Thursday 15 February, 2018
For my final blog of the Prison Architect, i played what is called "Warden Mode". Basically, the title speaks for itself where you play as the warden. Furthermore, i guess, being the warden makes my character public enemy number one in prison. Also, i can't attack because its supposedly a "legal" establishment. What, i believe, makes this game challenging is recruiting guards are expensive. As a result, my prison will have more prisoners than guards as i start out this game.
I'm not really off to a great start, because there have been more prisoner deaths as i construct my prison. I've been very frugal on how i spend, thus people die. I feel like a failure as warden as i play this game. In addition, i believe, if Kant were around to see my gameplay, he would judge my position as a warden. However, it is a game with a large amount of drugs, violence, and brutality that does not build tolerance.
This warden mode continues to support my argument from previous two logs that this game is depressing to watch and creates increases consequences as i decide on how i want to spend my money. Other than that, it is a challenging to play, and i would recommend this game to anyone if they don't use moral and ethics to conflict their gameplay.