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    dkirschner's Gunpoint (PC)

    [May 12, 2015 04:55:56 PM]
    Just marathoned Gunpoint. It was pretty cool, short though; thought-provoking, but never that difficult. It's a stealth puzzle platformer and reminded me of Mark of the Ninja.

    You play as Richard Conway, a freelance detective who gets wrapped up in a murder case involving espionage, giant corporations, affairs, assassinations, suicides, weapons dealing, and all kinds of good stuff. The tone from the other characters is dead serious, but Conway is an asshole. You have serious dialogue options, but mostly sarcastic ones, made funnier through the fact that in the first half of the game, Conway is trying to earn money while investigating himself, on behalf of the police and some corporate execs, for a crime that he may or may not have committed. The writing is quite good.

    The real star is the stealth puzzling. Conway gets access to something called the Crosslink tool, which allows him to sort of hack electronics by linking them together. So for example, I can link a light switch to a light. Makes sense. I can also link the light switch to a door, so that when I turn on the light switch, the door opens. I can link security cameras to electrical outlets, so that when an enemy walks through the security camera's field of vision, he also gets shocked by the electrical outlet. There are a bunch of different combinations, and then some other gadgets you unlock later on, such as the thing granting the ability to transfer electrical shocks. So for example, I can link the light switch to the electrical outlet, then link the electrical outlet to a door. So when I flip the light switch, the door will shock an enemy.

    You do all this remotely. You don't have to stand right next to things to activate them, and half the challenge is trying to get the guards to trigger things for you as they patrol and become alert to noise and stuff. I should also mention that there are different colored links: red, blue, yellow, green, purple. So different electronics may be on different link grids and can only link with electronics of the same color. Activating different colored link grids requires hacking circuit boxes around the level.

    Super clever game. There is a map editor, which I probably will never use or download custom maps from anyone, but good for there being one! I'm sure people are making challenging maps. Good times. Oh, and at the end of the game, you help Conway write a blog post that you can find online! Here's mine: http://www.pentadact.com/category/conwaysblog/?K=12&U=24&C0=1&E1=1&C1=2&E2=2&C2=6&C3=3&C4=3&C5=2

    You get options for what to write based on your actions in game and based on how you want to talk about what you did.

    This entry has been edited 1 time. It was last edited on May 12th, 2015 at 16:57:29.


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    Status

    dkirschner's Gunpoint (PC)

    Current Status: Finished playing

    GameLog started on: Tuesday 12 May, 2015

    GameLog closed on: Tuesday 12 May, 2015

    Opinion
    dkirschner's opinion and rating for this game

    Fun, clever little stealth puzzle platforming crime solving game.

    Rating (out of 5):starstarstarstarstar

    Related Links

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