Pinchy's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=2022This Is the Police (PS4) - Fri, 09 Nov 2018 00:12:32https://www.gamelog.cl/logs/LogPage.php?Log_Id=6901Final play session (for now). I decided to explore how being a corrupt cop would be and working with the mafia and how the power and money can affect how a person behaves. I got a couple contracts and decide whether to try and keep my force alive or kill them. The mafia get involved and want you to do more and more, if you do more you get rewarded better and if you don't the mafia have a chance of finding out that you are double crossing them and things start to go downhill with them. Overall the game is really interesting and fun. A lot of ethical dillemmas to explore.Fri, 09 Nov 2018 00:12:32 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6901&iddiary=12326This Is the Police (PS4) - Thu, 08 Nov 2018 11:00:38https://www.gamelog.cl/logs/LogPage.php?Log_Id=6901Play session two was very interesting last night. It seems the overall moral dilemma is whether to go against the law or not, and your own moral beliefs for personal gain within the game. Theres more things you can do to manage your police force. The game asked me today to fire all my black officers. Very interesting. That is definitely against mine and most of the worlds moral code. But there was personal gain from it. Yet I still didn't feel the need to do it. More missions pop up to send 'x' amount of cops to go investigate and there was a point that i didn't have any cops and I had to let one crime go un-investigated and another one where I sent a solo cop and he got killed on the job. Sad but that is how the game is. I think for my next session I am going to explore how being corrupt will turn out.Thu, 08 Nov 2018 11:00:38 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6901&iddiary=12298This Is the Police (PS4) - Wed, 07 Nov 2018 15:08:28https://www.gamelog.cl/logs/LogPage.php?Log_Id=6901This Is The Police, as soon as the game starts you are already confronted with ethical dilemmas. Do we lie to the reporters or tell them the truth? The character blames everyone else for getting fired and he says how far will he go, will he go corrupt or will he go the right path? Already we also already see that the mayor is corrupt and works with the villains as well. If Mayor Rogers doesn't have any problems from Jack, the police chief, we won't get any problems from him. Game play is interesting. You have a view of the city and crimes pop up here and there and you have a certain amount of cops on your shift. Their skill level varying. You send different cops to different crimes that pop up and there are different outcomes that can happen based on the skill of the cops. The crime can be solved with everyone unharmed, the cops can be harmed, the civilian can be harmed, the people can escape or be caught and the cops you send can either receive or redact experience based on the outcome of the crime. One more ethical dilemma came up in my first session. Your deputy was preparing a report for you, but not just any report. Its different small jobs, seemingly corrupt jobs, for you to make money for your retirement/pension. Your goal is 500k. The deputy says that you can make that just by hitting all your bonuses and such with the cops, or you can make it by doing these corrupt jobs under the table. So far the ethics are everywhere. Very interesting so far.Wed, 07 Nov 2018 15:08:28 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6901&iddiary=12262Little Nightmares (PS4) - Thu, 27 Sep 2018 04:50:50https://www.gamelog.cl/logs/LogPage.php?Log_Id=6808I have played through most of the game and i am loving it. The puzzles are challenging and pulling me in to play. The environment is grotesque and interesting and giving the game this feel of uncertainty and unsettling tone.(For the purpose of this assignment i have looked up how the game ends.) The game starts out with a little girl in a yellow rain jacket in what seem to be a sewerish kind of place or a ship. The environment is dark and not pleasing to the eye but it draws you in. You are in a prison where they keep children and other animals captive and treat them poorly and torture them. The monsters are grotesque and gruesome looking creatures. Theres bloodstained walls and people hanging from the ceiling either by suicide or murder. The story is very straightforward and dark. As you progress the mechanic of hunger is added to the game. Which leads me to the ethical of the game. If you don't eat you don't die, but it makes the game substantially harder. Is it okay to starve this little girl or is it okay to murder and eat these rats, monsters, and even the gnomes that are trying to help you. You watch other children get hooked and processed by these monsters. The girl gets more and more ravenous as you play. All these events lead to you surviving the matriarch and killing and eating her. You have essentially become what she was. The girl isn't a hero. She has been reduced down to a ravenous power hungry animal. She was never ethically in the right from the start of the game. In the end are the monsters the antagonists or is the little girl? The game pushes more than just if what the girl is doing is ethically right. Is it okay for these monsters to capture and process children? Is it okay for the developers to show what seems to be a suicide right near the beginning of the game. A lot of the ethical arguments come from the player choices and situations handled. Thu, 27 Sep 2018 04:50:50 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6808&iddiary=12139Little Nightmares (PS4) - Wed, 26 Sep 2018 00:35:47https://www.gamelog.cl/logs/LogPage.php?Log_Id=6808Today is a lot more of the same. Yet the game still makes me want to play it more and more. The incredibly creepy tone of the game, the