lwolfley's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=731Burnout 3: Takedown (PS2) - Sat, 09 Feb 2008 02:41:37https://www.gamelog.cl/logs/LogPage.php?Log_Id=2506Gameplay: What I noticed most while playing my second hour of Burnout 3 was an annoying amount of unrealistic racing. I noticed that when I was playing against a computer racer the computer racer would always catch up quickly no matter how far back it was and how bad its car was but if I fell behind it was lost. Although this type of game play is exciting because it forces you to defend the number one spot it is also tiresome if set to challenging. There was no real story or narrative to the game in fact I even had trouble getting used to navigating the game face. Design: The design of the game is conflict. Create as much damage as you can in as short of a period as you can. Total everyone’s car around you to earn extra boost is a main objective which becomes intense and addicting at points. Playing with other people can be fun as well as watching other people crash or total cars. Sat, 09 Feb 2008 02:41:37 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=2506&iddiary=4869Burnout 3: Takedown (PS2) - Sat, 09 Feb 2008 01:35:40https://www.gamelog.cl/logs/LogPage.php?Log_Id=2506Summary: Burnout 3: Takedown is a great racing game for PS2. It is not similar to older racing games like gt3 but instead focuses on short lap races, crash modes, and takedown races. It has a great selection of cars to unlock and its system of "reward of access" when you rank on a race is convenient. Gameplay: My emotional reaction to this game had a very light tone. I was very amused by the different types of race challenges they came up with and my mood differed depending on the challenge I was playing. When I played the takedown race I instantly became competitive and had a tad of road rage while in crash mode I was jolly and having fun crashing into as much as I could. The cars in the game were super cool and it was awesome to start unlocking cars from the get go. The different divisions the cars were put into made it awesome so that the player could focus on a certain series of races until they wanted to move on. The flow of the game was good. There were always enough race events to choose from at any point and although gold medals seemed impossible on a couple of races I attempted. Sat, 09 Feb 2008 01:35:40 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=2506&iddiary=4802Wii Sports (Wii) - Sat, 26 Jan 2008 02:31:12https://www.gamelog.cl/logs/LogPage.php?Log_Id=1988GAMEPLAY My second experience with Wii sports was not as rewarding as the first time I played. This was because primarily because I tried playing the game for an hour by myself. The game was so straight forward that I was often distracted and my mood was not as lighthearted as before. Although it was not as fun to play alone the game play was excellent. There was no lag or waiting for the most part. Unlocking new fitness tests was a fun activitie to play alone on Wii sports. DESIGN The design on Wii sports is incredibly clean and sporty like everything from Wii. The White backgrounds, streaked with trendy bright banners of color, add an organized yet youthful look to the game. Its organized approach is good because of the five different sports simulations. The space used in the game is completely controlled. The only control you have is over your characters body and a ball. It also does not include levels seeing as it only contains 5 simulations. Sat, 26 Jan 2008 02:31:12 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1988&iddiary=4330Wii Sports (Wii) - Fri, 25 Jan 2008 21:38:38https://www.gamelog.cl/logs/LogPage.php?Log_Id=1988SUMMARY Wii Sports is a 'pack-in' game for the Wii console. It includes 5 sports simulations such as baseball, tennis, golf, bowling and boxing. It was made to demonstrate the wireless capabilities of the new Wii controller. GAMEPLAY Wii Sports is a fun game to play. I found my emotional state was quite light and humerous making it a great game to play with friends. Right off the bat I had fun with the game play option of a 'fitness test' which, depending on how I played, guessed my age. The characters in Wii sports were excellent and added to the humeroius side of the game. Creating a character or a 'Mii' is incredibly easy and I found I was able to make my Wii have an uncanny resemblence towards myself. The game flow is good if there are too many people to play all at once because quick games can be played. Also, because Wii is so interactive it is fun to watch people playing. Fri, 25 Jan 2008 21:38:38 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1988&iddiary=4128Grand Theft Auto III (PS2) - Fri, 25 Jan 2008 02:18:12https://www.gamelog.cl/logs/LogPage.php?Log_Id=1956GAMEPLAY My second experience with GTA3 was even more fun because of how much the missions had progressed. Instead of just protecting women for mafia bosses you get weapons and get more rewards for your daring. Another great reward is being able to drive better cars now that I have beaten many missions. I played some with cheats and without cheats and I found playing with cheats on this game is one of the most gratifying fun things you can do. DESIGN The design for GTA3 is great. It is incredibly challenging for those who choose to play all the way through with out cheats. However if the player chooses to use cheats the game can be set absurdly easy for those who want to create mass mayhem across 3 cities. The tone of the game is one of chaos. If the player goes through certain neighborhoods then gang members will try to kill them even though a mission is not in progress. The secret goals and jump bonuses add an extra element of game play which spices up the game.Fri, 25 Jan 2008 02:18:12 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1956&iddiary=3994Grand Theft Auto III (PS2) - Fri, 18 Jan 2008 00:30:41https://www.gamelog.cl/logs/LogPage.php?Log_Id=1956SUMMARY Grand Theft Auto 3 is sandbox style, action/adventure mafia game where the player navigates around a city to access missions. The game is completed when all missions have been completed and there are no set activities to finish. However the games sandbox style allows for the player to mess around and play 'freestyle' for as long as they want. GAMEPLAY The gameplay was fun for GTA3. Although the game encourages mayhem and destruction and death, it has a casual grace which makes for a great recreational game. The structure for the game is wonderful. There are usually 2 if not 3 different missions to play at any time located in different areas which all move the game forward.The emotional effect of the game is aggression because of the games reckless style at points. Because a lot of game play includes driving, the reckless fast driving through slow traffic is required, putting the player always in danger. The character for this game is an italian man. Although it would be nice to create a character, which is possible in later versions, the simplicity is best in my opinion. The other characters are well done although the animation for the videos in the game are not great quality. The game flowed quite well and it was a good game to play with friends. (This entry has been edited1 time. It was last edited on Fri, 18 Jan 2008 17:45:21.)Fri, 18 Jan 2008 00:30:41 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1956&iddiary=3833Grand Theft Auto III (PS2) - Fri, 18 Jan 2008 00:22:09https://www.gamelog.cl/logs/LogPage.php?Log_Id=1956Fri, 18 Jan 2008 00:22:09 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1956&iddiary=3832