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    Apr 30th, 2012 at 12:54:37     -    Xenosaga Episode III: Also sprach Zarathustra (PS2)

    Finished Xenosaga 3...that's the entire series done. Started the first one exactly four months ago. What a great series! I was hoping the third one wouldn't end on some stupid cliffhanger for a 4th that never gets made, but it did a good job of not leaving 8000 threads hanging or promising anything specific in the future. The end did get a bit weird. There was a lot of Nietzsche in the end, started talking about will the way he did and not the way it's popularly talked about or the way X1 was talking about the will to power. So it turns out the master 'villain' plan was to use Zarathustra to begin eternal recurrence. I like this because the two bad guys in the end aren't necessarily bad. The world is going to end. Fact. They just want to go on and destroy it so it can start over. The 'good guys' simply don't want to destroy it now and start it over. They want to let it run its course and die for good in several tens of thousands of years because it's 'wrong' to cause everyone to suffer now. The weird thing is the way the..I can't say bad guys..I'll just say Wilhelm because that's the final one's name..the weird thing is the way Wilhelm talks about his desire for eternal recurrence. He doesn't mind sacrificing all life on the planet to begin the process of eternal recurrence. He thinks it's for the greatest good. It's utilitarian. It keeps things moving along. Shion and the party don't think that idea is for the greatest good. They reject the idea that the greatest good in the future means the suffering of everyone now. Its architects would have Zarathustra 'speak' on the basis of lies and suffering of others. Here is Nietzsche's anti-utilitarianism in Shion. Shion and the party, they're the ones who would like to live this life again, yet they're the ones who don't want it to recur. Wilhelm is the one who wants it to recur, but he doesn't want it to recur in the same way. That would mean that...Shion and the party's wills are powerful, whereas Wilhelm's isn't since he (and Kevin and the other Testaments) are looking to the other-world and escaping the present one. Yet both alternatives are ultimately selfish. Wilhelm's eternal recurrence because he wants to be God and oversee that, and Shion's because she is basically guaranteeing humanity's extinction in a few tens of thousands of years. On the other hand, she is saving everyone alive until then (though if eternal recurrence were set in motion, they'd come back again to live their lives anyway), and Wilhelm is guaranteeing everyone alive infinite life cycles. Hopefully they are happy with them. Ah but his plan didn't work, so it doesn't matter. Also, there's the whole bizarre story at the end with the re-awakening of Mary Magdalene...that shit was out of left field. And there was some cut scene with Jesus preaching to some folks, including Mary and Jeshua in the crowd. I have no idea what's the point of all that. The story then goes on presumably after the game with stuff to do about returning to Lost Jerusalem (Earth/Holy Land), so I figure this is some story about the search for the origin of [insert topic] in the Garden of Eden. Anyway. Ridiculously fleshed out and complicated sci-fi tale over 3 games. I'd happily read/watch/play more in this world.

    Gameplay wise, there was a bit of a difficulty spike about 3/4 of the way through. Enemies get smarter and start breaking you and boosting, resulting in genuine ass-kickings of all my asses a handful of times. This is what I learned at this point: Breaks are deadly. Avoid getting attacked from the rear, avoid letting 4 enemies attack in a row, and for the love of god, avoid getting broken especially when there are several enemies. They will (depending on their targeting protocol) often just pick one character and absolutely murder him/her. When it's 4 enemies vs 1 broken character (or 3), you have no chance.

    Worst moment of the game/storytime: Replaying the Durandal mission 3 times. I died the first two times on the LAST enemy before the save point. I got break/boost murdered each time. Break/boost murder is cheap as hell. If enemies get the jump on you in this game, you are screwed. They'll break all your characters in one round, then when you can't act for two more rounds, they will just boost and completely obliterate you. I mean they'll get like 12-15 turns before you get one, no exaggeration. Sucks. After the first death, I equipped break limit + items because I realized the 3 characters I was using had the 3 lowest break limits of everyone. So I fixed that thinking it would help with getting broken. It did, except I still got jumped right at the end and nothing I could do. So I pulled out my computer to find a walkthrough so I could just go straight to the items the third time through (because the Durandal residential area is a maze of doors), but there wasn't anything clear enough, so I did it yet again, the third time with music pumping in my headphones instead of battle noises from the game, which, after two hours of dying, get really irritating. The third time I went SO prepared into the end of the level (which is the beginning revisited) before the save point. I had traps, was completely healed, had boost stocked. Fingers crossed. I didn't even see the bastards who killed me first two times.

    Bosses also got a bit cheap at this point in the game. Some of them had straight up kill moves that would one-shot me. I forget what boss it was, but she had an attack that knocks everyone down to 666 HP, and another that hits for 666. She did them back to back at one point (knocked all my characters to 666 HP then immediately hit them all for 666 HP, wiping me clean). How the hell do I stop that? Then I fought Margulis the other day and he has an Anima Awakening move that hits for like 130,000 HP. My max HP on the most maxed out ES was about 75,000. How to defend against that? So, I think that first one (the 666 one) was just a crazy fluke. The Margulis fight, I died (obviously) and looked up what type of attack he does. It's a fire ether, so I bought 1/2 fire rings for everyone and 1/2 guard rings. So when he was going to do that move, I just guarded and it essentially made his damage go down by 1/4 so it really didn't hurt too bad if everyone was mostly topped off. But the stupid thing about that type of battle is you're forced to wade through it once and have a mandatory death, THEN assuming you are able to figure out what type of attacks they do and defend against them, you can win. If you don't know that it's an ether, you lose again. If you don't think to put on 1/2 guard, you lose again. It's just dumb to make you lose to 'learn' how to beat it. It's not like a quick little oops, game over. It's like a 'dammit, I spend 30 minutes on this battle and he cheap-shot killed me, now i have to do it over until I figure out that it's a fire ether attack.'

    I actually completed most of this one. I got most of the segment addresses, did a lot of the side quests...didn't kill either of the mega optional bosses...did get most everyone's ultimate weapons. I like that these were accessible to a 'casual' player in this game, as opposed to other games that make getting ultimate weapons super involved. I also did most of the Hakox puzzle game on my own...

    Hakox puzzle game -- First of all, this was like a free game alongside Xenosaga 3. With little indie puzzlers being all the rage these days, whoever came up with Hakox could sell it or something similar on Steam or something. People would eat it up for real. It is VERY good and entertaining and challenging and unique. It basically works like this: You need to guide your characters to the goal. Each level is a 3-D grid-based map with a lot of moving parts. Your characters come in several different colors, and you generally need to get each color character to their respective goals (yellow goes to yellow, blue to blue, etc.) Easy enough. So there are four types of button (gimmicks, the game calls them) on the map corresponding to the Playstation controller -- triangle, circle, square, and x. Depending on the map, the pushing the button will move the gimmick to an end point along a path you can see on the map. Releasing the button moves the gimmick back to its starting point. So for example, Shion is walking in a straight line to her goal, but there is a gap in the road. There's an X out to the side. Push X and the X gimmick moves to fill the gap. She walks over it and continues to the goal. So imagine that, but like times 10 on the harder levels. You have to time multiple characters of multiple colors to reach their goals simultaneously to get combo points, you have to use all four buttons at once (people online suggest using two controllers to manage the complexity or begging a friend to help). Also, you have to keep in mind where all the gimmicks are all the time. Moving one in the path of a character may cause the death of another character. Anyway, this idea could really be expanded on and made into something even better, though it works really well with a controller the way it is now! Here's the best example of a level on Youtube, although the user has got it down to a science so it's not too too exciting to watch: http://www.youtube.com/watch?v=Xn4un40TbsA I stopped right before this one, but this is apparently the #1 trouble level!

    And finally, X3 features a Coconut Monkey. I took pictures and need to email the folks at PC Gamer to let them know their mascot is here.

    Great series. Glad to finally (re)play it to completion.

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    Apr 25th, 2012 at 22:30:32     -    Xenosaga Episode III: Also sprach Zarathustra (PS2)

    I haven't written anything for X3 yet, so here goes my hours 1-19 recap. This is the best of the three games because they totally nailed the combat, finally, and the skills, menus, presentation and all that is just really tight. In X1 and X2 there were things that just didn't work (AGWS combat, team combos, AGWS equipping/no equipment whatsoever, etc.). X3 pretty much refines everything.

    (1) Combat

    (a) character combat - My first impression: "Wow, it's so fast! [then] Hey, they took away the combat slot machine thing! How am I supposed to exploit it and get extra experience and skill points now?"

    No problem. The speed of battles in X3 is lovely, and actually they are sped up BECAUSE there's no combat slots to worry about. Now, I'm glad that system is gone. I like both the strategy it added and the randomness (in X2) of it, but it did make for tedious battles. And the awesome thing? They kept the bonus experience/skill points AND fixed special moves AND fixed team combos and wrapped them all up in one fun system.

    So how it works is this: Your team shares a boost gauge like in X2. Each character has a special move that they can activate once the boost gauge reaches whatever amount of boost the move requires (all require 2 boost so far). The boost gauge increases now a fixed 20% each attack (40% for critical hits). So once the boost gauge hits 2, you can use your characters' special moves. Special moves level up the more you use them, making them more powerful. Most are physical attacks, some are break attacks, and MOMO has an ice elemental one. The trick is if you kill an enemy using a special attack, then it's a 'finishing strike' and you get +50% XP and SP (skill points) from that enemy. So accumulating boost and unleashing finishing strikes replaces the old, more tedious method of trying to get the finishing blow when the slot changed to SP. Actually this new way is better too because you can't manipulate it and kill every enemy with a finishing strike like you could kill every enemy on the SP slot because since each attack builds boost, and you have to have 2 boost for a special move, there's no way to increase boost to 2 without attacking. So if you kill the enemy before the boost reaches 2, that's just how it goes. But the boost bar carries over to the next battle, so you never lose any. The only time you lose boost for finishing strikes is if you actually use it to boost (which I haven't even done yet) and if you max out the boost gauge and keep attacking without using a special strike (which I've done to kill bosses with a finishing strike because if I would have used a special move earlier, I wouldn't have time to build the boost back up before killing the boss, costing me my +50% XP/SP for the boss, which is a significant amount).

