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    Nov 20th, 2006 at 13:31:52     -    The Urbz: Sims in the City (GC)

    Finally, I found the clothing store! Woohoo! It was in an alley of all places and sort of hidden. My thought is that in this bohemian world, although appearances really do mean something and help you get by and fit in, that maybe the process of acquiring materialistic possessions is supposed to be minimized to show how they don't value it? I don't know. Either way, I got clothes, money and got passed the body guard. Check mate (Oops wrong game). So I completed more tasks and succeeded in interacting better with the other characters. I even opened up new places, the Blackeyed Peas are waiting for me...somewhere. Hence the next problem. I have had trouble navigating my surroundings. I think that some of it has to do with the camera angles. I used to having more control because the perspective is from the actual characters point of view, not above, around, over, inside. Just everywhere and no where. i have also never experienced the process of loosing my person. I think it is fun, but annoying. I have to take care of my own need and taking care of my avatars' needs too is just not a compelling enough reason for me to want to do it over and over again.

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    Nov 20th, 2006 at 13:23:11     -    The Urbz: Sims in the City (GC)

    After my initial shock of just trying to figure out how to play had subsided, I attempted to take on some of the goals of my Sim, like getting a job, earning a reputation, buying furniture for the apartment and trying to find some new clothes so I could get around properly and not stick out so much (cause many of the other characters told me that they wouldn't talk to me until I changed :( ). I found the job an easy task and made money in no time. So I went looking for a store, somewhere to buy, something. But I couldn't find one. All I found was a cash register sitting on the counter. This seemed out of place to me because there seemed to be a mapping to many other aspects of the game, but not this one. I thought originally that shopping was a big deal in the game so I thought it would have been more of an event. But it wasn't. Anyway, I bought some floor tiles and wallpaper and then realized that i already had a shower in my secret inventory.

    I found this round gave me more experience reading the characters but it was still more of a "good luck" kind of gig when it came to getting the correct response. I also found I was somewhat offended when one of the chiks slapped me. I really wanted to hurt her a bit more than the game would allow. I guess I got attached.

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    Nov 20th, 2006 at 13:15:40     -    The Urbz: Sims in the City (GC)

    Let me preface this entry by saying I have never played any SIMS anything. I know some people may find that hard to believe, but yes, it's true. Having said that, I had preconceived expectations. First, that it wasn't going to be that hard to play. I was wrong. Apparently my real time socializing skills are a bit better that my digital ones...
    i started out in front of my "new" apartment and immediately began exploring my world. Since there was a dumpster, I figured, "hey why not." Because you'll get dirty, that why not. So I then went to check out my apartment and get a shower, only to find, there was no shower. There was no anything!?! What kind of "new" apartment is this anyway?
    Since I couldn't find anything to do in my meager, empty apartment, I headed down to go network with, well people. The characters are bohemian like. Artsy I would say. This is where my networking failed. I had a hard time trying to read the characters and determine what would be the appropriate thing to say at first. Afterwards I guess it makes sense that the beatnik chik may not be so happy to talk to a perky blonde. humph...
    I also had serious troubles trying to balance my daily needs. It took some time to figure out that I could go sleep in someone else's bed and use a toilet that was just sitting in a room with the bed. I wasn't used to the environment in real life so I had a hard time mapping the events to my virtual world. At one point she went running to the bathroom herself because I seemed to have forgotten to take her.
    I found out that life in the Urbz really is a hard place to make it after all...

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    Nov 20th, 2006 at 12:57:08     -    Zelda: Windwaker (GC)

    After I found the boat, it opened up a new mode of transportation. i thought it was going to be really cool, which it was at first. But then the idea that you have to sail everywhere which takes a really long time. Too much time. i think somewhere in the game you get to teleport yourself but I haven't found it yet. And I'm annoyed...

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    1John Conway's Life (PC)Finished playing
    2The Urbz: Sims in the City (GC)Playing
    3Zelda: Windwaker (GC)Playing

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