Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    GameLog Entries

    jp's Killzone: Mercenary (VITA)

    [May 16, 2017 07:35:32 PM]
    I've only played 30 minutes or so and wow...

    a. This game looks amazing. I'm really surprised by how good it looks. Still surprised.

    b. It seems a bit slow at times? Maybe I'm just too accustomed to the fast and snappy action in Destiny?

    c. Mixing on-screen actions (swipe this way, swipe that way) with an intense action shooter has always felt a bit unfair/hard for me. This game is no exception.

    d. So far, the game feels like a Call of Duty game, but with Helghast and their cool/iconic helmets. I'm not feeling the Killzone vibe yet, but we'll see how it evolves. Otherwise, here's another example of CoD design ideas influencing other games (e.g. Follow an NPC teammate around, he tells you where to go and what to do)

    e. You play a mercenary, so it's all about the money. Literally. You get credits for kills, picking up ammo, etc. You have to buy ammo if you run out, and you have to buy new/better(?) weapons. It's not clear to me why you can't pick up enemy weapons...and it seems weird that you buy/upgrade your stuff from crates that are lying around INSIDE the building you're infiltrating? Where they there before? Do the Helghast use them? Confused...
    add a comment Add comment
     
    Status

    jp's Killzone: Mercenary (VITA)

    Current Status: Playing

    GameLog started on: Monday 15 May, 2017

    Opinion
    jp's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See jp's page

    See info on Killzone: Mercenary

    More GameLogs
    other GameLogs for this Game

    This is the only GameLog for Killzone: Mercenary.

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014