    The other new-ish thing is the break system. In X2 they introduced 'break zones' where each enemy had a high, mid, and low spot and if you figured out the correct order to attack them, they would 'break' and you did extra damage. It was pretty cool, quite thoughtful on boss fights when you had to figure out how the hell to break this boss whose pattern was something crazy like ACBA. You would time all your ethers and boosts and all around breaking the enemy. So in X3 this is different. There are no break zones. Instead, everyone has a break gauge, and it's a stat like HP or EP that you can increase with accessories and things (Break Level +100, etc.). There are now additional 'break attacks,' which usually coincide with physical attacks. It will say like "medium physical attack + medium break attack," meaning that the attack will inflict damage to the break level. Once the break level hits max, the enemy/character is in break mode and they are stunned for two rounds (can't act) and take extra damage. It's dangerous when you get broken! And there's nothing (that I've figured out) that you can do about it besides start healing because the broken character will get targeted and hit hard. I haven't broken many enemies yet, mostly because the regular ones die real fast anyway, and because bosses seem to have gigantic break levels.

    But I suppose I could try because X3 introduces the rough equivalent of character classes, one of which is a 'breaker,' who specializes in breaking enemies and preventing allies from becoming broken. It's interesting, these classes. It has to do with the once-again overhauled skill system, which this time reminds me a bit of an MMO since it pushes you to specialize your characters not just for skills and spells, but for actual tactical roles. So the game tells you, Shion is a support character, MOMO is a healer, Ziggy is a defender, Jin is an attacker, etc. The cool thing with X3 is that, for example, MOMO isn't just a healer. You get two skill branches to choose from that will augment her main role. Hers happen to be attack magic and...er...something else. Obviously I chose attack magic since I don't remember the other one. Each branch has like 6 sets of 4 skills to dump skill points into. You can't get the next set until you learn all the skills of the previous set. Since the skills become increasingly expensive and get increasingly better (Fire 1, Fire 2, Fire 3...), you eventually aren't going to want to go back and start from the beginning of the other skill branch because you've invested a lot of points into the other branch. However, I did learn that you CAN invest in both branches if you want. So if you like the first or second set of that other branch you didn't go down, it doesn't seem too big a deal to pop points in those and not feel like you're wasting them. Also, there are other skill sets that pop up outside the two main branches. I found an item that gave me 4 isolated sets that seem to just be various stat increases and abilities. I think these are just to further supplement whatever you chose already or to make up for weak points in your characters (like I will buy MOMO +HP skills whenever I see them because her HP is so low). It's a really neat system and I wonder what else I'll unlock though discovering items.

    In battle, the system plays out well too. I suppose that ideally you'd have characters who can heal, attack, and defend (healer, tank, DPS, right?). Defender type characters even have an ether called Heat, which forces the enemies to attack them. Enemies actually have attack priorities which you can find out with Analyze. They will, for example, attack randomly, attack healers, attack characters with low HP, etc. So if like they are attacking characters with low HP, you can use Heat to draw them to the tougher character and just keep him/her healed up. It's not so strict though. I've played with healer/support/support, healer/support/attack, healer/healer/defender, attack/attack/support, all kinds of stuff works in most situations. It's also important to take into account enemy strengths and weaknesses, which are visible to you if you have a certain item equipped, or if you Analyze the enemy. So strategy can then be to put your characters who have fire attacks in to combat the weak-to-fire enemies. Pretty standard there, but fun.

    (b) ES combat - My first impression: "Oh my god, it works! [then] And it's actually fun!"

    ES combat is greatly improved over the first two games, though in 19 hours I've only had one ES dungeon (and it was only half the dungeon, and in that dungeon, your ESes get disabled and a solution is currently pending in the story). ES battles don't have a boost gauge. They have something else, Anima gauge or something, that right now just goes to 1. ESes also have energy bars and various weapons with 1 attack each. Each attack uses a certain amount of energy, and may be from low to high accuracy, have a lower or higher change of initiating a random team attack, and attack a certain number of times in a row. So if your energy is 200, you can use a 100-energy attack twice. The energy bar refills after every turn. So like boost and special moves, once this Anima bar reaches 1 (or more later I think), your ESes can use their Anima, which is a special move that does a lot of damage and then gives them more attack, crit, and lower energy costs for a round or two. The finishing strike thing still applies with Anima abilities for bonus XP and such. And this time, your ESes don't level up, which is great. That was a really stupid thing in X2. This time, the pilots, your actual characters, level up. There is also some sort of combo thing which I haven't figured out. Successive hits give more damage, but somehow you can chain attacks together between allies. I need to figure out how this works.

    (2) story, characters, dialogue, blah blah

    X3 has a massive, massive, massive in-game database with every single character, location, weapon, organization, tutorial, and on and on. I've spent at least a few hours reading the entries in this and I still have one more section to read. It is the "unknown" section, which I suppose could be full of ???? or silly things like which flavor curry Shion likes best. Who knows. But the database has been so awesome for filling me in on details. I understand way more about what is going on in this universe than I did before, and the database really shows how much effort was spent constructing the Xenosaga universe.

    Regarding story, (oh yeah, I had meant to look this up), there was a large time gap between X2 and X3 that didn't happen between X1 and X2. I wonder if there was some other game or some anime or something that happened in between...I just looked and there wasn't, though there are a couple other games and retellings of Episodes 1 and 2..Anyway, this was making me think about what all these characters were up to in the 6 months/1 year between games. Shion quit Vector, and besides her, I don't really know. It's not a big deal, BUT, and this is one thing I always wondered, they lost all their fighting abilities! They must have been slacking on their training if nothing else because I have to start at level 5 all over again. 6 months ago they practically saved the universe. Now, they're having the match of their lives against a couple grunt soldiers. I've also been thinking about this in terms of MMO expansions. So like the new WoW expansion has you up to level 90, which means you are fighting tons of regular little enemies between 85 and 90. Does that mean that all those level 90 enemies could go back and defeat the Lich King or Deathwing? Level 90 enemies are technically stronger than the trash in ICC. So a level 90 Oompaloomp could go and smack down a level 80 Abomination in ICC. Funny.

    Anyway, back on topic. The plot is riveting by this point. There is twist after twist. The recent bunch of them is finding out who all the Testaments are. Each one is like "Whaaaat!!" I love it. But you start to know something's fishy with them when you realize that once Albedo merges with U-DO at the end of X2, he comes back as a Testament (if you picked up on his voice, which you probably should have). That leaves you questioning who the other 3 (3 only?) are in between X2 and X3. But one by one, they've all been revealed! And KOS-MOS's 'death' was like whoa, and then her revival is like whoa again because you realize that she's who the Testaments had been referring to through all these shady cut-scenes for the whole game, and that she's tied more and more to the ever-thickening plot. It's awesome.

    Characters are better than ever. The dialogue is better written and the voice actors are all doing excellent jobs. They even got some of the (better) original ones back from X1 that they had replaced in X2, like Shion. Actually, a couple are worse. Jr is different I think, and Helmer is magically a southern black man now...but they don't talk much. And there are some different (better) costumes too. chaos's hot pants have finally been replaced with normal pants. Although he now has sexy -10, I feel this is a positive fashion statement that will reverberate throughout the galaxy.

    So here's a huge improvement that I didn't even know needed improving: the talking with NPCs on the map. The other Xenosaga games have the typical 'push O to talk to NPCs' thing that 95% of RPGs have. This one changes it. When you walk near an NPC, they automatically talk with you or with whoever they're standing with. You can push circle to listen more, and if you do, they'll eventually say a word in their dialogue that's highlighted red. You push square when you see this word and it will direct the dialogue around that topic. It's neat. It's like optional conversation that tells you more important things than if you just click normally. And they tell you one extra thing so you don't have to compulsively talk to all NPCs three times each or anything. Also, when you're in conversation with teammates, there are now dialogue boxes with characters' portraits and facial expressions, as well as voiceovers for all of this. It's a really nice touch.

    Last point -- the pacing. As with the other Xenosaga games (especially X1), there's a hell of a lot of story, cut scenes, movies, etc. Those, PLUS reading the database, PLUS playing the (awesome) puzzle minigame = lots of time not actually 'playing' the main game. A couple examples: I went on my first real mission (i.e., not a tutorial) at the SEVEN HOUR mark, at which point they also just dump all 6 other characters on you, which means you spend x amount of time looking through menus to get a feel for them. Then normal, normal, normal...and last night I came home from work and played about 4 hours (like 15-19 or something), during which time I had ONE boss fight right at the end of it all, and no other action whatsoever. It was all talking, exploring, minigaming, reading, and menus. Kind of crazy. I mean, I like it but it feels really weird at times. Like I came home from work last night after grading exams for an entire day only to...read an in-game encyclopedia and play brain-teasing puzzle minigames. Mind-boggling. Anyway, I'll explain the minigame in another entry. It unlocks level by level as you progress through the story, and I did level 3 (of 6) last night, which also means I must be nearly halfway done.

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    Apr 19th, 2012 at 14:16:36     -    Crysis 2 (360)

    Going to write an entry while I download multiplayer 'how-to' videos from Xbox Live, since I'll try multiplayer out later and see what it's like. Crysis 2 was good, but I think I overhyped it. My Crytek games from favorite to least favorite are Far Cry, Crysis, Crysis 2, Crysis: Warhead, and Far Cry 2. Crysis had more memorable moments for sure. The aliens there were also scarier. These aliens were mostly just stupid. Also, I remember bitching that Crysis only had one boss battle. At least it had one. Crysis 2 has 0. That bit is really lame. There are a couple typical 'gunship' fights and 'giant robot' fights, but I wouldn't call them boss battles. The gunship fight wasn't hard at all. You just had to line up a rocket when it was hovering or strafing in a straight line. The only remotely difficult part was trying to hit it with all your ammo and not run out. The giant robot fights were STUPID. I honestly hated them. They epitomize a gripe I have with the enemies in general, which is twofold:

    (1) enemies have the uncanny ability to know exactly where you are even if you are stealthed and your little 'detect meter' is low, so the enemies really shouldn't be able to know where you are. There's a difference though, right, they don't 'see' you really. But they know where you are. Means they don't walk up and shoot you, but they'll just camp your position, and they'll walk right toward you, and if you move around, they'll just follow you with their gun. Like this is when your detect bar is nonexistent. They should have NO CLUE where I am!

