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    maybeK4T1E's Rayman Raving Rabbids 2 (Wii)

    [April 28, 2011 01:24:38 AM]
    Rayman Raving Rabbids 2

    Rayman Raving Rabbids 2 (hereafter referred to as RRR2) is a party game for the Wii. It features many mini-games that can support up to four players. It is a sequel to the first Rayman: Raving Rabbids, but unlike its predecessor, there is little to no framing story and a much stronger emphasis is placed on multiplayer at the expense of the single-player option. However, the mini-games are better designed to support simultaneous play, as opposed to the first game’s mini-games, which typically involved players taking turns, and the characteristic zaniness that made the first game so memorable has been intensified.

    Gameplay
    Like most Wii games, the Wii-mote’s motion sensing capabilities are an integral part of gameplay. In various mini-games, players will tilt, spin, shake, or swing the Wii-mote and Nunchuck extension. The Nunchuck is not required to play the game, but without it gameplay is much more simplified. The two modes of gameplay are “Free Play” and “Trips.” “Free Play” allows players to select any mini-game from any area, separated into different sections of the world such as Asia or Europe. “Trips” allows players to play through all the mini-games of one particular area in sequential order.

    Play Session 1
    The first play session occurred in early April at a friend’s house. It was I and about five other friends, all of varying levels of gaming experience, but all had played RRR2 before. We took turns with the four controllers, changing players between rounds, which consisted of four mini-games in “Free Play.”

    We played about five rounds total with a wide variety of mini-games. In general, the more experienced gamers came in first because they had better reflexes, but there were instances when the non-gamers in the group would win a game or two. Since the rhythm-type mini-games, where each player is an instrument in a band and must swing the Wii-mote to the beat, are a favorite of ours, we played those fairly often. The Wii-motes can be too sensitive for those kind of mini-games and can occasionally register a tiny hand motion as a “beat,” causing you to lose your note streak. This meant that a lot of concentration was required…which of course meant that all the players were doing their best to distract the others. We ended our play session when we decided to move on to other video games, and overall we had a lot of fun playing RRR2.

    Play Session 2
    The second play session occurred on April 18th, during the in-class game demonstration. I and three other students played through a handful of mini-games in front of the class. Some of the players had never played RRR2 before, but all players were able to pick up on the controls for the various mini-games quickly, thanks to the on-screen explanations at the start of each mini-game.

    We played mini-games that showed off the key characteristics of RRR2, including one where you swing your Wii-mote to hit misbehaving children and one where players race against each other in teams of two in shopping carts. This play session ended at the end of the presentation.

    Overall
    RRR2 is a very fun game to play with friends, but it is boring to play on your own. This game is an excellent choice when playing in a group that includes non-gamers who get discouraged by more difficult games. However, many of the mini-games are challenging enough to provide an excellent competition for all player skill levels of player, and the quirky humor and general silliness of the game keep everyone laughing and having a good time.
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    Status

    maybeK4T1E's Rayman Raving Rabbids 2 (Wii)

    Current Status: Playing

    GameLog started on: Wednesday 27 April, 2011

    Opinion
    maybeK4T1E's opinion and rating for this game

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    Rating (out of 5):starstarstarstarstar

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