GameLogBlogging the experience of gameplayhttp://www.gamelog.cl/gamers/GamerPage.php?idgamer=No Man Stand (Other) - 09 Mar 2010 - by THE GOVERNMENT ew198http://www.gamelog.cl/logs/LogPage.php?Log_Id=4186NO MAN STAND This is a childish game popular played among many elementary school students. The game is based on being the only person standing in a circle. The rules are simple players are to stand in a sanctioned area to be the only player standing at the end. Playing the game consist of two methods eiher knock a player off his feet, or knock the player out of bounds. Once you hit the ground or pushed out of bounds you are automatically disqualified and your play is over. The last player standing is the winner. A player must use bruit force to knock a person moves can be those in wrestling such as slamming or football tackle, tripping, gang attack and simple push. No weapons are allowed. The game can become complex when players form cliques and gang up on advantaged players. An advantaged player is a player with a size/weight advantage over the other players. Players are interested in playing this game to have the bragging rights. This is a good game in my opinion because it can help accelerate children to other sports such as football. The game is outlawed at most schools due to the risk of injury and is not an official sport. This game is not a candidate for a computer game because there is no way to implement the many moves, yet on the other hand it can be implemented as a simple Olympic sport like tug of warTHE GOVERNMENT ew198Tue, 09 Mar 2010 14:06:39 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4186&iddiary=7797Grand Theft Auto - San Andreas (PS2) - 09 Mar 2010 - by sw0rdsman231http://www.gamelog.cl/logs/LogPage.php?Log_Id=4152I find it interesting that within the game world of Grand Theft Auto: San Andreas, the developers spent so much time trying to make a very detailed and realistic world, yet some elements are incredibly unrealistic. For example, if you eat a lot of food your avatar will become fat or you can work out at the gym and he will become muscular. However, despite this you never need to buy gas for your car and during the time I played I never once even saw a gas station (though it is possible that they exist in the game and I just did not happen to stumble across one). I realize that it is not a reality simulator, but it is interesting to notice what areas the game developers decided to make more realistic and what areas they decided to fantasize. For example, you can drive incredibly recklessly and as long as you don't kill anyone, the police will not chase you. Many times I have sped or driven though a red light right next to a police car and they did not even seem to notice. It is interesting to see this moral framework that the developers have constructed into the game where you are only punished for strong acts of violence and not for less offensive crimes.sw0rdsman231Tue, 09 Mar 2010 09:26:23 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4152&iddiary=7796Grand Theft Auto : San Andreas (XBX) - 09 Mar 2010 - by agreenw2http://www.gamelog.cl/logs/LogPage.php?Log_Id=4149I have been playing the game now for a little while and I do find it quite entertaining. I am such a "goodie two shoes" when it comes to games like this, but I try to drive well and not hit civilians. There are a lot of times when I feel bad for doing something and enjoying it because it is totally unrealistic but I can't help but feel bad about it. When I had my friends who were boys play the game they were just brutal. They cheer each other on when one will kill someone or get a prostitute and therefore, I do find it quite amusing to also watch the game. I think it would be interesting to look at the gender differences when playing the game and see how males play it differently then females.agreenw2Tue, 09 Mar 2010 01:40:42 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4149&iddiary=7795Grand Theft Auto - San Andreas (PS2) - 08 Mar 2010 - by sw0rdsman231http://www.gamelog.cl/logs/LogPage.php?Log_Id=4152During my second experience with Grand Theft Auto: San Andreas I found myself taking on the role of a gangster and making choices more in that mindset. I specifically chose to buy green clothes, which is the gangs’ color, and I purposefully drove over and shot at people who wore purple (the color of the rival gang). I find it both fascinating and disturbing that I was basing my decisions not on what I myself find ethically right or wrong, but instead on what my character felt. I was doing this even though I knew that these actions would have no benefit to me within the game. This is what disturbed me because I was superimposing myself into the game thinking that it would benefit me in some way to murder rival gang members. I had the same sort of mindset when I first played the “No Russian” level in Call of Duty: Modern Warfare 2. I shot at the civilians in the airport because I thought that I would fail the mission if I did not, and despite the fact that there was nothing telling me to shoot them I felt peer pressure from the characters in the game to act as they did. I find it interesting to think that I made the game more real than it actually is by acting in a way which would benefit CJ in real life, but not in the game itself.sw0rdsman231Mon, 08 Mar 2010 22:29:22 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4152&iddiary=7794Grand Theft Auto - San Andreas (PS2) - 08 Mar 2010 - by elevine5http://www.gamelog.cl/logs/LogPage.php?Log_Id=4160I'm about halfway through the game already and I can safely say that this one of the most addicting games. As of now I have progressed to a mobster of sorts. CJ gets betrayed by his gang members and now lives in a replica San Francisco. I do not see any real bothersome ethical problems dealing with racism anymore. Mostly CJ's jobs include tormenting local shop owners and assassinating wanted men by the mob. It is very interesting to see the change in this game. In the game I have progressed from rags to riches it seems like. Following the basic formula of most GTA games this seems to be the outcome. I don't find GTA San Andreas anymore ethical wrong than the others, maybe less if anything. It is a classic story that reminds me of the formula between Scarface and a combination of other different gang related movies.elevine5Mon, 08 Mar 2010 21:06:40 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4160&iddiary=7793Bowling (Other) - 08 Mar 2010 - by korbendallashttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4185Just got finished playing my second session of bowling at Bulldog lanes in