    And the second part is that a couple enemy types use this anti-cloaking ability that drains your suit energy or just reveals you. So to sum up and narrate what typically happens. I've just stealth killed an enemy. My detect bar is low and I'm stealthed. I walk into a far corner. 3 enemies come to my remote corner even though it's 50 feet away from their dead squadmate, and stand facing me. Then one of them will do his anti-cloak skill. If I move around them while they're standing facing me, they just turn and follow me with their guns. So these giant robots do the same damn thing except you can only damage them from the rear. If they're always facing you then HOW THE HELL DO YOU KILL THEM? Seriously, I think the first one you fight is in like this library type place where you can walk around the giant robot 360 degrees. No matter where I went, I would pop out, and he'd be facing me head on. Like he knows where I am. You just have to wait and EVENTUALLY he'll turn around. Those fights take like 15 minutes and they're just frustrating.

    One other dumb thing is that in the mission intel parts, they're always like "We have 10 minutes to rescue the civilians!" "In 15 minutes, everything will explode!" But there is NEVER an actual timer! There is no sense of urgency at all. It seems like there is, but nothing happens on a timer. They really shouldn't keep giving time frames for things if they're not going to actually time it. Now that I got all the bitching out of the way...

    Crysis 2 is a pretty sweet game overall. It reminds me of Crysis, obviously, and also of Metal Gear, Splinter Cell, and other 'stealthy' games. You don't have to stealth a lot if you don't want to, but I so love stealthing. The game reminds me also of a game I haven't played yet, but have read about, the new Deus Ex game, because from what I gather in that game, there are numerous ways you can accomplish objectives by being creative. I'm sure Crysis 2 is a lesser version of this, but your nanosuit has 4 modes - stealth, power, speed, and armor. If you want to stealth kill everyone, you can. If you want to activate armor and be a juggernaut, you can. If you want to be a hit-and-run parkour marine, you can. Also, the tactical visor helps you get a feel for the area. Using it, you can mark enemies and ammo caches like you could do in Crysis and Far Cry (I think in both...). In Crysis 2, it gives you 'tactical options' too, which means it will point out where it may be good to stealth, to ledge grab, to flank, or where you can use a mounted turret. Actually I found the tactical options a bit silly. I'd rather explore the map on my own and find the mounted turret than have the HUD just tell me. I did like the tactical visor for marking enemies. Since I stealthed most of the game, it was invaluable to know whether or not other enemies were around so I could time my kills and slink back into the shadows unnoticed. At first this nanosuit system felt constraining. I was always stealthing only. Later on once I got used to the controls and the game a bit more, I began changing it up some. In the end, in addition to stealth, I spent a lot of time with Armor activated and sprinting to enemies and meleeing the crap out of them. That was intense. I started stealth killing enemies out in the open to alert all the others. Then I'd hide, and when they came near me (facing me and doing that stupid anti-stealth skill), I'd just pop armor and rush the group. I almost died doing that probably 20 times.

    You can upgrade the suit by getting this stuff off dead aliens. You get enough to pretty much learn all the suit's modifications throughout the game, but some of them are definitely useless or near useless. Actually nearing the end, probably the last 1/4, I realized that only aliens gave me the upgrade material so I really didn't need to kill humans anymore. I began just stealthing through them. Then shortly after I realized this, I realized that I'd upgraded everything I wanted to on the suit, so I really didn't need to kill aliens anymore either. I just stealthed through most of the end bits of the game unless I had to kill. I still can't believe there was no boss fight. At least New York looked freaking amazing. Crysis 2 definitely has that going for it. It's a beautiful looking game. But, like in Crysis 1, this is countered by the silly bugs. Practically every firefight there was one enemy who was stuck, walking into a wall or wedged in a doorway. I got a lot of easy kills, even on some bigger enemies like the shielded alien, because they were just stuck.

    Yyyyyep. All my multiplayer videos downloaded, so I'll watch those and play around with it at some point. Good times.

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    Apr 17th, 2012 at 22:39:11     -    Rift (PC)

    Rift rolled out a free-to-play version earlier this year. You can go up to level 20 and have the usual f2p restrictions in place on mail, auction houses, trading, guilds, whispering, etc. I downloaded a few f2p MMOs recently and figured I'd give this one a whirl first since it's the one I most looked forward to. Overall, it's a solid game. There's nothing wrong with it per se, but it didn't capture my attention. It's like going out to Applebees or Chili's or one of those 'neighborhood bar and grill' restaurants. The food and service will be fine. They might have some good nachos. But you're not going to want to come back anytime soon. And all those restaurants are the same. That's Rift. It's solid, standard fare with some good nachos. What are the nachos? The nachos are the 3 or so things that make the game feel in any way different from WoW, which it wholeheartedly duplicates in every other respect.

    Soul Tree Nachos - Rift has two factions with 3 races each. Any faction/race can be one of the four classes. When I first saw this I thought "whoa, limiting!" But boy was I wrong. When you select a class, Rift brings the character customization to a level I've never seen before. I made my first character a Defiant (faction) Eth (race) mage. When you click on 'mage' it suggests four specs. It gave me 3 DPS ones and a healing one. Each spec draws on three different 'souls,' Rift's word for talent trees. One DPS spec was the traditional mage who sits back and hurls fireballs. Another was more like a DoT class, like WoW's warlock. Another was a pet/summoner spec. And the mage can heal passively by doing damage or throw on some more direct healing spells. I found out later that these are only four 'recommended' specs that the game pre-made. You actually have some insane number of souls to mix-n-match to make specs, I forget, like 6 maybe, for each class. And you can have 6 different customized specs saved at once. You can switch between SIX things. So I can make one of the other classes, say a Cleric, and have a raid healing spec, a pvp healing spec, a ranged dps spec, a melee dps spec, a tanking spec and a support spec. Good lord. This is one thing I really liked about Rift. Right as a was hitting level 20, I talked extensively to another player and was asking him things. He told me how to purchase a second spec, so I made a mage healing one and went into a dungeon as a 'support' role. There are four roles in Rift, the Holy Trinity + Support. It's just really cool that each class can do 3-4 roles.

    That said, the number of skills and abilities you get is a bit overwhelming, at least at first, until you begin to see the logic of it. By level 20, I had two FULL action bars of actual spells. But the beauty of it is that Rift labels everything for you, so I clearly had my 'single target damage' on one bar and my 'AE damage' on another bar. The two types of spells were mostly identical to each other, just that one version is single target and the other is AE. When I switched to healing, it was more or less similar. I had a damage spell bar and a healing spell bar, with buffs strewn about. The other skills are labeled too, 'utility,' 'healing,' 'self-buff...' It's straightforward and handy. It seems to me that with all this customization, Rift will have VERY specific roles for people to fill later in the game. So, you don't just need a tank, but you need a tank who can move like the win and self-heal. Ah, so we need a rogue who has points in all these different souls to allow her to do that. Neat stuff.

    PvP Nachos - Rift actually has some (to my experience at least) unique PvP maps. You can participate in two at level 10+. One is a multi-story round library, like a gladiator pit with 3 levels. The objective is to get these relics and...I'm not sure...hold them? It seemed like the longer you held them, the more points your team got. There are a few relics in play at any given time, so players are simultaneously finding and holding relics, guarding their teammates with relics, trying to kill other players and take the other team's relics. It was chaotic and fun. The other was this maze-like wooded area with the "Fang of Regulos" in the middle. The teams each try to pick up and hold the Fang, kind of like what I figured we did with the relics in the library. But the longer you hold the Fang, the more damage it does to the player holding it, so not only do you have to worry about the other team coming for it, but you're going to die, haha. I think you can pass it to teammates as a strategy. Then you get better and they start taking damage, and they can pass it back before it kills them. I played that battleground on a holiday weekend first and there were different rules. Instead of the Fang, there were these orbs scattered all over the grounds, like 20 of them in the middle. And there were orb cleansing stations, two of them, spawned on the map. The objective is to gather the orbs and bring them to the cleansing stations. Players may carry up to 3 orbs, but the more they carry, the more the orbs slow them down. But, higher reward for the higher risk. After a while, the cleansing stations deplete and two new ones spawn. It was a lot of fun. My mage did a damn good job in PvP too. And like other MMOs, there is a crazy huge amount of tokens and currencies from PvP, and from all the other in-game activities, that was really confusing to me. I supposed that would be how WoW is to an outsider too. I mean, if I don't keep up to date with the currencies in WoW, I have to get caught up as to what is what. So Rift is probably no different there.

    Rift Nachos - This is the big one, the truly unique part of the game as was marketed. Now, I feel like the Rift idea is only half unique and half ripped straight out of Warhammer Online. Warhammer Online had these world events called public quests. It was really innovative (though if you've never played Warhammer, you would think Rift came up with the idea...and if anything did it before Warhammer, I never played it and am giving Warhammer undue credit). Basically public quests were a way for people to group together, do interesting content and get nice rewards without wasting time like looking for a group or traveling to a dungeon or whatever. You simply walk up to one in the world map that is happening. You could be questing, and you walk into an area and bam! Public quest objectives pop up and you're temporarily engaged in freeing a town from looters or whatever.

