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    whirl's GameLog for Super Columbine Massacre RPG (PC)

    Monday 23 February, 2009

    During my last half hour of game play I was not able to beat the game but still was able to learn a lot. While walking through the hallways, I tried to avoid battles with other students but it was hard because they are constantly walking around in random directions. Although the dead bodies were represented by small pixalated figures, it was still very disturbing. Even after my experiences of playing GTA and all the killing in that game, I found that killing innocent students affected me more. I think it was because this game was based off of true events, and it kind of recreates the moment once you see the dead bodies in the hallways and classrooms. From an ethical perspective, none of the Eric or Dylan's decisions can be considered "morally right". Utilitarians would not agree with their actions because no one was happy with the outcome, except Eric and Dylan. Kantianism says what you want is not important, rather you should focus on what you ought to do. Eric and Dylan wanted to get revenge on those teased and picked on them, but they knew that what they were doing was not morally right.

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    1

    "I found that killing innocent students affected me more"

    Do you think you would have been affected the same way if the game was called, say, "Super High School Massacre RPG!" and took place in a fictional setting (but still used "real" photos)?

    Wednesday 25 February, 2009 by jp
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