TheSwedefish's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=1488Super Columbine Massacre RPG (PC) - Mon, 10 Oct 2011 17:46:04https://www.gamelog.cl/logs/LogPage.php?Log_Id=4791Playing through my last day of SCMRPG was rather...interesting. I began by going right into the shootout with the cops and woke up in Hell after a somewhat depressing slideshow of pictures of the aftermath of the shootings as well as pictures of the gunmen both alive and dead. This part pretty much sucked all around: a maze plus hordes of powerful enemies. One scrap with a demon imp is pretty much death in a nutshell. In the end I decided I wasn't going to make it through, so I turned to youtube walkthroughs instead to see the ending. After watching the rest of the game, there's no doubt in my mind that the creators are massive trolls. When it contains an island of characters like pikachu, darth vader, megaman, and mario as well as a final battle with the South Park rendition of Satan (who apparently loves cake), you know it's not a serious game. Well played trolls, well played.Mon, 10 Oct 2011 17:46:04 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4791&iddiary=8873Super Columbine Massacre RPG (PC) - Mon, 10 Oct 2011 17:45:51https://www.gamelog.cl/logs/LogPage.php?Log_Id=4791Mon, 10 Oct 2011 17:45:51 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4791&iddiary=8872Super Columbine Massacre RPG (PC) - Sun, 09 Oct 2011 13:13:41https://www.gamelog.cl/logs/LogPage.php?Log_Id=4791Okay, time for round two. The first time playing was more of a setup to the shootings than the shootings themselves, consisting mostly of gathering supplies and planting bombs in the cafeteria. This time playing was the beginning of the actual shooting. After a few classrooms cleared, the sense of political incorrectness gave away to overwhelming monotony. There's really not much going on at all, for the most part I just selected auto play and held down the enter button to blaze through students and gain XP. After clearing most of the first floor besides the library, I went out to the car and resupplied to go face the gathering police outside the library window because I heard that when the shooters are killed, the game is just beginning.Sun, 09 Oct 2011 13:13:41 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4791&iddiary=8860Super Columbine Massacre RPG (PC) - Sat, 08 Oct 2011 16:30:05https://www.gamelog.cl/logs/LogPage.php?Log_Id=4791This is my first day playing Super Columbine Massacre RPG. Well, an ethics class isn't going to be all sunshine and kittens is it? God help me though I'm having fun playing this game. After playing for a few minutes you actually kind of forget what you're doing behind the gameboy Pokemon style gameplay, especially in the few "fights" i played through before I logged off for the day. Along with the game play there were a few chuckle-worthy moments such as when one of the characters picks up a Marylin Manson CD and says "I'm not really a fan, but something tells me when this is all over he'll be blamed" or something to that extent, and a Midi version of Rammstein's song "Du Hast". God help me I'm having fun playing this.Sat, 08 Oct 2011 16:30:05 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4791&iddiary=8854Grand Theft Auto: San Andreas (PS3) - Wed, 28 Sep 2011 10:56:15https://www.gamelog.cl/logs/LogPage.php?Log_Id=4767 Okay playing San Andreas one last time. I started out doing more missions, but even though they were fun individually, they seem to have no real purpose. So far the game seems to be centered around getting an old street gang back together. Why? The sense of treading water is starting to get to me. In Vice City, everything you do has some sort of purpose and advances the plot. When the Blues Brothers got their band back together, there was a purpose. The missions in this game seem to just run together in a big jumble of wasted time. Sigh, back to the sweet Gears of War sound of chainsawing locusts in half.Wed, 28 Sep 2011 10:56:15 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4767&iddiary=8840Grand Theft Auto: San Andreas (PS3) - Tue, 27 Sep 2011 13:16:02https://www.gamelog.cl/logs/LogPage.php?Log_Id=4767 Today I actually started to play the story mode of GTA: San Andreas. I remember now why I stopped playing before. While I love the game in terms of graphics, controls, and the immense world that you can run around embodied as CJ, the game itself seems tailored to *tick* me the *fruit* off. I can respect how others may label it as one of the better games for the PS2, but it's definitely not for me. First off, I'm planning on going into law enforcement, so the portrayal of the corrupt officers in San Andreas hits me on two levels. I don't take video games all that seriously, but there are others that do, so many might take this portrayal of law enforcement as what actually happens which gives what I hope to be my future colleagues a bad name. But, probably even worse, there are actually a very very small amount of officers who actually do act like the ones in the game, which just confirms the stereotype and ruins that field for the rest of the people who just go out and do their job like they should. The other part that I couldn't stand was how immersed the game was in rap culture. The way the characters talk, act, walk, and every station on the radio in the game is defined by the culture of rap. As a metalhead, it's definitely something that gets on my nerves quickly. But, I'll keep pressing on in the game, it's easier for me to write when I'm angry. (This entry has been edited1 time. It was last edited on Tue, 27 Sep 2011 13:20:43.)Tue, 27 Sep 2011 13:16:02 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4767&iddiary=8800Grand Theft Auto: San Andreas (PS3) - Mon, 26 Sep 2011 18:23:54https://www.gamelog.cl/logs/LogPage.php?Log_Id=4767 Ah, back to Grand Theft Auto: San Andreas. I've attempted to play through this game before, but for some reason got bored of it. Today, I'm not even going to attempt to start the story over, but instead go along with what every GTA player does for more than half of his time: cheat-induced rampaging. I was pleased to realize that the cheats I had endeared myself to so much while playing “Vice City” were the same cheats programmed into San Andreas. I also liked, and at the same time disliked, how this game is placed not in a specific city, but in an entire half-fictional (based on California) state, which gives the player endless places to explore and run around in. Sure, headshotting random civilians is fun, hey it's a video game they respawn anyway, I think tomorrow I'll start story mode again and see why I stopped playing through it.Mon, 26 Sep 2011 18:23:54 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=4767&iddiary=8777