SUPERmichaelO's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=245Super Mario 64 (N64) - Fri, 23 Feb 2007 15:43:22https://www.gamelog.cl/logs/LogPage.php?Log_Id=1432For the second hour of gameplay, I decided to open up an already saved file on the game. This file was a lot father along in the game than I was. For the next hour, I did my best to not get slaughtered in the levels that I did not have enough experience to play in. Obviously, this did not go so great. It seems as if I could only survive for a couple minutes as soon as I entered a level. However, this did not take away how much fun Super Mario 64 is. The biggest attraction to this game is the challenge factor. I love a game that challenges the player and is difficult to beat. Another huge appeal of this game is the graphics. Super Mario 64 has gorgeous graphics. This really enhances the gameplay experience for the player. It almost seems as if this game is real life, and Mario is actually trying to save the princess due to these graphics. One aspect of this game that I did not enjoy is the fact that it is only a single player game. I believe this game would be much more enjoyable if it were at least two players and one could take on Mario's world with a friend. However, it was still fun to switch off game play amongst friends as soon as I died or gained a star. Overall, I believe I gained only two stars in two hours due to the difficulty of the ending levels. Super Mario 64 is an amazing game. While playing this game I recalled playing this game as a child. This is a huge appeal to me because this game brings up memories. This game almost has a sentimental value to me because I played it so much as a kid. It was really the reason why I got into videogames. In the end, the thoroughly enjoyed the two hours I played of Super Mario 64 and probably will continue playing after this GameLog.Fri, 23 Feb 2007 15:43:22 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1432&iddiary=3030Super Mario 64 (N64) - Fri, 23 Feb 2007 15:20:19https://www.gamelog.cl/logs/LogPage.php?Log_Id=1432For my fifth GameLog, I decided to play Super Mario 64 for Nintendo 64. This game was actually the first 3 dimensional game that I ever played. Ever since I was a young child, this has been one of my favorite games. For the first hour of gameplay, I decided to see how far I could progress in this game. A huge attraction in this game is the idea that the player learns different moves and secrets as the game progresses. For example, on the first level, Mario only knows how to jump, run, and slide. However, several levels later. Mario acquires several new moves that make gameplay a lot easier. It is this idea of "learning" that gives the game such a huge appeal. Another huge attraction in this game is the camera angle. For instance, the camera angle in Super Mario 64 is explained by a character following Mario around on a cloud with a camera. This gives the game a neat aspect and makes it enjoyable to play. The levels in Super Mario 64 are different from normal progressive levels. In this game, the levels are based on a star system. There is an average of seven stars per level that Mario is supposed to find in order to continue to the next level. Mario gains these stars by completing different challenges. This is also an addictive aspect to the game. I enjoyed playing the same level over and over again because each time I felt that I became a better player overall. Super Mario 64 is an awesome game. The first hour of gameplay felt like minutes, and I only completed the first two levels in their entirety. The flow of the game and the graphics make this game one of the best games of all time, in my opinion. I cannot wait to play the second hour.Fri, 23 Feb 2007 15:20:19 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1432&iddiary=3023NCAA Football 2005 (XBX) - Thu, 08 Feb 2007 18:41:54https://www.gamelog.cl/logs/LogPage.php?Log_Id=1170For the second hour of playing NCAA Football 2005, I played single player. I feel as if this game, like many others, is not as enjoyable in single player mode, but this did not stop me from enjoying myself. Single Player mode allows all of the options to be up to me, which I like. I was able to pick the opposing team and the stadium in which I played. I began to notice different aspects of this game in my second hour of play. For example, I noticed how incredible the graphics are and how easy the game flows. Having experience in designing games, i realzied how difficult this game must have been to create. Using GameMaker really shines a different light on videogames. However, the graphics in this game are amazing, everything from the players to the fans/students watching the game is drawn out with incredible detail. Everything is proportional and nice and rounded. These graphics are a huge aspect of this game that draw many sport fans to purchase it. Another thing I notcied about this game is the flow. Everything works so perfectly. For example, a player picks a certain play that he or she wants to run. The camera then goes back to the field and the players line up and get ready to run this play. After the play is over, the camera goes back to the "pick a play screen." This steady flow makes the game simple to undertsnad and enjoyable for everyone. Overall, I had a fantastic time playing NCAA Football 2005 in both multiplayer and single player mode. I truely forgot how enjoyable this game was. The graphics were fantastic, and the flow of the game was steady and slow. I finally realize how much time and energy must have been put into the making of this game to get and outcome like this. Having experienced with GameMaker, I wish that someday I will be able to fully understand what goes into the making of a game as perfect as this.Thu, 08 Feb 2007 18:41:54 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1170&iddiary=2505NCAA