direct straighforward narrative. Still not very much in the way of instruction, the game leaves it up to the player to figure out what is happening, what to do and how to do it. They added a new mechanic of the girl getting hungry and i think this is one of the points where ethics can be involved in the game. The girl needs to eat and becomes more and more ravenous throughout the game. I'm thinking she'll add more and more to her diet, possibly at some point eating the little gnomes that are trying to help you out. But would it be better to starve her or let her murder and feast?Wed, 26 Sep 2018 00:35:47 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6808&iddiary=12094Little Nightmares (PS4) - Mon, 24 Sep 2018 14:35:08https://www.gamelog.cl/logs/LogPage.php?Log_Id=6808I didn't know what to expect from Little Nightmares. At first you are pretty clueless to any sort of story or anything, all you know is that its dark, you have a lighter to help you see, and theres some puzzles to get through. The game is pretty fun to play and the puzzles are fun to solve. You feel very alone at first and the game doesn't tell you anything about controls, so it adds to the feeling of "What is even happening" that invokes interest in the player. Looking forward to more of the game.Mon, 24 Sep 2018 14:35:08 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6808&iddiary=12058Nier Automata (PS4) - Thu, 30 Aug 2018 15:34:17https://www.gamelog.cl/logs/LogPage.php?Log_Id=6771Play session 3: I'm getting better at this game i feel like. Taking a lot less damage and hitting perfect dodges more and more and flowing attacks in after and finishers. Maybe its easy cause its the beginning of the game? Maybe not. Who knows. There is an android resistance camp on earth that we went down to help. They are not the same kind of combat model androids that 2B and S9 are. They are more like civilian androids. We went to help the camp and upgrade some gear and such and we got a quest from the leader to go out into the desert to kill some machines. Some of the machines are docile and not moving so should i feel bad killing them if they pose no threat to me? Other machines are aggressive and attack androids. But we came across one machine that was scared of us. It ran away saying, "run, scared, androids, help" and we followed it leaving destruction in our wake, mindless killing of the aggressive and docile machines, and the machine lead us to a pit filled with other machines like it. One was saying, "Child, child, child.." and rocking a crib back and forth, others were mimicking humans having sex, is what it looked like to me. Then one that was doing neither of these things set them off and we killed more and more of them. It's just mindless, do they have feelings? I'm not quite sure how to feel about what i stumbled across. Until, they banded together and "gave birth" and created a humanoid kind of machine/figure. I don't really know what to call it. But it was smart and and was learning from the combat and progressing and countering the attacks until we killed it. And then out of its corpse it gave birth to another humanoid thing just like it. Why? What is it? It can almost be compared to society and how our technology is quickly advancing and maybe someday like in Nier, will technology take over us? Theres more examples than just Nier. Theres all sorts of movies like The Terminator, Wall-E, or games like Detroit: Become Human where there is the possibility of Androids taking over Humanity. (This entry has been edited2 times. It was last edited on Thu, 30 Aug 2018 15:36:44.)Thu, 30 Aug 2018 15:34:17 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6771&iddiary=11982Nier Automata (PS4) - Thu, 30 Aug 2018 14:12:26https://www.gamelog.cl/logs/LogPage.php?Log_Id=6771Picked the game back up this morning and got through the first mission after a second try today. I'm liking the punishing mechanics so far minus all of the bullets that are constantly flying everywhere and cause bullshit damage. Got some direction for the story. Our two main characters S9 and B2 are what seem to be military androids trying to rid the earth of the aliens that invaded and brought these living machine monsters that caused the extinction of humanity. With some direction of story we can now apply the class to the game. Which side do you take? The androids and humanity or the alien machines? I don't think that i am quite far enough to really assess which side i should take or what is ethical. Is the destruction of humanity in search of a home ethical? Is the destruction of the alien machines searching for a home ethical? Do the robots have emotions that i can attach to? We don't quite know yet. Thu, 30 Aug 2018 14:12:26 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6771&iddiary=11980Nier Automata (PS4) - Thu, 30 Aug 2018 14:02:20https://www.gamelog.cl/logs/LogPage.php?Log_Id=6771Nier: Autonomy attracted me due to the Dark Souls-esque game play and punishing mechanics. My first session ends with my first death before bed. The game plays sort of like DS but adds a new mechanic of bullet hell. I've never played a dedicated bullet hell game exclusively before, but I have played DS3 and Bloodborne quite a bit so the dip duck dodging isn't new. The forced perspective makes things very hard because camera control is in my opinion one of the most valuable mechanics a player can have and that seems to have been a good source of my death. But the infinite stamina for dodging sort of makes up for that in a way. The story is pretty unknown as of now. Robots seem to have taken over earth and humans are nowhere to be found. A lot of mindless killing. (This entry has been edited1 time. It was last edited on Thu, 30 Aug 2018 15:37:22.)Thu, 30 Aug 2018 14:02:20 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6771&iddiary=11978