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Logic Machines (DS)

Status: Stopped playing - Something better came along
I started playing this game on Sunday 3 December, 2017  //  I stopped playing this game on: Tuesday 5 December, 2017
Current opinion of this game
No comment, yet.

December 5, 2017 04:42:59 PM
Played this for a few hours - did 30 or so puzzles. I have no idea how many more there are but I think a lot!

Two things I wanted to get down:

a. It works remarkably well for a DS game since it seems to be running a physics simulations, uses the styulus and has all these (increasingly more) complicated bits and pieces that get added - gears, lights, explosions, fuses, balloons, etc. It's a pretty good "rube goldberg" game that feels closer to the really open-ended ones (e.g. Super Crayon Physics Deluxe) rather than the "there's a single solution to this puzzle, figure it out" games. This is mostly because I think I solved a few of the puzzles in weird/alternative/maybe plain lucky ways.

b. I looked at the credits and it seems like the entire production team is/was Polish! Yay for happy discoveries like that and I've since learned that "City Interactive" is decent-sized publisher and developer with a ton of titles under its belt...


 
kudos for original design to Rodrigo Barria