nofx1510's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=890Super Columbine Massacre RPG (PC) - Wed, 05 Nov 2008 15:43:42https://www.gamelog.cl/logs/LogPage.php?Log_Id=3475Starting my 3rd round of Super Columbine Massacre I have come to realize that I will never play this game again. I just ended up running around killing people till I got bored. The game never progressed for me, I probably didn't follow the rest of the plans but that's because I really couldn't read what I was ment to do. The game is really messed up. They force you to kill as many people as possible without dieing. I know some games are designed after this concept but most of the time your the hero and you feel good about it. In this game you are killing innocent people who don't deserve to die, they never did anything wrong and the fact they just happened to be in the wrong place at the wrong time means that they loose their life for no reason. This game is really able to mess with your head. At first you can cope with the killers because of the pain they went through but after awhile it ends up draining you and you feel messed up after awhile. I will never recommend this game to anyone because of how it messed with me.Wed, 05 Nov 2008 15:43:42 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3475&iddiary=6539Super Columbine Massacre RPG (PC) - Wed, 05 Nov 2008 13:49:22https://www.gamelog.cl/logs/LogPage.php?Log_Id=3475After I planted the bombs and got back out of the school I had to meet up on the hill and that was almost impossible because I didn't know where to stand to get the game to progress. I had to go to a walk through to find exactly where I needed to stand. One reason I think I messed up was because of the resolution I was using for my monitor (1440 x 900) It stretched the text so much to the point that I couldn't under stand the text. Anyways the bombs didn't go off like in real life and I ended up going into the school to the lunchroom, pulling the fire alarm and causing chaos. I went to a few school rooms which is when the killing began. The only people who would actually attack back were the jocks which I found interesting. They were the people who hated me the most and they were willing to try and kill me. When I noticed this I started to only target the jocks which I guess shows something about myself. I feel that I was able to cope with the killers and I could understand where they were coming from. They were put down their whole lives by these kids and finally one day they snapped and ended up creating a rampage in their school. Now I agree that no one desires to die but when a game is able to turn real death into a virtual reality you are able to better understand why someone would do something the way they did.Wed, 05 Nov 2008 13:49:22 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3475&iddiary=6524Super Columbine Massacre RPG (PC) - Wed, 05 Nov 2008 11:51:35https://www.gamelog.cl/logs/LogPage.php?Log_Id=3475Starting this game was a little weird. Being asked to take the role of a shooting at columbine tends to mess with your head. The game starts by you waking up and getting a call from from your friend asking if our ready to go off and have the best day of your life. You start by going down to your basement and getting everything ready to throw in the trunk of the car. When you arrive at school your first job is to take two propane bombs and place them in the cafeteria just like it happened in real life. This is where I became extremely frustrated with the game. I took me over a half and hour just to get to this point after many failed attempts. I feel that this game gives you a nice insight into how difficult it was for these kids to pull something like this off. It also starts to make you think that they were able to do all of this and no one noticed. It gives you insight on to how much these kids were ignored by the rest of society and they finally snapped and attacked back. While this game is extremely disturbing looking further into it can help you under stand why something like this happened.Wed, 05 Nov 2008 11:51:35 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3475&iddiary=6503Grand Theft Auto: San Andreas (PC) - Mon, 06 Oct 2008 09:59:43https://www.gamelog.cl/logs/LogPage.php?Log_Id=3396After playing a few missions I decided to go ahead and essentially jump to the end of the game as to say that everything was unlocked and I could go anywhere without restrictions. I used a couple of cheats to unlock everything, get all the weapons and of course spawn a tank. Oh and I turned on the ability to make cars fly. I jumped in the tank, turned the turret backwards and starting shooting. Due to the amount of the force of the gun the tank quickly took of the ground and starting flying around and all I had to do was the fire the gun everyone once in awhile and the tank kept flying. This game me an idea. I decided to land the tank and start causing mass amounts of carnage in the streets of San Andreas. When I had a five star rating and the army started to show up I decided to make my get away by air and fly around for awhile every once in awhile landing back down to cause more problems. When the helicopters starting following me instead of fleeing from them I just flew right into them. I mean come on I have a flying tank. You really can't take that down. What I came to realize is when I used the cheats I threw all punishment out of the window. I couldn't be caught or killed and whatever I did I could easily escape. Most people tend not to commit crimes because there is a punishment for it, you