    In Rift, they've taken this public quest idea and built the entire game around it. The story goes that Telara (the world) happens to lie at the intersections of all the elemental planes. Fate has dealt it an unfortunate hand because Regulos, lord of the plane of death, wants to take over Telara. Telara thus has all these rift openings, basically tears in space-time that open the way for planar beings to come into Telara. So they do. As you're running around questing, you notice various things on the zone map and oftentimes right near you. First are rift tears you see on the map. This is where a rift will open. Then you see the rifts, which look cool in-game too. They're like big void zone looking places that appear. These are dynamic world events, constantly happening whether or not players are there or do anything about them. If players don't do anything about them though, then enemies will continue pouring out of the rifts. They establish footholds in the world near the rift, where more enemies can come out. Eventually a general or some commander will come out and that general will gather forces from the rift and lead an invasion on nearby towns. So if rifts are left unchecked, then the planar beings will actually go to your little quest hub, kill all the NPCs, and set up camp. It's pretty freaking cool. The only thing is that I never saw most of this up to level 20, and that's too bad, because that's what I'd been anticipating playing Rift, these huge Rift invasions happening. From my experience, it is not as exciting as it was made out to be. You can close rifts by yourself. You don't need other players. You get all kinds of buffs and skills for dealing with rifts. They're essentially just more enemies to kill. And the killer for me is that the game realllllly wants you to spend your time running around closing rifts. You are constantly rewarded for doing so and there are a handful of daily and repeatable quests to kill x rift enemies or close this or that element of rift. You could easily spend time grinding rifts. And for what? Upgraded gear, experience, the usual. To me, the rifts seem like an even easier, routine and time-wasting way to grind the various currencies of the game. Typical methods are dungeons, raids and PvP, but the rifts are faster and like I said, the game really pushes you to spend time closing them. I watched some videos of high level players fighting off these massive rift invasions where people spend half an hour just running around a zone in a mob killing endless waves of rift creatures. It doesn't seem very organized. I wish it was more group-oriented, like is someone healing, are there tanks, etc., more structured like a raid. I guess it is neat that it's dynamic, and if it's dynamic you can't just pick and choose roles and things -- except you can because of Rifts awesome character customization. Anyway, what I watched looked like a bunch of level 50s mobbing around the zone killing NPCs that weren't in any way challenging or thought-provoking.

    Other things:

    The story is interesting, but I'm not sure how much it moves on from the beginning. I played my Defiant to level 20, and then made a Guardian to play through the intro, which is level 6-ish, to get the other faction's perspective. Basically the Defiant's blame Regulos's invasion on the Guardians and the Guardians blame it on the Defiants. The dichotomy is very Alliance-Horde. There's not much else going on. Regulos seems to have corrupted various kings and queens of zones, and your final goals are usually just to kill whichever person it is. There's really no personality to this game. It's rather dull and humorless, and the major story is explained in the first few levels and after that seemed very patterned and didn't compel me to delve further into it. Characters also are bland. I found one NPC that I thought was funny, a knight who challenged me to best him in speed (beating his squire in a race -- his squire threw bear traps at me to slow me down), strength (destroy a wooden target dummy in one blow), and something else. 99% of other characters have nothing going for them. They just stand there, dispense a sentence or two of the same story, or give you quests.

    Quests are more monotonous than most MMOs I've tried, packed full of kill x and collect x. Rift is very streamlined, so the questing feels quick and efficient, but also neverending. There's a pattern I've found. Take an area. Go kill x enemies and collect x things from the front of the area. Return quests. Pick up two more quests, one kill x and one collect x. These enemies and items are in the middle of the area. Do those, return. Collect the next pair of kill and collect quests. These are in the back of the area. Complete them, return. Now kill the little boss of the area. Every time. Very repetitive. They didn't use hardly any variation. I did one escort quest. There weren't any silly ones besides that knight. There were no vehicles or vehicle quests. They really should have capitalized on the genre's improvements in questing. So there's this weird contrast then between the game world feeling dead and alive. The rifts make things feel alive, the NPCs and quests make it feel dead. There's not much in the way of music, the visuals I find rather realistically bland, not much story, humorless NPCs, no events going on besides rift events. Everything revolves around the rifts.

    One of my big expectations was to see the major city in the first zone, which is the Defiant capital. It was reallllly lackluster compared to cities in WoW and LotRO and some other games. It wasn't big, there was nothing happening, the same I said before, just a bunch of NPCs standing around ready to be practical. All the trainers are in one spot, all the pvp is in one spot, all the vendors are in one spot. Yes, it's very condensed and practical with no flare or activity.

    I also wanted to check out dungeons. At some point, maybe around level 15 or so, I was eligible for my first one, so I queued as DPS. I waited for about two hours before the queue popped, which is waaaay too long! I expected 30 minutes or so, and ended up staying awake like 2 hours past when I wanted to go to bed because I knew it would pop up soon. The dungeon was fun enough, pretty easy to figure out what's going on. The players' roles were obvious, there was loot and need-or-greed and bosses and trash and pulls and marking and all the rest. It's funny talking about the practicality of Rift. They've replaced the more fantasy-ish marking in raids and dungeons with simple numbers. 1,2,3. I like the skull, purple diamond, green triangle, etc. of WoW, but I must admit, the straightforward numbers are nice. Dungeons went exactly the same as a dungeon in WoW. In fact, most of the game besides the 'nachos' that I talked about goes exactly the same as WoW. These things are basically genre conventions by now. Quest tracking, gathering/crafting professions, equipping, the map, dying, various currencies, action bars, health/mana/energy/special bars, blah blah blah blah...all virtually the same now in every MMO. Pretty interesting because I remember when MMOs had practically none of things things, or some in quite different forms than are prevalent today. Anyway, I queued as a support once I bought a healing spec for another dungeon, and got in after like an hour, to be promptly disconnected after 10 minutes of playing. That was fun too. I rather like the feel of fighting. It's not as heavy and grounded as WoW is or as responsive and quick as Warhammer was, but it's not bad. It's not super floaty like, what was it that was so bad about that, Age of Conan I think.

    Players have all been very nice and helpful. I befriended a guy here in Singapore last night who wanted to use a refer-a-friend on me if I paid. I'm not paying or playing anymore, but I took the chance to talk to him for a long time about the game. He explained all kinds of stuff to me, most useful being how to purchase a second spec, which I did.

    But, in the end, I've hit the level cap for the f2p and that's that. Saw what Rift has to offer to lower levels (actually almost halfway through to 50). Some neat stuff, some stuff with potential, but mostly very safe and solid MMO. I very very very much was excited to, once I hit 20, go and run through the other zones to see what they looked like, but much to my chagrin, you can't leave the starting zone. There's an invisible wall blocking your way out. I feel that is incredibly lame. In LotRO's free version, you can go explore, but you just can't pick up quests. I want to explore, dammit! I'm opening a Rift into another game and out of this one.