Football 2005 (XBX) - Thu, 08 Feb 2007 18:30:55https://www.gamelog.cl/logs/LogPage.php?Log_Id=1170For my fourth GameLog, I decided to play an old favorite of mine. NCAA Football 2005 for Xbox started my addiction with this console. I feel as if i could play this game for ever. It does nto matter if i am playing by myself or with a close friend, NCAA Football 2005 is enjoyable in any circumstance. However, for this first GameLog I decided to play the first hour with a friend of mine. Thie first thing I notcied about this game was all the options each player got to chose. For example, one can chose his or her team, the stadium to be played in, and the different plays. It is these options that makes game play different every time. It keeps the game interesting and always a blast to play. Along with this realization, I also notcied another thing. NCAA Football 2005 can be enjoyed by any type of gamer. For instance, it is easy for a beginner to learn all the controls and just enjoy the game, but it is also challenging enough for the most hardcore gamer. It is difficult to learn all the plays and how these plays work with a certain defense. I feel this game can keep one amused for years. Playing this game with two players is one of the most addicting things I have ever done. It is so enjoyable to keep challenging the opposing team and talking trash. When one actually wins a game, it feels as if a real football game was won. The hour flew by and my friend and I were only able to fit in two games. I won both and am on top of the world right now. However, i have to go play another hour of this game on single player mode because my friend must leave. I will blog in a few.Thu, 08 Feb 2007 18:30:55 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1170&iddiary=2503Super Smash Brothers (N64) - Tue, 30 Jan 2007 18:51:47https://www.gamelog.cl/logs/LogPage.php?Log_Id=961For my second hour of gameplay, I played on the single player mode. I chose to have all my enemies set on the easy mode so i had a chance to beat the game. I amazed myself as i flew through each level and beat the game in about forty-five minutes. I felt accomplished as I set all my enemies to medium mode and gave the game another try. However, i was knocked down a peg when I was killed within ten minutes. Having the option to chose how difficult your enemies are is an appealing aspect to Super Smash Brothers. I notcied that the game is not all that difficult to beat. However, if one can pick the different levels of the enemy, it makes gameplay on single player mode unique each time. It also allows the player to progress and get better by challenging his or herself. I notcied a couple other apsects of this game that enhanced its appeal while playing single player mode, and it was hard for me to put down the controler after the second hour. First off, the different weapons one can use makes gameplay more fun and different everytime one plays. For example, one can use a poke ball or a Donkey Kong hammer in order to knock the enemy off of the fort. The strength of these weapons also made game play interesting. For instance, hitting someone with a poke ball was a lot more powerful than hitting someone with a fan. It was very enjoyable to run around the battlefield trying to find the most useful weapon in order to deafeat the enemy. Secondly, the bonus levels in single player mode made the game a little bit more of a challenge. In these bonus levels, one is supposed to break all the targets throughout the entire level. These targets are placed in challenging spots that forces the player to use all of the characters different jumps and strikes. These bonus levels were fun in that they could not hurt you, only help you. This took a little pressure off from normal gameplay and allowed me to sit back and really enjoy the game. It was ok to die, and it did not frusturate me at all. In the end, I had a fantastic time playing this game and would recomend everyone to play it. It is fun in both multiplayer mode and single player mode.Tue, 30 Jan 2007 18:51:47 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=961&iddiary=2101Super Smash Brothers (N64) - Tue, 30 Jan 2007 18:33:49https://www.gamelog.cl/logs/LogPage.php?Log_Id=961For my third GameLog, I decided to play Super Smash Brothers for Nintendo 64. This was not my first time playing this game, and before I even started, I remembered all the fun times my firends and I had playing this game. For the first hour of the assignment I played with a freind. I believe that the multiplayer on this game is one of the best multiplayer experiences one can have. We played for a little over an hour. It was a constant battle to see who was more successful at knocking the other off of the battle field. In the end, we called it a tie. However, we can both be considered winners with the amount of fun we had playing against each other. The first thing I notcied about Super Smash Brothers was the graphics. The visula aspect of this game is beautiful. Everything is very colorful and looks realistic. Along with the graphics, I also notcied the options that this game gives you. First, one is allowed to pick his or her own character off of a list of about Fifteen. Second, one is allowed to pick the color of his or her character. Third, one is allowed to pick the firled in which they will battle. Forth and finally, there are many different weapons and moves that a player can use in order to throw the other player off of the fort. These options makes each gameplay unique and keeps the player interested over a long period of time. Another aspect of this game that kept me wanting to play more was the list of different characters. The characters on the list were all characters of past Nintendo games. For instance, one can be Mario, Luigi, Yoshi, Link, etc. I believe that this is a great idea