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    dchattin's Gradius (NES)

    [January 31, 2007 04:47:25 PM]
    The hitbox for your ship seems pretty big. I think it might be the whole box that encloses the ship sprite, not just the visible pixels.

    Double is terrible and I don't know why someone would take it. You're limited to two shots on the screen at once, and firing them both at once means you can't fire again until one hits. It seems like a sidegrade, not an upgrade.

    The volcano thing near the end of the first level is stupid. I tried a few times to survive in other places, but the only place I can live is the upper left corner. And I only learned that from watching the guy play it during the lecture.

    It seems like the enemies shoot more as a function of how powered up the player is. I'm not sure how much I like this choice, since the game also gets more difficult with time, no matter how powered up the player is. I'm going to try making the difficulty dynamic in my game, based on how well the player is doing.
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    [January 31, 2007 04:47:15 PM]
    I never played the first two Gradius games much. The first one I really got into was Gradius 3 for SNES. I can remember liking shooters before that game... specifically River Raid on the Atari 400. Anyway, Gradius 1 feels a lot like Gradius 3, but without nearly as much customization.

    Like a lot of NES games, this one is tough. The challenge of the first level feels like it starts at medium and never lets off. It took me about 3 or 4 credits before I could clear the first level without being hit.

    I feel like the laser upgrade is neccessary to have a fighting chance against the enemies, simply because your shots move so much faster. But most of the time the only sound you hear is your own shooting, and the laser sound is just annoying. I think for my game I'm going to make the shot noises almost silent. Ikaruga is like that, and just about every game could stand to be more like Ikaruga.
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    Status

    dchattin's Gradius (NES)

    Current Status: Playing

    GameLog started on: Wednesday 31 January, 2007

    Opinion
    dchattin's opinion and rating for this game

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    Rating (out of 5):starstarstarstarstar

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