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    1100 Floors (Other)Stopped playing - Got frustrated
    213 Sentinels: Aegis Rim (PS5)Finished playing
    3140 (PC)Finished playing
    41979 Revolution: Black Friday (PC)Finished playing
    560 Seconds! Reatomized (PC)Finished playing
    67 Billion Humans (PC)Stopped playing - Got frustrated
    780 Days (PC)Finished playing
    8A Hat in Time (PC)Finished playing
    9A Mortician's Tale (PC)Finished playing
    10A Plague Tale: Innocence (PC)Finished playing
    11A Plague Tale: Requiem (PC)Finished playing
    12A Space for the Unbound (PC)Finished playing
    13A Way Out (PC)Finished playing
    14Abzu (PC)Finished playing
    15AER: Memories of Old (PC)Stopped playing - Got Bored
    16Age of Conan: Hyborian Adventures (PC)Finished playing
    17Aion (PC)Stopped playing - Got Bored
    18Alan Wake (360)Finished playing
    19Alan Wake's American Nightmare (PC)Finished playing
    20Alice: Madness Returns (PC)Finished playing
    21Alien Breed: Impact (PC)Stopped playing - Got Bored
    22Alien: Isolation (PS3)Finished playing
    23Alien: Isolation (PC)Finished playing
    24Altitude (PC)Stopped playing - Something better came along
    25Always Sometimes Monsters (PC)Stopped playing - Got Bored
    26Amnesia: A Machine for Pigs (PC)Finished playing
    27Amnesia: Rebirth (PC)Finished playing
    28Amnesia: The Bunker (PC)Stopped playing - Got frustrated
    29Amnesia: The Dark Descent (PC)Finished playing
    30Among the Sleep (PC)Finished playing
    31Anachronox (PC)Stopped playing - Got Bored
    32And Yet It Moves (PC)Finished playing
    33Angry Birds (Other)Stopped playing - Got Bored
    34Animal Crossing: New Horizons (NSW)Stopped playing - Got Bored
    35Animal Well (PS5)Finished playing
    36Anomaly: Warzone Earth (PC)Stopped playing - Something better came along
    37Antichamber (PC)Stopped playing - Got Bored
    38Apart of Me (iPd)Finished playing
    39Ape Out (PC)Finished playing
    40Aperture Desk Job (PC)Finished playing
    41Apotheon (PC)Finished playing
    42Arx Fatalis (PC)Stopped playing - Got Bored
    43As Dusk Falls (PC)Finished playing
    44Assassin's Creed II (360)Finished playing
    45Assassin's Creed IV: Black Flag (360)Finished playing
    46Assassin's Creed Odyssey (PS4)Finished playing
    47Assassin's Creed Origins (PS4)Finished playing
    48Assassin's Creed: Brotherhood (360)Finished playing
    49Assassins Creed III (360)Finished playing
    50Astrea: Six-Sided Oracles (PC)Finished playing
    51Astro's Playroom (PS5)Finished playing
    52Atelier Iris: Eternal Mana (PS2)Finished playing
    53Audiosurf (PC)Finished playing
    54Avadon: The Black Fortress (PC)Stopped playing - Something better came along
    55Baba is You (PC)Playing
    56Bag It! (Other)Stopped playing - Got Bored
    57Ballpoint Universe - Infinite (PC)Finished playing
    58Barkley, Shut Up and Jam: Gaiden (PC)Finished playing
    59Bastion (PC)Finished playing
    60Batman: Arkham Asylum (PC)Finished playing
    61Batman: Arkham City (360)Finished playing
    62Batman: Arkham Knight (PC)Finished playing
    63Battlefield 3 (PC)Finished playing
    64Battletech (PC)Stopped playing - Got Bored
    65Bayonetta (360)Finished playing
    66Bayonetta 2 (WiiU)Finished playing
    67Beat Hazard: Ultra (PC)Finished playing
    68Beatbuddy: Tale of the Guardians (PC)Finished playing
    69Before I Forget (PC)Finished playing
    70Before Your Eyes (PC)Finished playing
    71Behind the Frame: The Finest Scenery (PC)Finished playing
    72Beholder (PC)Finished playing
    73Bejeweled 3 (PC)Stopped playing - Got Bored
    74Beyond Eyes (PC)Finished playing
    75Beyond Good and Evil (PC)Stopped playing - Got frustrated
    76Beyond: Two Souls (PS3)Finished playing
    77Bioshock 2 (PC)Finished playing
    78BioShock Infinite (360)Finished playing
    79Bit.Trip Presents Runner 2: Future Legend of Rhythm Alien (PC)Stopped playing - Got Bored
    80Black Mesa (PC)Finished playing
    81Blair Witch (PC)Finished playing
    82Blind Drive (PC)Finished playing
    83Bloodborne (PS4)Finished playing
    84Bloons TD 6 (PC)Stopped playing - Got Bored
    85Borderlands (PC)Stopped playing - Got Bored
    86Borderlands 2 (PC)Stopped playing - Got Bored
    87Botanicula (PC)Finished playing
    88Braid (PC)Stopped playing - Got Bored
    89Bramble: The Mountain King (XBX X/S)Finished playing
    90Bridge Constructor Portal (PC)Stopped playing - Got Bored
    91Broken Age (PC)Finished playing
    92Brotato (PC)Finished playing
    93Brothers: A Tale of Two Sons (PC)Finished playing
    94Brutal Legend (PS3)Finished playing
    95Bulletstorm: Full Clip Edition (PC)Finished playing
    96Burnout Paradise (PC)Finished playing
    97Burnout Revenge (PS2)Finished playing
    98Call of Cthulhu: Dark Corners of the Earth (PC)Finished playing
    99Call of Duty 4: Modern Warfare (PC)Finished playing
    100Call of Duty: Black Ops (360)Finished playing
    101Call of Duty: World at War (PS3)Stopped playing - Technical problems
    102Canabalt (PC)Finished playing
    103Capsized (PC)Stopped playing - Got frustrated
    104Card Hunter (Web)Finished playing
    105Card Shark (PC)Finished playing
    106Carrion (PC)Finished playing
    107Catherine (PS3)Finished playing
    108Cave Story+ (PC)Finished playing
    109Celeste (PC)Finished playing
    110Champions Online (PC)Finished playing
    111Chants of Sennaar (PC)Stopped playing - Got Bored
    112Chicory: A Colorful Tale (PC)Finished playing
    113Child of Eden (360)Finished playing
    114Child of Light (PC)Finished playing
    115Children of Morta (PC)Finished playing
    116Chrono Trigger (PC)Finished playing
    117Chuchel (PC)Finished playing
    118Citizen Sleeper (PC)Finished playing
    119Civilization IV: Beyond the Sword (PC)Stopped playing - Got Bored
    120Clair Obscur: Expedition 33 (PC)Finished playing
    121Clive Barker's Undying (PC)Stopped playing - Got Bored
    122Clone Drone in the Danger Zone (PC)Finished playing
    123Closure (PC)Stopped playing - Got frustrated
    124Clustertruck (PC)Stopped playing - Got Bored
    125Cocoon (PC)Finished playing
    126Cogs (PC)Stopped playing - Got Bored
    127Company of Heroes (PC)Stopped playing - Got Bored
    128Control (PC)Finished playing
    129Costume Quest (PC)Finished playing
    130Counter-Strike: Global Offensive (PC)Stopped playing - Something better came along
    131Crash Bandicoot 4: It's About Time (PC)Finished playing
    132Crayon Physics Deluxe (PC)Finished playing
    133Creaks (PC)Finished playing
    134Crypt of the NecroDancer (PC)Finished playing
    135Crysis (PC)Finished playing
    136Crysis 2 (360)Finished playing
    137Crysis: Warhead (PC)Finished playing
    138Cult of the Lamb (PS5)Finished playing
    139Cultist Simulator (PC)Stopped playing - Got Bored
    140Cut The Rope (Other)Finished playing
    141Dagon: by H. P. Lovecraft (PC)Finished playing
    142Dark Souls: Prepare to Die Edition (PC)Stopped playing - Got frustrated
    143Darkest Dungeon (PC)Stopped playing - Got frustrated
    144Darkfall (PC)Finished playing
    145Darksiders (PC)Stopped playing - Technical problems
    146DARQ (PC)Finished playing
    147Darwinia (PC)Stopped playing - Technical problems
    148Dave the Diver (PS4)Finished playing
    149Day of the Tentacle Remastered (PC)Finished playing
    150Dead Cells (PC)Stopped playing - Got frustrated
    151Dead Space (PC)Finished playing
    152Dead Space 2 (PC)Finished playing
    153Dead Space 3 (PC)Finished playing
    154Dead Space: Extraction (Wii)Stopped playing - Got frustrated
    155Dear Esther (PC)Finished playing
    156Death Squared (PC)Stopped playing - Something better came along
    157Death Stranding (PC)Finished playing
    158Death's Door (PC)Finished playing
    159Deathloop (PC)Finished playing
    160Defcon (PC)Finished playing
    161Defense Grid 2 (PC)Finished playing
    162Defense Grid: The Awakening (PC)Finished playing
    163Depression Quest (PC)Finished playing
    164Desperados III (PC)Finished playing
    165Destiny 2 (PC)Stopped playing - Got Bored
    166Detention (PC)Finished playing
    167Detroit: Become Human (PS4)Finished playing
    168Deus Ex (PC)Stopped playing - Something better came along
    169Deus Ex: Human Revolution (PC)Finished playing
    170Deus Ex: Mankind Divided (PC)Stopped playing - Got Bored
    171Devil May Cry 4 (PC)Finished playing
    172Devil May Cry 5 (PC)Finished playing
    173Diablo III (PC)Finished playing
    174Diablo III: Reaper of Souls (PC)Finished playing
    175Dicey Dungeons (PC)Stopped playing - Got Bored
    176Dino D-Day (PC)Stopped playing - Got Bored
    177DiRT 3 (PC)Stopped playing - Got Bored
    178Disc Room (PC)Finished playing
    179Disciples 3 (PC)Stopped playing - Got Bored
    180Disco Elysium (PC)Finished playing
    181Disgaea 2: Cursed Memories (PS2)Finished playing
    182Dishonored (360)Finished playing
    183Dishonored 2 (PC)Finished playing
    184Dishonored: Death of the Outsider (PC)Finished playing
    185Divinity: Original Sin II (PC)Playing
    186DmC: Devil May Cry (360)Finished playing
    187Do Not Feed the Monkeys (PC)Stopped playing - Got Bored
    188Doki Doki Literature Club (PC)Finished playing
    189Donkey Kong Country Returns (Wii)Finished playing
    190Donut County (PC)Finished playing
    191Doom (2016) (PC)Finished playing
    192Doom Eternal (PC)Finished playing
    193Doom: The Dark Ages (PC)Finished playing
    194Dorfromantik (PC)Stopped playing - Something better came along
    195DotA 2 (PC)Stopped playing - Got Bored
    196Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist (PC)Finished playing
