a negative, stereotypical way in a video game?Sun, 18 Apr 2010 23:54:28 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4220&iddiary=7856