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    Dragutin's GameLog for Kirby's Adventure (NES)

    Thursday 18 January, 2007

    So the game starts out with a little splash screen of how to draw kirby. I thought this was pretty interesting. The screen after the save game slot is reminiscent of the mario 64's door selection (obviously this game came first but this is the first time I've played this game). Once you enter the door, you're faced with a mario-esque platformer.
    The first enemy I saw i tried to jump on like mario....there went one of my health bars. Kirby cannot make actual contact with enemies. I think that this is actually a better system than mario- sometimes when jumping around you jump a pixel too far to either side and die. In Kirby's adventure, however, you have to destroy enemies from afar. Kirby's basic attack is to suck up enemies and shoot them out at other enemies, eliminating two birds with one stone. Kirby can also fly. Ingenious! Simply pressing up will give Kirby a big breath of air, filling himself up like a balloon, enabling him to float above everything.
    After trying to save my game by pressing start, a tip came up instead of a save menu; Kirby can absorb the attacks of enemies if you press down after you suck them up. I started trying to absorb some enemies' skills then. Often they wouldn't have any special powers but occasionally I would get a sword to swipe around me, a whip to eliminate enemies in a circle around me, or 'fire', enabling me either to spit fire or turn my foot into a fiery mass and shoot fire out in a line a short distance. The fire has the most range out of any attack but is generally useless as I don't usually have problems killing things directly in front of me. The whip is the most useful as it has the longest aoe (area of effect) attack. The sword is sort of a combination of the above, as it can swipe in a small circle if you jump, but can only shoot forward if you stay stationary.

    Comments
    1

    "...eliminating two birds with one stone." Isn't it more of grabbing one bird and chucking it at another one? ;-)

    Tuesday 23 January, 2007 by TrappedVector
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