    197Dragon Age II (PC)Finished playing
    198Dragon Age: Inquisition (PC)Finished playing
    199Dragon Age: Origins (PC)Finished playing
    200Dragon Age: Origins - Awakening (PC)Finished playing
    201Dream Daddy: A Dad Dating Simulator (PC)Finished playing
    202Dreamfall: The Longest Journey (PC)Finished playing
    203Dredge (PS4)Finished playing
    204Dungeon Keeper Gold (PC)Stopped playing - Got Bored
    205Dungeon of the Endless (PC)Stopped playing - Got Bored
    206Dungeons of Dredmor (PC)Stopped playing - Got Bored
    207DUSK (PC)Stopped playing - Got Bored
    208Duskers (PC)Stopped playing - Something better came along
    209Dust: An Elysian Tail (PC)Finished playing
    210Dustforce (PC)Stopped playing - Got Bored
    211Dyad (PC)Stopped playing - Got Bored
    212Dynamite Jack (PC)Finished playing
    213Earthbound (PC)Finished playing
    214Eliza (PC)Finished playing
    215Else Heart.Break() (PC)Stopped playing - Got Bored
    216En Garde! (PC)Finished playing
    217Ender Lilies: Quietus of the Knights (PC)Finished playing
    218Endless Legend (PC)Stopped playing - Got Bored
    219Enslaved: Odyssey to the West (360)Finished playing
    220Enter the Gungeon (PC)Stopped playing - Got Bored
    221Eternal Sonata (PS3)Stopped playing - Got frustrated
    222Eternal Threads (PC)Finished playing
    223Eufloria (PC)Finished playing
    224EVE Online (PC)Stopped playing - Got Bored
    225Everlands (Other)Finished playing
    226Everquest 2 (PC)Finished playing
    227Everybody's Gone to the Rapture (PC)Finished playing
    228Everything (PC)Finished playing
    229Exo One (PC)Finished playing
    230F.E.A.R. (PC)Finished playing
    231Faeria (PC)Stopped playing - Got Bored
    232Fallout 3 (PC)Finished playing
    233Fallout 4 (PC)Finished playing
    234Fallout New Vegas (PC)Finished playing
    235Far Cry 2 (PC)Stopped playing - Technical problems
    236Far Cry 3 (360)Finished playing
    237Far Cry 3: Blood Dragon (360)Finished playing
    238Far Cry 4 (PC)Finished playing
    239Far From Noise (PC)Finished playing
    240FAR: Changing Tides (PS4)Finished playing
    241FAR: Lone Sails (PC)Finished playing
    242Faster Than Light (PC)Stopped playing - Got frustrated
    243Fatal Frame (PS2)Stopped playing - Got frustrated
    244FEZ (PC)Finished playing
    245Final fantasy 13 (PS3)Finished playing
    246Final Fantasy V (PS)Stopped playing - Something better came along
    247Final Fantasy VI (PS)Stopped playing - Got Bored
    248Final Fantasy VII Remake (PS4)Finished playing
    249Final Fantasy XIII-2 (PS3)Finished playing
    250Final Fantasy XV (PC)Finished playing
    251Finding Paradise (PC)Finished playing
    252Fire Emblem: Radiant Dawn (Wii)Stopped playing - Got frustrated
    253Firewatch (PC)Finished playing
    254Firework (PC)Finished playing
    255Flow (PS4)Finished playing
    256Flower (PS4)Finished playing
    257Folklore (PS3)Stopped playing - Got Bored
    258Forza Horizon 5 (PC)Finished playing
    259Fran Bow (PC)Finished playing
    260Freud's Bones (PC)Stopped playing - Got Bored
    261Friday the 13th: The Game (PC)Stopped playing - Got Bored
    262Frostpunk (PC)Finished playing
    263Frostpunk 2 (PC)Stopped playing - Got frustrated
    264Frozen Synapse (PC)Stopped playing - Got frustrated
    265Galcon Fusion (PC)Finished playing
    266Game of Thrones (2014) (PC)Finished playing
    267Garry's Mod (PC)Stopped playing - Got Bored
    268Gauntlet (PC)Finished playing
    269Gears 5 (PC)Finished playing
    270Gears of War (360)Finished playing
    271Gears of War 2 (360)Finished playing
    272Gears of War 3 (360)Finished playing
    273Gears of War 4 (PC)Finished playing
    274Gears of War: Judgment (360)Finished playing
    275Gears Tactics (PC)Stopped playing - Got Bored
    276Gemini Rue (PC)Stopped playing - Technical problems
    277Genesis Noir (PC)Finished playing
    278Geometry Wars 3: Dimensions Evolved (PC)Finished playing
    279Geometry Wars: Retro Evolved (PC)Finished playing
    280Ghost of Tsushima (PS4)Finished playing
    281Ghostrunner (PC)Finished playing
    282Global Agenda (PC)Stopped playing - Something better came along
    283Gloomhaven (PC)Stopped playing - Got Bored
    284GNOG (PC)Finished playing
    285Goat Simulator (PC)Stopped playing - Got Bored
    286God of War (2018) (PS5)Finished playing
    287God of War 2 (PS2)Finished playing
    288God of war 3 (PS3)Finished playing
    289Golden Axe (PC)Stopped playing - Got Bored
    290Gone Home (PC)Finished playing
    291Gorogoa (PC)Finished playing
    292Grand Theft Auto IV (PC)Stopped playing - Got frustrated
    293Grand Theft Auto V (PC)Finished playing
    294Grandia III (PS2)Finished playing
    295Gravity Bone (PC)Finished playing
    296Gravity Rush 2 (PS4)Finished playing
    297Griftlands (PC)Finished playing
    298Grim Fandango Remastered (PC)Finished playing
    299Grim Grimoire (PS2)Stopped playing - Got Bored
    300Gris (PC)Finished playing
    301Grow Home (PC)Finished playing
    302Growlanser Generations (PS2)Finished playing
    303Guacamelee! (PC)Finished playing
    304Guacamelee! 2 (PC)Finished playing
    305Gunpoint (PC)Finished playing
    306Gwent: The Witcher Card Game (PC)Stopped playing - Something better came along
    307H1Z1: King of the Kill (PC)Stopped playing - Got Bored
    308Hacknet (PC)Finished playing
    309Halo 2 (XBX)Finished playing
    310Halo 3 (360)Finished playing
    311Halo 3: ODST (360)Finished playing
    312Halo 4 (360)Finished playing
    313Halo Anniversary (360)Finished playing
    314Halo Infinite (PC)Finished playing
    315Halo Reach (360)Finished playing
    316Hand of Fate (PC)Finished playing
    317Hand of Fate 2 (PC)Finished playing
    318Happy Game (PC)Finished playing
    319Hatoful Boyfriend (PC)Finished playing
    320Hearthstone: Heroes of Warcraft (PC)Finished playing
    321Heaven's Vault (PC)Finished playing
    322Heavy Rain (PS3)Finished playing
    323Hellblade: Senua's Sacrifice (PC)Finished playing
    324Helldivers (PC)Stopped playing - Something better came along
    325Her Story (PC)Finished playing
    326Hi-Fi Rush (PC)Finished playing
    327Hitman 2 (PC)Finished playing
    328Hitman 3 (PC)Finished playing
    329Hitman: Blood Money (PC)Stopped playing - Got frustrated
    330Hollow Knight (PC)Finished playing
    331Homefront (PC)Finished playing
    332Homeworld: Deserts of Kharak (PC)Finished playing
    333Homeworld: Remastered Collection (PC)Stopped playing - Got frustrated
    334Horizon Zero Dawn (PS4)Finished playing
    335Hotline Miami (PC)Finished playing
    336Hotline Miami 2: Wrong Number (PC)Finished playing
    337Humanity (PC)Stopped playing - Got Bored
    338Hypnospace Outlaw (PC)Finished playing
    339ibb & obb (PC)Finished playing
    340ICEY (PC)Finished playing
    341Iconoclasts (PC)Finished playing
    342Immortality (PC)Finished playing
    343Impostor Factory (PC)Finished playing
    344In Other Waters (PC)Finished playing
    345In Sound Mind (PC)Finished playing
    346Incredipede (PC)Stopped playing - Got Bored
    347Indiana Jones and the Great Circle (PC)Finished playing
    348Infamous (PS3)Finished playing
    349Infamous 2 (PS3)Finished playing
    350Infamous Second Son (PS4)Finished playing
    351Insanely Twisted Shadow Planet (PC)Finished playing
    352Inscryption (PS5)Finished playing
    353Inside (PC)Finished playing
    354Into the Breach (PC)Finished playing
    355Intrusion 2 (PC)Stopped playing - Got Bored
    356INVERSUS Deluxe (PC)Stopped playing - Got Bored
    357Invisible, Inc. (PC)Finished playing
    358It Takes Two (PC)Finished playing
    359Jamestown: Legend of the Lost Colony (PC)Finished playing
    360Jazzpunk (PC)Finished playing
    361Jet Set Radio (PC)Stopped playing - Got frustrated
    362Joe Danger 2: The Movie (PC)Stopped playing - Got Bored
    363Journey (PS4)Finished playing
    364Jusant (PC)Finished playing
    365Just Cause 2 (PC)Finished playing
    366KAMI (PC)Stopped playing - Got Bored
    367Katamari Forever (PS3)Finished playing
    368Katana Zero (PC)Finished playing
    369Kentucky Route Zero (NSW)Stopped playing - Got Bored
    370Kerbal Space Program (PC)Stopped playing - Got Bored
    371Killer Frequency (PC)Finished playing
    372Killing Floor 2 (PC)Stopped playing - Something better came along
    373KillZone 2 (PS3)Finished playing
    374Killzone 3 (PS3)Finished playing
    375Killzone HD (PS3)Stopped playing - Got Bored
    376Kinect Adventures! (360)Stopped playing - Got Bored
    377King's Bounty: The Legend (PC)Finished playing
    378Kingdoms of Amalur (360)Finished playing
    379Kirby's Epic Yarn (Wii)Finished playing
    380Kunitsu-Gami: Path of the Goddess (PC)Stopped playing - Got Bored
    381L.A. Noire (PC)Finished playing
    382Layers of Fear (PC)Finished playing
    383Lead and Gold (PC)Finished playing
    384League of Legends (PC)Stopped playing - Got Bored
    385Left 4 Dead 2 (PC)Finished playing
    386Legend of Grimrock (PC)Finished playing
    387Legend of Grimrock II (PC)Finished playing
    388Legends of Runeterra (PC)Stopped playing - Got Bored
    389Lego Star Wars II: The Original Trilogy (PS2)Stopped playing - Got frustrated
    390Life is Strange (PC)Finished playing
    391Lifeless Planet (PC)Finished playing
    392Lil Gator Game (PC)Finished playing
    393Limbo (PC)Finished playing
    394Lisa "The First" (PC)Finished playing
    395Lisa: The Painful RPG (PC)Stopped playing - Got Bored
    396Little Big Planet 2 (PS3)Finished playing
    397Little Inferno (PC)Finished playing
    398Little Misfortune (PC)Finished playing
