Jwhitecar's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=1995Nier: Automata (PS4) - Thu, 08 Nov 2018 22:37:16https://www.gamelog.cl/logs/LogPage.php?Log_Id=6895At the start of my next play though I have encountered a village of machines, the sworn enemy of mankind and the androids, that was full of friendly machines that all had different personalities and spoke to the androids in different ways. The game does give you the ability to kill them if you choose (although I never tried to besides by accidentally shooting my turret) or let them live. I found this extremely intriguing. On the one hand its the androids mission to destroy all machines and the aliens that created them and cleanse the earth for the return of the humans. But on the other they are sentient and have no will to fight with the androids. I for one loved this mechanic. There is also another section full of passive machines celebrating at an old amusement park. None of them attack you at any point but a large tank with several machines comes rolling into the square at one point. Launching fireworks and confetti out the barrel. Your companion 9S says something along the lines of "They have a lot of weaponry here, we should kill them now or we will regret it later." But seeing as they were essentially harmless at that moment in time I left them be. My mindset at that time was "They aren't doing anything right now. Ill be able to deal with it later if needs be." but they weren't a problem for the rest of that map section. While before I would kill every machine that came in my way after seeing that there are many in the world that are sentient in some way I have just resorted to killing the ones that are aggressive and initiate combat first. I am excited to see the choices that are presented to me in the future and what will happen in the end. The mystery of the machines continues!Thu, 08 Nov 2018 22:37:16 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6895&iddiary=12320Nier: Automata (PS4) - Wed, 07 Nov 2018 13:33:18https://www.gamelog.cl/logs/LogPage.php?Log_Id=6895Immediately after I started playing the game again it got to the ethical decisions. In the game you are assigned to help the resistance that is stationed on earth and they ask you to clear out the desert from machines that are showing up and making it difficult for the resistance to get resources. However when you go to clear out the sections of machines, they begin to talk. While your companion states that its just machines trying to mimic human speech they still say things like "androids scary", "you not person', and "Help me". The last one seems to connect with the player character 2B but she is still in Mission first mode. You then chase down a machine that leads you to what looks like a village of machines that are showing human characteristics. One is rocking a cradle, others are interacting with each other and they are saying things like "Love", "Together Forever", "I Love you" While there is no other option but to kill them it made me not want to destroy them like the ones before them. Now its becoming a question of do I kill them because they are my enemy, or do I try to let them live because they have a sentience that no one seems to know about. Very interesting. Loving this game so far.Wed, 07 Nov 2018 13:33:18 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6895&iddiary=12257Nier: Automata (PS4) - Wed, 07 Nov 2018 00:59:22https://www.gamelog.cl/logs/LogPage.php?Log_Id=6895I Haven't had the chance to play much but so far this game is AMAZING!! I can't wait to get to the ethical part of the game!! IT IS SO GOOD!Wed, 07 Nov 2018 00:59:22 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6895&iddiary=12249This Is the Police (PS4) - Thu, 27 Sep 2018 17:03:11https://www.gamelog.cl/logs/LogPage.php?Log_Id=6789With this final playthrough I have lost intrest in playing the "good guy" all the main character does is whine about his life any way so why do I care if it gets worse for him or not. This game has distanced me so much that I just don't really care about anything anymore. The most emotion I had in this game is when one of the officers wanted to finish a book and I made him work and then he was K.I.A but other than that I just lost interest. I don't think I'll be finishing this game.Thu, 27 Sep 2018 17:03:11 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6789&iddiary=12152This Is the Police (PS4) - Thu, 27 Sep 2018 00:57:41https://www.gamelog.cl/logs/LogPage.php?Log_Id=6789The second playthrough of This is the police had some more interesting dialogue. However at one point you have to choose whether or not to help your deputy "escape" the mafia. Although I think really was the choice if he lives or dies. But after the decision is when the interesting bits happen. You now have the choice to ignore crimes for money or to send people to help them in non police matters. ALl the while getting paid extra for the jobs. Here I have just been playing along with the mafia as it seems with the game that getting money is the ultimate goal and the fact of the matter is that I have not come across any "real" consequences for these actions. Especially when the game's only way of punishing you is telling you that they escaped in one frame and that someone maybe got killed in another. Its all very distancing and I honestly don't feel a lot from this game when it comes to making the choices because of that. Even more so that there is now a mechanic to kill off your officers in fake investigations. But I am still somewhat early