Aug 17th, 2009 at 00:12:43 - Super Columbine Massacre RPG (PC)
After reading other posts, I actually was able to do the recording where the boys said their "goodbyes". Now I know they did have some remorse in them...they were able to love. The apologized to their families, they put it out there that no one knew and no one should be blamed but themselves. They seemed to believe this was their only way "out" or to seek revenge on those who hurt them.|
I didn't get to the scene with Brenda, however, I did look it up on you tube. I wonder if he did call up that girl and tell her he lover her?
Finally, it is confusing how some people didn't get that this game is not to ridicule but to make them understand or know more. In noe way was this overly gruesome or explicit with language or over the top. (okay maybe the hell scene) but ultimately you are supposed to get that this game was a statement to see both sides of the story. If the developer wanted to exploit this tradgedy it would have been obvious. Play the game a few more times, you'll find the meaning ... especially when you get to the montage of pictures...at the end.
add a comment - read this GameLog
Aug 16th, 2009 at 14:03:38 - Super Columbine Massacre RPG (PC)
The third session:|
I played this game several times completing the whole thing over and over (up to the hell scene in which I can never get past...I read that after that scene is a memorial for the students at Columbine though I am not sure how to make it to that point)
This game was unnecessarily repetitive and became boring. But what never seemed to bore me was paying close attention to the text. I only knew the story of Columbine for the bare minimum that 2 boys shot up a school. That is it. After researching so that I could understand the game I realized alot more went on then just that.
People wanted to easily point the blame on the media: the PC game Doom, Marilyn Manson, the movies Matrix and Natural Born Killers, etc.
But the police, school administration and the boys parents should have done something to stop this. They had signs...obvious signs that these boys were serious trouble. I do not blame them but they should have been more responsible.
This game was not meant to ridicule or slander but to easily comprehend this tradgedy. I wonder why we played Eric through the massacre? Maybe because it does seem that Dylan was the leader of this event. Without the support from each other would they have had the capacity to do this on their own?
There's no option to save someone once you battle with them...Only 4 people were allowed to leave..Brooks in the parking lot, a girl in the gym, a boy getting beat up in the bathroom and a boy in the library. I think this shows that the boys could have compassion though obviously lacking much of it. They could have been saved themselves I'm sure.
The pictures of their dead bodies will forever be imprinted into my mind. They are seen as murderers and we forget to remind ourselves that they are sons and that they felt victimized. I can not help but feel truly sorry for them and their families.
The message and the emotional reaction from the player is the poitn of this game. We are not meant to pick on the crappy graphics or the ease of the game. None of that mattered. The flashbacks and the text mattered.
People found this game offensive. My first impression before playing was how could I play this knowning that this game was made to spike controversy and in no way adds value to anything. Little did I know the true ethics would come from the battle within myself.
Who did wrong...everyone?
Can I prevent something like this?
The victims: everyone
To blame: everyone
read comments (3) - add a comment - read this GameLog
Aug 16th, 2009 at 00:28:35 - Super Columbine Massacre RPG (PC)
My second session of playing Super Columbine Massacre, I decided to take a different approach and so I took notes throughout the game. There were so many references I wanted to make sure to write them plus I could not understand until I actually looked some of them up.|
• The introduction to the game begins with a surrealists infamous quote: the purest surrealist act would be to go into a crowd and fire at random" It was the setting of what every knows to be as the most publicized school shooting of all time. It is referenced by media over and over.
• After looking up Sascha Konietzko I realized this was a member of the band KMFDM which is an industrial group that was talked about a few times during the game.
• Some more recognizable mentions were of the PC game Doom and Marilyn Manson.
• The anitdepressant Luvox was given as a "prize" someone. Eric had some in his room as well as a select few of other groups. This was primarily used to treat those with obsessive compulsive disorder.
• I looked up the name ‘reb’ as Dylan calls Eric and it said it was a nickname from the game Doom and that Vodka was a name to 'impress' people because he drinks.
• NBK was referenced a lot which I found was Natural Born Killers
• Anarchist Cookbook-contains ‘recipes’ on how to manufacture explosives
• Kein Mitleid- no pity for the masses; Ich Bin Gott- I am God
• Kip Kinkle- killed his parents before committing a school shooting in an Oregon High School
• Finally, in the game, they let “BROOKS” go home, this reference is made to a friend of the boys who ultimately stumbled upon threats that Eric was making in regards to the school
This game is so emotionally draining. You try to figure out what the designers of the game want you to feel but you can not help but feel sorry for Eric and Dylan. Sometimes kids can be so cruel, and it does hurt and it does make you think wrong things and feel like you want to hurt them too. They were so emotionally and psychologically damaged that they developed a skewed vision of right and wrong. Nothing can justify murder.
The end scene of the montage of photos of students crying makes you then feel like “What was I thinking? Siding with ‘the bad guy’?” But it’s like are they bad guys? They had ambitions, they went to school, they had a job, they had few friends, they seemed to love each other and value each other…were they pushed to the edge? Of course, I think having each other was not enough. If more people sympathized with them I think they would have been able to get through or at least know that they were mentally unstable. This game simply tears you apart. Can we sympathize with the shooters and those who lost their lives? Can we? or is it hypocritical? Were they all not victims? Can we be mad at those who hurt them and set them off into this never ending circle of violence?
add a comment - read this GameLog
Aug 1st, 2009 at 00:32:05 - Super Columbine Massacre RPG (PC)
Tonight, I wanted to possibly take a glimpse at what the next assignment would entail. It took me forever to download this gmae. Once I began, I knew that it was going to be a possibly interpretation of what the teenage shooters perspectives were. There were scenes added that might have been real photos (that I am going to look into). Bascially, my first try at this game...I kinda had to cheat. I went on youtube and saw a person playing the whole game. My issue was forgetting to get the bombs from the back of the truck. (That could have used a little better direction). At first, my feelings were not too happy that I would have to enact the most infamous school shootings. It is hard to understand what they were thinking and what they were going through. Honestly, some people can truly be cruel to others for whatever reason and a person can only take so much before they seem to lose it. (That is not to condone these actions but merely to empathize with the boys as is the purpose of this game). I completed the game my first day but I would like to go through it again to review the references that were made because most of them I was not familiar with expect I heard Kurt Cobain and Smashing Pumpkins in there...but more in terms of the visual text that was given. I would try to take notes next time and look up what these things are connected to.|
This entry has been edited 1 time. It was last edited on Aug 16th, 2009 at 23:32:23.
add a comment - read this GameLog
tmjsoto has been with GameLog for 10 years, 10 months, and 0 days |
view feed xml
|Entries written to date: 7|