    399Little Nightmares (PC)Finished playing
    400Lobotomy Corporation (PC)Stopped playing - Got frustrated
    401Lone Survivor (PC)Finished playing
    402Loop Hero (PC)Stopped playing - Got Bored
    403Lord of the Rings Online: Shadows of Angmar (PC)Stopped playing - Something better came along
    404Lost Odyssey (360)Finished playing
    405Lovely Planet (PC)Stopped playing - Got frustrated
    406Luigi's Mansion 3 (NSW)Stopped playing - Something better came along
    407Lurking (PC)Finished playing
    408Machinarium (PC)Stopped playing - Got frustrated
    409Madworld (Wii)Stopped playing - Got Bored
    410Magicka (PC)Stopped playing - Got Bored
    411Maneater (PC)Stopped playing - Got Bored
    412Manhunt 2 (PS2)Finished playing
    413Manifold Garden (PC)Stopped playing - Got Bored
    414Mario Kart 8 (NSW)Stopped playing - Something better came along
    415Mark of the Ninja (PC)Finished playing
    416Marvel's Spider-Man (PS4)Finished playing
    417Marvel's Spider-Man 2 (PS5)Finished playing
    418MASQ (Web)Finished playing
    419Mass Effect (PC)Finished playing
    420Mass Effect 2 (PC)Finished playing
    421Mass Effect 3 (360)Finished playing
    422Max Payne (PS2)Stopped playing - Technical problems
    423Max Payne (PC)Stopped playing - Got frustrated
    424Max Payne 2 (PC)Finished playing
    425Max Payne 3 (360)Finished playing
    426Medal of Honor (2010) (PC)Finished playing
    427Metal Gear Rising: Revengeance (360)Finished playing
    428Metal Gear Solid 4: Guns of the Patriots (PS3)Finished playing
    429Metal Gear Solid V: The Phantom Pain (PC)Finished playing
    430Metal: Hellsinger (PC)Finished playing
    431Metro 2033 (PC)Finished playing
    432Metro Exodus (PC)Finished playing
    433Metro: Last Light (PC)Finished playing
    434Metroid Prime (Wii)Stopped playing - Got Bored
    435Middle Earth: Shadow of Mordor (PC)Finished playing
    436Middle-earth: Shadow of War (PC)Finished playing
    437Might and Magic: Clash of Heroes (PC)Finished playing
    438Minecraft (PC)Stopped playing - Got Bored
    439Mirror's Edge (PC)Finished playing
    440Mirror's Edge Catalyst (PC)Finished playing
    441Monaco: What's Yours is Mine (PC)Stopped playing - Got Bored
    442Monkey Island 2: Special Edition (PC)Finished playing
    443Monster Hunter: World (PC)Stopped playing - Got Bored
    444Monster Train (PC)Finished playing
    445Monstrum (XBONE)Stopped playing - Got Bored
    446Monument Valley (PC)Finished playing
    447Monument Valley 2 (PC)Finished playing
    448Mount & Blade (PC)Stopped playing - Got Bored
    449Mountain (PC)Finished playing
    450Mullet Madjack (PC)Finished playing
    451My Friend Pedro (PC)Finished playing
    452N++ (PC)Stopped playing - Got frustrated
    453Nancy Drew: The Secret of Shadow Ranch (PC)Stopped playing - Something better came along
    454Need For Speed: Hot Pursuit (360)Stopped playing - Got Bored
    455Neon White (PC)Finished playing
    456Never Alone (PC)Finished playing
    457Neverwinter Nights 2 (PC)Finished playing
    458Neverwinter Nights 2: Mask of the Betrayer (PC)Finished playing
    459Neverwinter Nights 2: Storm of Zehir (PC)Finished playing
    460Nex Machina (PC)Finished playing
    461Nexuiz (PC)Stopped playing - Got Bored
    462Nier Automata (PC)Finished playing
    463Night in the Woods (NSW)Finished playing
    464NightSky (PC)Finished playing
    465Nine Sols (PC)Stopped playing - Got frustrated
    466Nioh (PS4)Stopped playing - Something better came along
    467No Man's Sky (PC)Stopped playing - Got Bored
    468No More Heroes 2: Desperate Struggle (Wii)Finished playing
    469Nobody Saves the World (PC)Finished playing
    470Norco (PC)Finished playing
    471Not for Broadcast (PC)Playing
    472Nuclear Throne (PC)Stopped playing - Got frustrated
    473Observation (PC)Finished playing
    474Observer (PC)Finished playing
    475Octodad (PC)Stopped playing - Got frustrated
    476Oddworld: Stranger's Wrath (PC)Stopped playing - Something better came along
    477Odin Sphere (PS2)Stopped playing - Technical problems
    478Off-Peak (PC)Finished playing
    479Okami (PS2)Finished playing
    480One Hand Clapping (PC)Stopped playing - Got Bored
    481One Leaves (XBX X/S)Finished playing
    482Opus Magnum (PC)Stopped playing - Got frustrated
    483Orcs Must Die! (PC)Finished playing
    484Ori and the Blind Forest (PC)Finished playing
    485Ori and the Will of the Wisps (PC)Finished playing
    486Orwell (PC)Finished playing
    487Osmos (PC)Finished playing
    488Outer Wilds (PC)Stopped playing - Got frustrated
    489Outland (PC)Finished playing
    490Outlast (PC)Finished playing
    491Outlast 2 (PC)Finished playing
    492Overcooked! (PC)Stopped playing - Something better came along
    493Overlord (PC)Stopped playing - Something better came along
    494Overwatch (PC)Stopped playing - Something better came along
    495Oxenfree (PC)Finished playing
    496PAC-MAN Championship Edition DX+ (PC)Stopped playing - Got Bored
    497Paper Sorcerer (PC)Finished playing
    498Papers, Please (PC)Finished playing
    499Papo & Yo (PC)Finished playing
    500Paradise Killer (PC)Finished playing
    501Path of Exile (PC)Finished playing
    502Payday 2 (PC)Stopped playing - Something better came along
    503Pentiment (PC)Stopped playing - Got Bored
    504Persona 5 Royal (PS5)Playing
    505Peter Jackson's King Kong: The Official Game of the Movie (360)Finished playing
    506Phoenix Wright: Ace Attorney (PC)Stopped playing - Got Bored
    507Pikuniku (NSW)Finished playing
    508Pilgrims (PC)Finished playing
    509Pillars of Eternity (PC)Stopped playing - Technical problems
    510PixelJunk Eden (PC)Finished playing
    511PixelJunk Shooter (PC)Finished playing
    512Planescape: Torment (PC)Stopped playing - Got Bored
    513Planetside 2 (PC)Stopped playing - Something better came along
    514Plants vs. Zombies (PC)Finished playing
    515Plants War (Other)Stopped playing - Got Bored
    516Pony Island (PC)Finished playing
    517Portal (PC)Finished playing
    518Portal 2 (PC)Finished playing
    519Portal Reloaded (PC)Stopped playing - Got frustrated
    520Portal Stories: Mel (PC)Finished playing
    521Portal: Revolution (PC)Finished playing
    522Post Void (PC)Stopped playing - Got frustrated
    523Prey (PC)Finished playing
    524Prey (2017) (PC)Finished playing
    525Prison Architect (PC)Finished playing
    526Proteus (PC)Finished playing
    527Psychonauts 2 (PC)Finished playing
    528Pyre (PC)Finished playing
    529Q.U.B.E. 2 (PC)Finished playing
    530Quantum Break (PC)Finished playing
    531Quantum Conundrum (XBONE)Finished playing
    532QuizCross (Other)Stopped playing - Something better came along
    533Race the Sun (PC)Stopped playing - Got Bored
    534Ratchet & Clank Future: A Crack in Time (PS3)Stopped playing - Technical problems
    535Ratchet & Clank Future: Tools of Destruction (PS3)Finished playing
    536Ratchet & Clank: Rift Apart (PS5)Finished playing
    537Rayman Legends (PC)Finished playing
    538Really Big Sky (PC)Stopped playing - Got frustrated
    539Red Dead Redemption (360)Finished playing
    540Red Faction: Guerrilla (PC)Finished playing
    541Red Steel 2 (Wii)Finished playing
    542Remnant II (PC)Finished playing
    543Resident Evil 2 (2019) (PC)Finished playing
    544Resident Evil 5 (PC)Finished playing
    545Resident Evil 7: Biohazard (PC)Finished playing
    546Resident Evil Village (PC)Finished playing
    547Resistance 2 (PS3)Finished playing
    548Resistance 3 (PS3)Finished playing
    549Resistance: Fall of Man (PS3)Finished playing
    550Resogun (PC)Finished playing
    551Return to Castle Wolfenstein (PC)Stopped playing - Got Bored
    552Returnal (PS5)Playing
    553Rez Infinite (PS4)Finished playing
    554Rift (PC)Finished playing
    555Ring of Pain (PC)Finished playing
    556Rise of the Tomb Raider (PC)Finished playing
    557Risk of Rain (PC)Stopped playing - Got Bored
    558Road 96 (PC)Finished playing
    559Rocket League (PC)Finished playing
    560Rogue Galaxy (PS2)Finished playing
    561Rogue Legacy 2 (PS5)Finished playing
    562Rollerdrome (PC)Finished playing
    563Ruiner (PC)Finished playing
    564Rumu (PC)Finished playing
    565Ruzzle (Other)Finished playing
    566S.T.A.L.K.E.R.: Call of Pripyat (PC)Stopped playing - Got frustrated
    567S.T.A.L.K.E.R.: Shadow of Chernobyl (PC)Finished playing
    568Saint's Row: The Third (PC)Finished playing
    569Saints Row IV (PC)Finished playing
    570Sakura Wars: So Long, My Love (PS2)Finished playing
    571Sanctum (PC)Finished playing
    572Sanctum 2 (PC)Stopped playing - Got frustrated
    573Sang-Froid: Tales of Werewolves (PC)Finished playing
    574Sanitarium (PC)Stopped playing - Something better came along
    575Sayonara Wild Hearts (PS5)Finished playing
    576Scanner Sombre (PC)Finished playing
    577Sekiro: Shadows Die Twice (PS5)Stopped playing - Got frustrated
    578Senua's Saga: Hellblade II (PC)Finished playing
    579Shadow Complex (PC)Finished playing
    580Shadow of the Tomb Raider (PC)Finished playing
    581Shadow Tactics: Aiko's Choice (PC)Finished playing
    582Shadow Tactics: Blades of the Shogun (PC)Finished playing
    583Shadowrun: Dragonfall (PC)Finished playing
    584Shatter (PC)Finished playing
    585Shattered Horizon (PC)Finished playing
    586Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon (PS2)Stopped playing - Got Bored
    587Shin Megami Tensei: Digital Devil Saga 2 (PS2)Stopped playing - Got frustrated
    588Shin Megami Tensei: Nocturne (PS2)Finished playing
    589Shin Megami Tensei: Persona 4 (PS2)Finished playing
