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    Sego001!'s GameLog for Yakuza 0 (PS4)

    Thursday 15 February, 2018

    I face desk this cite. /////once again it seems as though my post has evaproated into the ether//// So take two ...again.

    So today I got through the rest of chapter one, (I didn't end up going back yesterday night and playing more) and lightly touched chapter 2. Mostly I did a lot of exploring now that I had been released from tutorial hell. Let me just say. Man. Man does this game have a weird blend of some terribly heavy things and humor mixed. As well as some really morally compromised plots and side stories. There was an incident that made my skin crawl with some minors being bullied into sex work that was really awful and interesting to see how I handled it as a character. I wish my other post had saved because I talked about it quite a lot. I think it really played into also the "protector" complex that some adolescents in gangs seems to be so susceptible to. A real reflection of nature vs. nurture as well in as far as how individuals seem to deal with conflict. To the group in this game violence is both a show of comadery and love as well as a display of authority and protection. I didn't really progress in actual plot of the game more wanted to analyze the mechanics a little further since this console and style of game was really foreign to me. I don't think it was the most easily accessible for beginning players but I think game accessibility is a whole separate issue that I will perhaps reserve for next OPA

    Comments
    1

    First some advice: I read that two of your posts on this website were lost. I've had similar issues with other websites and the best solution I've found so far is to write the original post in a Word document or some other software you trust, save the post, and then copy and paste it here. This way you will always have a backup and not have to rewrite your gamelog in case something goes wrong.

    Second, I totally agree that the developers likes to blend very different tones. Could the tone the developers set in Yakuza help tell you their intended message for players? If so, what what is the message and can you apply an ethical framework to that message?

    Thursday 22 February, 2018 by zhardy
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