Starkville, MS. I played three games this time and I did a little better than my last session. I played by myself this time and my scores were: 77, 81, and 73. I used a different technique this time. My dad told me to hold and release in a certain way, and to look at the arrows on the bowling lane instead of the bowling pens. I tried doing this and it did help, my scores improved by about 25 points on average. The game does not exhibit emergent complexity because, the game is essentially the same in the beginning as it is in the end. While playing the game I experienced both extreme satisfaction and extreme frustration. It is very satisfying when you release the bowling ball speeding in a straight line, and then seeing and hearing that ball take out a large number of pens. This extreme satisfaction is countered by the extreme frustration of throwing a gutter ball. I can't tell you how irritating it is when you throw a gutter ball. One strange thing I experienced was the fact that I knew whether or not I was going to throw a gutter ball before I released the ball. I think I am aware when I have bad form, but by then it is usually too late. Maybe I can work with that awareness and use it to improve my game. When you think about what you are doing too much you mess up. Its best just to keep cool and not think more about the task at hand than is necessary. The game is a great social experience, however I played this session by myself. The last session I played with other people though, and it was great fun. Even though I did make a fool out of myself. It is fun to comment on others strikes and gutters. Can the game be made into a video game? Its funny, if you had asked me that question a few years ago I would have said no way, but wouldn't you know it. Nintendo came out with a bowling game for the Wii. It is essentially the same as the real life bowling game, other than the fact that you don't actually release a bowling ball, you just use a controller to mimic the motion. When you mimic the motion a virtual bowling ball is released on screen according to your motion and strikes virtual bowling pens. That is all folks.korbendallasMon, 08 Mar 2010 16:30:27 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4185&iddiary=7792Bowling (Other) - 08 Mar 2010 - by korbendallashttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4185So I went bowling the other day, and I have to say I did quite poorly. Now I'm not sure whether bowling is considered a sport or a game. I think I would classify it as somewhere between a sport and a game. I went bowling with one other guy and two other girls. We played two rounds and I had the lowest score at the end of both rounds. This I must admit was quite embarrassing and damaging to my ego, having lost to not just one but two girls. I am not sure exactly what my scores were but i remember they ranged from the high 50s to the low 60s. Perhaps it was my lack of hand eye coordination or perhaps it was my crippling performance anxiety, but any way you cut it I stunk. Anyway the game itself was quite fun. The challenge is to keep the bowling ball from rolling off into the gutter and to knock down as many pens as possible. I'm sure you know how bowling works so I won't say anything more about the rules of the game than that. The feeling of striking the bowling pens with a bowling ball is quite satisfying. Making a mess out of ten perfectly stacking pens is almost reward enough in itself. However by keeping score the reward structure is ehanced and it can keep a player interested for hours. It even keeps some people interested enough to dedicate their lives too it. Just look at ESPN 2. The most frustrating thing about the game is when you knock down 9 pins and then have to knock down 1 for a spare. It seems like it would just be easier to have knocked down 5 the first shot and then 5 the second shot. It is like you get punished, not rewarded for knocking down 9 pins instead of 5 pins. Anyway i think you should get extra points or something if you knock down the last remaining pin on the second shots. I also think you should get even more points for knocking down two remaining pins that are far apart from each other, because that is even harder to pull off.korbendallasMon, 08 Mar 2010 14:46:18 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4185&iddiary=7791Grand Theft Auto - San Andreas (PS2) - 08 Mar 2010 - by flores.jessica16http://www.gamelog.cl/logs/LogPage.php?Log_Id=4138I think after playing the game for a few weeks now, the violence is not as bad as the first time I played the game. The language is pretty intense at times, but I do think that the creators tried hard to make it seem like it was an urban setting. This time was also one of the longest period I played for and after a while it become normal to fight off people, steal, and kill others.flores.jessica16Mon, 08 Mar 2010 11:56:13 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4138&iddiary=7790Grand Theft Auto - San Andreas (PS2) - 08 Mar 2010 - by flores.jessica16http://www.gamelog.cl/logs/LogPage.php?Log_Id=4138Since this is probably one of the first vide games I play since Mario Bros, I find it really cool how the character is able to move and jump almost like a real person. Also when the person begins bleeding, it definitely looks like something you will see in real life. As for the violence, I don't like how it is used for entertainment purposes, instead of promoting awareness or trying to stop the violence it is glorified in this game. It was also the first time I died, and it was not what I was expecting. Towards the end the more I fought of or the "better" I got at the game the more I was being attacked. Until finally I died, I was surrounded by cops.flores.jessica16Mon, 08 Mar 2010 11:35:38 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4138&iddiary=7789Grand Theft Auto - San Andreas (PS2) - 07 Mar 2010 - by elevine5http://www.gamelog.cl/logs/LogPage.php?Log_Id=4160As I progress further into GTA: San Andreas I start to notice the racial elements and begin to question the ethics of this game. Although it is apparent in all GTA games there is a complete lack of ethics, San Andreas really shows. Some of the missions I have played involve using guns to intimidate people in order to gain more respect for your gang. The game revolves around gaining as much respect as possible by your fellow gang members. I believe that the biggest lack of ethics in this game stems from strictly playing as a gang member which seems to be the most bothersome part of the game to me.elevine5Sun, 07 Mar 2010 23:32:43 CSThttp://www.gamelog.cl/logs/LogPage.php?Log_Id=4160&iddiary=7788