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    Da Burr's GameLog for Super Columbine Massacre RPG (PC)

    Thursday 29 October, 2009

    The game play has significantly increased during my third sitting of play this game.I was finally able to to complete the task of planting the bombs, and have moved on to Eric and Dylan actually being armed and shooting of the other students is the players task. An interesting feature of the game is the names of the students you can target and the actions that you the play can take and the actions the victims take. Example would be as girl character in the game could simply be named "Popular Girl" or "Church Girl" depending upon appearance. The students that you engaged would also take on different actions based upon names. The Church girl would pray after you attacked her, Where as some girls would even attack back at the boys. Then another unique feature was if you choose to make manual decisions in the engaging of a target mode, then you were given some scary options in which to attack your opponent. But you could also taunt and yell at the targets that you were engaged with. A scary feature because as player when you hear the terrible things they yell at these people, you can't help but think of the real fear these people faced by these two boys wielding weapons. They were in control of the scary situation at Columbine, and to be able to capture that terror that these boys instilled in people during that day into game play is impressive.

    Comments
    1

    Interesting comment. Most people actually miss that because they prefer to "auto" fight and thus miss those additional options.

    Wednesday 4 November, 2009 by jp
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