because it makes the player feel as if he or she already has a relationship with the character he or she is playing as. Overall this was a fantastic game, and the next hour I will play in single player mode and try to defeat the CPU.Tue, 30 Jan 2007 18:33:49 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=961&iddiary=2098Shadow of the Colossus (PS2) - Thu, 18 Jan 2007 18:51:03https://www.gamelog.cl/logs/LogPage.php?Log_Id=719For my second GameLog I chose to play and write about Grand Theft Auto: San Andreas for Play Station 2. Let me just start by saying this is most likely the most addicting game I have ever played. I started this game with the intent to beat some levels and progress in the overall game. However, after running and driving around killing people and causing havoc, I was hooked. I spent the entire hour accomplishing nothing, but I feel like I killed thousands and thousands of people. After playing the game for about thirty minutes, I decided it was time to put in cheat codes. I logged onto the interent and looked up some codes. After entering them into the game, I feel like my game play was enhanced. I now had all the money I could ever want, infinite amo, and plenty of weapons. I continued to drive through San Andreas ruining buildings and killing people. I did not bother with the missions, however, at this point in my game playing, I started to realize different details of the game. I first noticed all of the different options one could chose from while playing this game. For example, the different cars one can steal or the different guns one can use. These options make game play a lot more enjoyable because it allows the gamer to experience the game in many different ways. Also, i noticed the smaller details to the game. For example, the radio stations that played while driving and the secret jumps one can potentionally launch off of. These small details also make the game enjoyable due to the idea the gamer feels accomplished once he or she discovers these items. Grand Theft Auto: San Andreas has been really enjoyable for me, and I cannot wait to play another hour and blog about it. (This entry has been edited1 time. It was last edited on Thu, 18 Jan 2007 18:52:01.)Thu, 18 Jan 2007 18:51:03 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=719&iddiary=1619James Bond Goldeneye 007 (N64) - Thu, 11 Jan 2007 21:57:35https://www.gamelog.cl/logs/LogPage.php?Log_Id=504After playing another hour of Goldeneye, I began to realize all of the detail that went into this game. For example, I noticed the detail put into each gun. Since this game is a RPG type game, there is a weapon constnatly in front of you. The details on this weapon are incredible. They look like the real thing. Along with this, the setting of each Multiplayer level is very dinstinct from all the other settings. There is always several differnt things that you can do in one level that you cannot do in another. For example, different places to sniper and different places to hide exist in each level. I find that this aspect of the game keeps things interesting and from the players getting bored with the same thing over and over again. The music in the game is also a key aspect in the game's appeal. The music corresponds to the movie almost exactly which hooks people in. Since the movie was such a hit many people most likely went straight form the movie to the game. The different characters in the game also gave Goldeneye a certain type of cool aspect. Being able to chose the character that one is playing is makes the game more exciting and interesting. I believe that chosing Goldeneye for the first game that I would have to blog about was an excellent choice. Not only was this game easy to learn, it was also very enjoyable and entertained us hours upon hours. Not once in my two hours of playing this game was there a dull moment. I would recomned this game to anyone. You will be hooked.Thu, 11 Jan 2007 21:57:35 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=504&iddiary=1238James Bond Goldeneye 007 (N64) - Thu, 11 Jan 2007 20:49:48https://www.gamelog.cl/logs/LogPage.php?Log_Id=504Several friends and I played Goldeneye, a James Bond game for Nintendo 64, for several hours. This game is one of the most addicting games I have ever played. We enjoyed hours of fun as we continued to kill each other over and over again. We toggled between Multiplayer mode and Single player mode. Obviously, everyone enjoyed themselves muvh more in multiplayer mode due to the fact we all could participate. However, is was still fun to watch a friend try to beat a certain level and switch off. The first thing I noticed about this game is the graphics. Today these graphics do not even compare to the graphis on a console such as the Xbox 360 or PS3. However, the digital technology was state of the art back when the game was created. No matter what the graphics looked like, we all still had a blast based on the idea that we could interact with each other in both the cyber and the real world. Goldeneye is a pretty gory game. I believe that this enhances the how enjoyable the game is because who does not enjoy seeing blood? It almost gives the players more motivation to kill one another. This game is amazing! The controls for Goldeneye are very simple, which I like. This gives the game a higher appeal because it is easy for those who have never played before. For example, it was my friends first time playing Goldeneye and he ended up beating the other three experienced players, including myself, in Multiplayer mode. These controls enable all players to be relatively good at the game, and the game is a lot more fun when all players know what they are doing. Anyway, I'm off to play another hour of Goldeneye. I will blog back soon.Thu, 11 Jan 2007 20:49:48 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=504&iddiary=1221