mneumann's Grand Theft Auto: San Andreas (PC)
| [January 25, 2012 09:55:21 PM]
| For my third and final go around with Grand Theft Auto San Andreas: I decided to return to doing the main story missions. The first mission that I tried to tackle was the mission, Drive-By. In this mission you are given the task of driving your fellow gang members through a certain section of the city killing members of a rival gang. It took me a couple tries to complete this mission as I was having difficulty evading the police at the end of the mission. Having finally figured out that it is easiest to just run over the enemies to kill them, rather than waiting for my friends to shoot them, the mission was a breeze. |
But while I was running over all these gang members I was thinking to myself is this the best way to go about this? I wasnít thinking in the sense of is this the easiest way possible, but is this the cleanest, most guilt free way in which to complete the mission. My answer to that was no. Rather than having a very small role in the killings of The Ballas, I chose to have a very active role. By having this active role I killed the majority of the men, rather than killing none.
After coming to this conclusion I started to think of the role of violence in the game. I think that itís safe to say that the more violent of an approach you take to completing the main missions, the more of a chance you have of completing them, in a short and easy way. In the example of the Drive-By mission the first couple of tries I did the mission without killing anyone, and I failed the mission every time. But when I did the mission with the approach of running every enemy over in sight, the mission was fairly easy.
I would challenge anyone to complete this game without killing a single person. I think itís reasonable to say that that task would be impossible. The creators made the game with the intention that it was going to be violent and the game reflects that. Some of the first missions require violence, thus exposing the player right away to what the game is all about. Even while driving vehicles I found it difficult to not at least kill one civilian, albeit it was not intentional. This is a result of the cars being hard to handle, and civilians always seemingly walking in front of your car.
Overall I really enjoyed this game and found it very entertaining. Although the game is filled with racism, violence, and blatant stereotyping, I still enjoyed it and knew what to expect from this type of game. I have realized that the game is full of choices, much of them hindering on what you think is ethical or not. I will definitely be re-visiting this game in the future and look forward to what the crazy world of Grand Theft Auto will throw my way.
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| [January 23, 2012 03:51:10 PM]
| For my second 30 minute session on Grand Theft Auto: San Andreas I decided to do a little free roaming along with playing some of the main storyline. From past experience with these games I have noticed that more times than not, better times are had just running around doing whatever, rather than actually sticking to the missions. |
While roaming around I noticed that you are given so many things in which you can do and many of which are a question of if this is right or wrong. Unfortunately most of the fun that is to be had with this game involves doing the wrong thing. I first experience with this came when a police officer crashed into me, launching me off my dirt bike a good distance. Upon getting back up and rubbing the dirt off I was faced with two choices, either continue on with my joyride and forget about that incident, or kill the cop. For the sake of having fun I chose to kill the cop. Having acquired an Uzi type gun in a mission I had just completed, I had the necessary firepower to take down this man that had just cut my joyride short. I casually strolled up to him and fired upon him until he was terminated. In real life I would have never even given this option a thought. Kill a cop? No way, but in GTA you can do anything and the basic ethical thought process is thrown out the window. After killing him I was faced with another choice, I could either submit myself to the authorities or I could try to escape them. I chose to try and escape. Like the killing of the police officer this is also a choice that would have never crossed my mind in real life. But with ethics thrown out the window I tore off into the Los Santos back country.
This experience made me realize how many choices you are faced with in the game, in terms of ethics. More times than not I have realized in the story mode that you are forced into making unethical decisions because that is the only way in which you can complete the missions.
For example the mission titled Og Loc, in which you pick up a friend from jail and right away you are given the task of killing a man. Ethically this is not right at all, but in order to complete the mission you have to do it. But in free roam you are presented with many choices, some of which donít require you to do the unethical thing. You can follow the basic traffic laws of our world, or you can blow every red light in the city. You can just drive around listening to music, or you can conduct drive by after drive by if you so desire.
This game is whatever you make it out to be, and can be as violent as you want it to be. This is because the player is presented with many choices, it us up to him/her to make what they think is the right choice.
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| [January 22, 2012 05:22:30 PM]
| This was the first time that I got to experience the gangster filled 1990ís world that is Grand Theft Auto: San Andreas. Prior to playing this however, I did play Grand Theft Auto IV a few times so I knew what to expect from a GTA game. The first thing I noticed when I played this game was the lack of white non-playable characters that were found walking around Los Santos. This might be because of the part of town in which you are allowed to roam in the beginning isnít inhabited by whites, but I just found this interesting. As a result of this and some other observations I noticed some very clear racist elements that are at play with this game. |
In addition to there not being many white characters roaming around I noticed that all your fellow gangsters were black and that nearly all of them could be found smoking what looked like marijuana, and they all talked in Ebonics. Rockstar may have used those little details in order to make the game more realistic but it seemed very stereotypical to me. Another thing that I noticed was that in one of the early missions you are sent to the Cluckin Bell to get food. I found this interesting and somewhat comical because there are many racist jokes about African Americans enjoying fried chicken and the comments Ryder and Smokey were making about the food made me laugh although it was very stereotypical at the same time.
Like the most recent GTA, this game always you to listen to the radio in the car and some of the commercials that are featured in the game are questionable at best. One ad is for a bank loan and the female voice says that she wonít have sex with her husband anymore if she doesnít get a new fence. Another is for the glory hole theme park in the city which is an obvious sexual reference. Although many of these caused me to laugh out loud as I was exploring the world, I also found myself shaking my head as to how vulgar these were and how none of these would ever be allowed on real radio. Those were just some examples of the vulgarity that can be found in the game.
So far I have enjoyed the game and am positive that more issues will come up as I further progress into the game. The Grand Theft Auto series seems to be full of them.
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