cs_california's Grand Theft Auto: San Andreas (PC)
| [January 18, 2007 11:23:29 PM]
| After playing GTASA for a while I realized that the game can fall in to many different catagories even though it is widely considered an third person action game. There are missions and side quest where you race and modify cars which makes it fit in the racing game catagories. It has similar features to racing games like Need For Speed. For example, in both games you get the option of putting nos (nitrous oxide) on you car, the racing track is very open and you have to make sharp turns, and the police also start chasing you on some races.|
The game also works as an casino game because in Los Venturas you get to play in the blackjack and roulette tables. Furthermore you also get to bet money on horse racing tracks.
The game can be classified as an simulation because you get to have relationships with girlfriends in the game and you are able to make decisions to improve the relationship with your girlfriend.
The game can also be catagorized as an 3d fighter because you get a variety of melee weapons and hand to hand combat moves you can use on your opponent.
GTASA can also be an stealth action game similar to splinter cell because you can do side quest to rob houses and steal from a military base. Similar to splinter cell you must stay in the shadow to not be seen.
The vehicular combat genre is also applicable because when you are inside an car and you have an TMP you can shoot out the window and destroy other cars or kill people.
The game can also be an flight simulator like Top gun for the NES because you are able to fly various aircraft and also use them to combat ground vehicles and other airplanes.
Since the game has so many different genre an diverse group of players are able to play and enjoy the game. For example players who don't like racing games have the option of going around and shooting gansters.
After playing for a while you realized that there are strategic ways to make missions easier by going around the city and looking for equipment, improving your skills, or completing side missions. For example on one of the missions there is an burning building and you get an fire extinguisher to put out the fire, but the fire can also hurt you. But if you finished the fire truck missions you are fire proof. You also can use clever tactics to make hard missions easier and save time. For example in one of the missions you have to kill your former friend Ryder, But he jumps into the sea and starts swimming to an boat. Rockstar games expects you to swim after him and then chase him on the boat, but if you take out an sniper rifle you can kill him in 3 shots without entering the water. Thus, saving you the trouble of chasing him for several minutes. These tactical planning for strategies keeps the player motivated to play the game.
As the story goes on you meet characters with different personalities which satirizes specific group of individuals or race. For example the character The Truth is an Hippie who owns an marajuana farm, has an rainbow van, and believes the government is out to get him. This character is potraying an typical hippie from the 1970's in which the majorities of hippies experimented with drugs and didn't trust the government.
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| [January 18, 2007 02:58:56 AM]
| Grand Theft Auto: San Andreas (GTASA) is an Third-person action game where you are able to drive around, kill people and play an series of mini games. This game is an huge improvement to its predecessor Vice City in gameplay as well as graphics. For one the space to play is larger. You get to travel around in three different cities as opposed to one. The whole map is about seven times larger than Vice city. GTASA kept the classical aspects of the series since grand theft auto 3 (aspects such as stealing cars, having sex for health, side missions for police, fire and ambulance) and also the aspects developed in Vice City. The new features added in GTASA which made it more enjoyable was that the player can build up particular skills to develop his character. For example Carl Jhoson (CJ) can develop loose heath if he gets hungry. These developed skill also determines CJ's attitude towards other characters and how they view him. For example when CJ is fat and you get into an fight with people he says "I got weight on you bitch!" and when you didn't change your clothes for along time people will say you stink. These aspects gives the player a goal in which he work to achieve an certain desireable characteristics. GTASA also added in various styles of fighting and new features on some of the old combat styles. For example the guns have an level aspects to rate of fire and how many of that type of gun you can hold. Also you can now change your fighting style by going to the gym and you can also silently kill people by choking them with the knife. The variety of fighting styles keeps the player entertained and gives the game an replay value.|
The game is also an satire off of areas of Western US mainly LA, San Francisco, and Las Vegas. The developers inserted parodies of familiar buildings and locations which were very funny. Things such as 24/7 store parodied 7/11, the big pointy building parodied the Transamerica Pyramid, and queens for the castro district. Furthermore there are signs of satire in the radio talks such as encouraging people to be homesless. There are also satires of themes such as monopolistic competition, fast food, weight loss, and homosexuality. There are also may aspects of the game which show thing that have an sexual theme such as an gas station that says 69 and the 69er is the football team in San Fierro, and the ice cream truck looks like male genitals.
In addition the game has an compilation of various mini-games such as gambling, racing, shooting (sport not killing random people), billards, and basketball. These mini games gives the game more replay value because usually these the idea for these mini games can be made into an whole game.
The game also has an well develop storyline and characters. For the storyline there is one primary goal but various small objectives that come up which creates an variety of missions. The missions can vary by being as simple as to just tag an logo on the wall or to raid an building and kill everyone. This keeps the player interested to see what will happen next in the storyline. The characters are based off of types of people in the california area which makes them all act different. For example the police in the Los santos would chase you and say "I am going to beat the crap out of you" and the police in San Fierro would say " we can talk this out I am an social worker behind this uniform." Your character CJ also can interact with the people on the street and he makes hilarious comments while being chased by the police such as "Cant you go chase some other fool." The other characters are based off of types of people such as gansters, drug dealers, and rappers. Each character has an different way of interacting with CJ.
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