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    psettle's GameLog for Legend Of Zelda: Ocarina of Time (N64)

    Wednesday 20 February, 2008

    Summary:

    In The Legend of Zelda: Ocarina of Time, you take control
    of our hero Link as he sets out on a quest through Hyrule,
    trying to save the Hyrulian Kingdom from ultimate destruction
    by the hand of the evil Ganondorf. Throughout the game, you must aquire
    new weapons and skills to overcome the evil that is bound to destroy
    the peaceful kingdom of Hyrule and ultimately save Princess Zelda from the evil wizard/thief Ganondorf.

    Gameplay:

    After playing most of the 2D Zelda games, it was kind of weird getting
    used to the 3D version of the game, but I have to say this is quite an
    improvement over the previous ones. Don't get me wrong, A Link to The Past was by far one of the best Zelda games ever created, but this one seemed to have some new concepts behind it that I thought were pretty cool. Right off the bat, you are thrown into this storyline that is quite compelling and interesting. The story behind the creation of Hyrule and the three Golden Goddesses is very intriguing because you build a back story into how you character must try and discover how the three parts of the Triforce became unknown to the world. One thing I found interesting was how this story began compared to the other Zelda games, In Link to the Past, you just know that you are some kid living with your uncle. In Ocarina of Time, you are a fairy child living in the Deku Forest, under the protection of the mighty Deku Tree.

    During this play through, I was able to beat the first dungeon and leave the forest heading for Hyrule Castle. I have to say that this dungeon fight was much better then the other games because you actually felt like you were in some sort of underground area where you had to find some treasure and beat the main boss of the area. It had the same idea like previous Zelda games, but with the addition of 3D, the gameplay value goes way up as you progress through the areas of the world. As I entered the new and large map, I immediately understood why most of my friends claimed that this was one of the best Zelda's to this date. The area was full of wonderful artwork and details such as rivers flowing and the transition from day to night. Can't say that I witnessed much of this from a 2D perspective. In just one dungeon and completing a small portion of the story line, I am already hooked on this game and await another session sometime real soon.

    Comments
    1

    Exactly what we are looking for! Great Job on your game analysis!!

    -Theodore R (Grader)

    Tuesday 4 March, 2008 by DragoTJ
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