I think and will play further to see what happens.Thu, 27 Sep 2018 00:57:41 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6789&iddiary=12130This Is the Police (PS4) - Mon, 17 Sep 2018 02:47:41https://www.gamelog.cl/logs/LogPage.php?Log_Id=6789This is the police plays like a movie. Each day comes with its own cutscenes that run for quite some time. Each one giving that much more insight to the life of Jack the Police Chief. The beginning of the game you are given choices that affect the newspapers of the next day. So far I don't understand the significance of the papers but I am only a little bit into the beginning of the game. While the player isn't confronted with many ethical choices at day 5, I can see the story unraveling if just a bit concerning corruption and greed that is in the police force. But at this point in time I can't say much else for the game as far as ethical issues but I can't wait to play more to see the real story unravel.Mon, 17 Sep 2018 02:47:41 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6789&iddiary=12036A Mortician's Tale (PC) - Thu, 30 Aug 2018 19:33:23https://www.gamelog.cl/logs/LogPage.php?Log_Id=6738I replayed the game for a few minutes to see if the options would change if you said that you were uncomfortable with the dressing of the suicide victim. However it seems that the option is not something that affect the outcome of the story that much. I did't play all the way through but it didn't seem to change the next emails that you receive. Kind of wish that it did but I can see its not that important to the story. The gameplay itself doesn't have that many ethical decisions to make, however the concept of the game as a whole is where it gets interesting. The game makes the player see that death is really not a big of deal as the world makes it out to be. Sure people are sad that thier loved one is gone but its an every day part of life. The only thing that is certain about life is that we all die someday. Death is so stigmatized as a horrible thing that its used as a punishment in most games or just glossed over because you need to progress. A Mortician's Tale really puts it into perspective how mundane death is. (This entry has been edited1 time. It was last edited on Thu, 30 Aug 2018 23:24:37.)Thu, 30 Aug 2018 19:33:23 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6738&iddiary=11991A Mortician's Tale (PC) - Thu, 30 Aug 2018 02:33:24https://www.gamelog.cl/logs/LogPage.php?Log_Id=6738I finished "A Morticians Tale" today. A bit on the early side as I thought this game was longer. However Immediately after I had quit playing it picked up in the ethical dilemmas. The first one was a dilemma of whether or not to follow the deceased wishes or to cremate him like he wanted. However, it’s not a choice afforded to the Mortician. It comes down to the family and their choices; They give you the chance to say the you are uncomfortable dealing with a suicide case, but my problem was with not respecting the original wishes. The other ethical issues I came across is when the local owner has to sell to the cold corporation. It really irked me to hear they are all about sales (as I had a sales job before I understand the positions of the employees). This company takes advantage that people are grieving and uses that to leverage them into spending more money. The manipulation is a miserable way to get people to spend money on something they nor the deceased wanted. The game specifically talks someone out of a home funeral because “It would disrespect her memory” to let her decompose naturally. The next was that the company refused to do any Green methods for the deceased and the mortician is subject to talking them out of their decision. Not only is this more manipulation, but it is an affront to the environment. As the game states many times Formaldehyde is bad for the environment and there are ways to avoid it but they refuse to see that route. The ethical situatio0ns really come up after the local owner sells her shop. Before it was people working with people in a time of need. After it was all about the numbers and the sales and talking people into things they don’t want or need because they want the extra money for the corporation. Thu, 30 Aug 2018 02:33:24 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6738&iddiary=11971A Mortician's Tale (PC) - Tue, 28 Aug 2018 00:40:38https://www.gamelog.cl/logs/LogPage.php?Log_Id=6738A morticians tale is somewhat morbid game when you start. It throws you into the process of readying a persons body for their funeral. Most of the information you get from the game is via email and when you speak to the family of the deceased. The game is somewhat hand holding when it comes to the process of readying the person for the funeral. As I am not very far into the game yet I wonder if that will be the case in future assignments in the game. So far I have yet to see any real ethical dilemmas in the game, you are given an assignment and you are told how to complete it. More or less erasing the option of choice, but like I said I am not very far yet and wonder if that will change in the coming levels. But in some of the emails that you receive from the newsletter you it does show some dilemmas with mis-gendering the deceased. But so far that has been the only thing I have seen in the game play. But for the short play time I was able to squeeze in today I have not had much time to delve into the game.Tue, 28 Aug 2018 00:40:38 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6738&iddiary=11909