will end up in jail for your crimes or even possibly be sentenced to death. Most people don't want to spend the rest of their life in jail so instead they will just not commit the crime. Most people don't commit a crime because its the wrong thing to do but because they don't want the punishment associated with it. I felt that using cheat codes helped me reproduce this same feeling in the game. Since I knew nothing would happen to mean I was in complete power. If you were to apply this to modern society if everyone had complete power some would do good until one person ruined it. Then it would turn into complete anarchy. You would have to worry about a massive tank running you over as you walked to work. Using the cheat codes helped me understand that rules are in place because people tend not to grasp the ideas of morality and tend to just worry about themselves in modern society. Everything is driven by the "O Holy" Dollar and people just want more money even if it means breaking the law. After using cheat codes I was better able to understand how society functions. While not everyone will be flying tanks and yes this example was a little extreme it can be applied to normal day situations everywhere. If you don't want someone to do something to you then you yourself should not do it. Mon, 06 Oct 2008 09:59:43 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3396&iddiary=6387Grand Theft Auto: San Andreas (PC) - Sun, 05 Oct 2008 23:49:37https://www.gamelog.cl/logs/LogPage.php?Log_Id=3396The first mission forces you to steal a bike and ride your self to safety. While some would argue that stealing a bike is always wrong,(A Kantists), When your safety is at stake because the cops put you in a bad situation, in enemy gang territory, stealing a bike could be understood. Either your killed or you steal a bike which was just laying around. Yes that was someones bike but the fact that your life is in danger is much more important at that time. You have no way to contact anyone to come to your safety and you know the cops wont help because they put you in that position so the only thing you can do is steal the bike and flee. If you were in CJ's shoes you would probably do the same thing. The next mission has you and your fellow gang members being chased by rival gang members. Your on a bike and the rival gang is in a car. Once again there is nothing you can do but flee. I ended up running someone over with my bike and possibly killing them but they were in the way and I was fleeing a drive by. When your in that position you don't have time to dodge pedestrians, if you go to slow the rival gang will catch you and kill you which means you end up being killed and if you hit a pedestrian you put their life at risk. While your life is at danger you don't have the time to react to what your doing either. Your just concentrated on getting away. In both situations your life is at risk and breaking the rules can be considered understandable in both situations all you wanted to do was get away from death. On the other side you could also argue that because your in a gang this is happening. If you never made the moral decision to join a gang then you would never be in this situation. I guess if you weren't in the gang then the game wouldn't be as interesting. You wouldn't get stuck in certain situations and you would never be as hooked to this game. Breaking moral rules is what gives this game its ability to be so good. Sun, 05 Oct 2008 23:49:37 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3396&iddiary=6362Grand Theft Auto: San Andreas (PC) - Sun, 05 Oct 2008 20:52:56https://www.gamelog.cl/logs/LogPage.php?Log_Id=3396After starting a new save of Grand Theft Auto: San Andreas the intro movie shows a lot of different values which need to be explained. The movie starts off with the main character "CJ" getting off of a airplane and getting into a cab. The cab proceeds to get pulled over and by a few police officer and is harassed because of his actions in the past. They end up throwing him into a neighborhood which is occupied by a rival gang. I will first start with what I think is the most important theme in the introduction movie, the theme of justice. The police pulled of CJ because of a bad image. After coming back to San Andreas CJ committed no crimes and he we was treated like a criminal. Why would the police act in such a way as to abuse CJ. It seems when you look at their actions they figured if they showed CJ their power that he might not do join back up with his gang and start causing problems again. The had the right idea but their actions I would consider unmoral. Looking at Kantanism what if you were CJ and that happened to you. You wouldn't want it to happen to you which means you should never do it to someone else. Acting the way the cops did wouldn't hold up in all situations in the universe which means its the wrong thing to do. Another theme which shows up in the intro movie is accountability. The police are hired by the people to keep the peace and well being of everyone yet they did the exact opposite for CJ and treated him miserably. They did everything a criminal would be expected to do. They became their worst enemy and what they fight against. The introduction of this game shows a insight into the rest of the game. CJ starts taking advantage of others to make his way to the top. Its kinda hard to say if it was because of the cops actions but you can tell this was the spark that started the fire.Sun, 05 Oct 2008 20:52:56 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3396&iddiary=6341