    590Shining Force EXA (PS2)Finished playing
    591Shogun Showdown (PC)Finished playing
    592Signalis (PC)Finished playing
    593Silent Hill (PS)Finished playing
    594Simulacra (PC)Finished playing
    595Sin & Punishment: Star Successor (Wii)Finished playing
    596Slay the Spire (PC)Finished playing
    597Slender (PC)Finished playing
    598SMITE (PC)Stopped playing - Something better came along
    599Solar 2 (PC)Finished playing
    600Solar Ash (PC)Finished playing
    601SOMA (PC)Finished playing
    602Sonic & All-Stars Racing Transformed (PC)Finished playing
    603Sonic Adventure DX (PC)Stopped playing - Got Bored
    604Sonic the Hedgehog (PC)Finished playing
    605South of Midnight (PC)Finished playing
    606South Park: The Stick of Truth (PS3)Finished playing
    607Space Channel 5: Part 2 (PC)Stopped playing - Technical problems
    608Space Rangers 2: Rise of the Dominators (PC)Stopped playing - Got Bored
    609Spacechem (PC)Stopped playing - Got frustrated
    610Spec Ops: The Line (PC)Finished playing
    611Spelunky (PC)Stopped playing - Got frustrated
    612Spelunky 2 (PC)Playing
    613Spiritfarer (PC)Stopped playing - Got Bored
    614Splice (PC)Finished playing
    615Split Fiction (PC)Playing
    616Spore (PC)Stopped playing - Got Bored
    617Stacking (PC)Finished playing
    618Star Wars Jedi: Fallen Order (PC)Finished playing
    619Star Wars Jedi: Survivor (PC)Finished playing
    620Star Wars: The Old Republic (PC)Stopped playing - Got Bored
    621Starcraft II: Heart of the Swarm (PC)Finished playing
    622Starcraft II: Legacy of the Void (PC)Finished playing
    623Starcraft II: Wings of Liberty (PC)Finished playing
    624SteamWorld Dig 2 (PC)Finished playing
    625SteamWorld Heist (PC)Stopped playing - Got Bored
    626SteamWorld Quest: Hand of Gilgamech (PC)Stopped playing - Got Bored
    627Stephen's Sausage Roll (PC)Stopped playing - Got frustrated
    628Stick Fight: The Game (PC)Stopped playing - Got Bored
    629Still Wakes the Deep (PC)Finished playing
    630Stories Untold (PC)Finished playing
    631Stray (PC)Finished playing
    632Stubbs the Zombie in Rebel Without a Pulse (PC)Stopped playing - Got Bored
    633Submerged: Hidden Depths (XBONE)Finished playing
    634Subnautica (PC)Stopped playing - Got frustrated
    635Subsurface Circular (PC)Finished playing
    636Suikoden Tactics (PS2)Finished playing
    637Suikoden V (PS2)Stopped playing - Got Bored
    638Sunless Sea (PC)Stopped playing - Got Bored
    639Sunlight (PC)Finished playing
    640Super Columbine Massacre RPG (PC)Finished playing
    641Super Hexagon (PC)Stopped playing - Got frustrated
    642Super Mario 3D World (WiiU)Finished playing
    643Super Mario Galaxy (Wii)Finished playing
    644Super Mario Galaxy 2 (Wii)Finished playing
    645Super Meat Boy (PC)Finished playing
    646Superbrothers: Sword & Sworcery EP (PC)Stopped playing - Got frustrated
    647SUPERHOT (PC)Finished playing
    648SUPERHOT: MIND CONTROL DELETE (PC)Finished playing
    649Superliminal (PC)Finished playing
    650Supreme Commander 2 (PC)Stopped playing - Got Bored
    651Suzerain (PC)Stopped playing - Got Bored
    652Swords & Soldiers (PC)Stopped playing - Got Bored
    653Syberia (PC)Finished playing
    654Syberia II (PC)Finished playing
    655System Shock 2 (PC)Stopped playing - Something better came along
    656Tacoma (PC)Finished playing
    657Tales From Off-Peak City Vol. 1 (PC)Finished playing
    658Tales from Space: Mutant Blobs Attack (PC)Finished playing
    659Tales from the Borderlands (PC)Finished playing
    660Tales of Vesperia (360)Finished playing
    661Team Fortress 2 (PC)Finished playing
    662Teenage Mutant Ninja Turtles: Shredder's Revenge (PC)Finished playing
    663Telling Lies (PC)Finished playing
    664Terraria (PC)Stopped playing - Got frustrated
    665That Dragon, Cancer (PC)Finished playing
    666The 7th Guest (PC)Finished playing
    667The Artful Escape (PC)Finished playing
    668The Awesome Adventures of Captain Spirit (PC)Finished playing
    669The Ball (PC)Finished playing
    670The Banner Saga (PC)Finished playing
    671The Banner Saga 2 (PC)Finished playing
    672The Banner Saga 3 (PC)Finished playing
    673The Beginner's Guide (PC)Finished playing
    674The Binding of Isaac: Rebirth (PC)Finished playing
    675The Blue Flamingo (PC)Stopped playing - Got Bored
    676The Book of Unwritten Tales (PC)Finished playing
    677The Book of Unwritten Tales 2 (PC)Stopped playing - Got Bored
    678The Bridge (PC)Finished playing
    679The Case of the Golden Idol (PC)Finished playing
    680The Cat and the Coup (PC)Finished playing
    681The Cat Lady (PC)Finished playing
    682The Chronicles of Riddick: Assault on Dark Athena (PC)Finished playing
    683The Chronicles of Riddick: Escape from Butcher Bay (PC)Finished playing
    684The Cosmic Wheel Sisterhood (PC)Finished playing
    685The Dark Pictures: Little Hope (PC)Finished playing
    686The Darkness II (PC)Finished playing
    687The Elder Scrolls IV: Oblivion (PC)Stopped playing - Got frustrated
    688The Elder Scrolls V: Skyrim (PC)Finished playing
    689The Eternal Cylinder (PC)Stopped playing - Got Bored
    690The Evil Within (PS3)Finished playing
    691The Evil Within 2 (PC)Finished playing
    692The First Tree (PC)Stopped playing - Got Bored
    693The Forest (PC)Stopped playing - Got frustrated
    694The Forgotten City (PC)Finished playing
    695The Last Campfire (PC)Finished playing
    696The Last Guardian (PS4)Finished playing
    697The Last of Us Part II (PS5)Finished playing
    698The Last of Us Remastered (PS4)Finished playing
    699The Legend of Zelda Twilight Princess (Wii)Stopped playing - Got frustrated
    700The Legend of Zelda: Breath of the Wild (WiiU)Finished playing
    701The Longest Journey (PC)Stopped playing - Got Bored
    702The Medium (PC)Finished playing
    703The Norwood Suite (PC)Finished playing
    704The Novelist (PC)Finished playing
    705The Pale Beyond (PC)Finished playing
    706The Pedestrian (PC)Finished playing
    707The Polynomial (PC)Finished playing
    708The Red Strings Club (PC)Finished playing
    709The Riftbreaker (PC)Stopped playing - Got frustrated
    710The Secret of Monkey Island: Special Edition (PC)Finished playing
    711The Sims 3 (PC)Stopped playing - Got Bored
    712The Stanley Parable (PC)Finished playing
    713The Swapper (PC)Finished playing
    714The Talos Principle (PC)Stopped playing - Got frustrated
    715The Textorcist: The Story of Ray Bibbia (PC)Finished playing
    716The Typing of the Dead: Overkill (PC)Finished playing
    717The Unfinished Swan (PS4)Finished playing
    718The Vanishing of Ethan Carter (PC)Finished playing
    719The Walking Dead: A New Frontier (XBX X/S)Finished playing
    720The Walking Dead: Season One (PC)Finished playing
    721The Walking Dead: Season Two (PC)Finished playing
    722The Witcher (PC)Finished playing
    723The Witcher 2 (PC)Finished playing
    724The Witcher 3: Wild Hunt (PC)Finished playing
    725The Witness (PC)Stopped playing - Got frustrated
    726The Wolf Among Us (PC)Finished playing
    727Thief: Deadly Shadows (PC)Stopped playing - Got frustrated
    728Thirty Flights of Loving (PC)Finished playing
    729This war of mine (PC)Finished playing
    730Thomas Was Alone (PC)Finished playing
    731THOTH (PC)Finished playing
    732Thronebreaker: The Witcher Tales (PC)Finished playing
    733Thumper (PC)Stopped playing - Got frustrated
    734Titanfall 2 (PC)Finished playing
    735To the Moon (PC)Finished playing
    736Toki Tori (PC)Finished playing
    737Tom Clancy's Rainbow Six Vegas 2 (360)Finished playing
    738Tom Clancy's Rainbow Six: Vegas (360)Stopped playing - Got frustrated
    739Tom Clancy's Splinter Cell: Blacklist (360)Finished playing
    740Tom Clancy's Splinter Cell: Conviction (360)Finished playing
    741Tomb Raider (2013) (PS3)Finished playing
    742Torchlight II (PC)Finished playing
    743Total War: Shogun 2 (PC)Stopped playing - Got frustrated
    744Totally Accurate Battle Simulator (PC)Stopped playing - Got Bored
    745Tower Defense: Lost Earth (Other)Stopped playing - Something better came along
    746Transistor (PC)Finished playing
    747Trials Evolution: Gold Edition (PC)Stopped playing - Got frustrated
    748Trials of Fire (PC)Finished playing
    749Tribes: Ascend (PC)Stopped playing - Something better came along
    750Trine 2 (PC)Finished playing
    751Trolley Problem, Inc. (PC)Finished playing
    752Trombone Champ (PC)Finished playing
    753Tunic (PC)Finished playing
    754Twelve Minutes (PC)Stopped playing - Got Bored
    755Tyranny (PC)Finished playing
    756Ultima VII: The Black Gate (PC)Stopped playing - Got Bored
    757ULTRAKILL (PC)Stopped playing - Got frustrated
    758Unblock Me (Other)Finished playing
    759Uncharted 2: Among Thieves (PS3)Finished playing
    760Uncharted 3: Drake's Deception (PS3)Finished playing
    761Uncharted 4: A Thief's End (PS4)Finished playing
    762Uncharted: Drake's Fortune (PS3)Finished playing
    763Uncharted: The Lost Legacy (PS4)Finished playing
    764Undertale (PC)Finished playing
    765Universe Sandbox (PC)Stopped playing - Got Bored
    766Unravel (PC)Stopped playing - Got Bored
    767Untitled Goose Game (NSW)Finished playing
    768Valiant Hearts: The Great War (PC)Finished playing
    769Valkyria Chronicles (PS3)Stopped playing - Got frustrated
    770Valkyrie Profile 2: Silmeria (PS2)Finished playing
    771Vampire Survivors (PC)Playing
    772Vampire: The Masquerade - Bloodlines (PC)Stopped playing - Technical problems
    773Vampire: The Masquerade - Bloodlines (PC)Stopped playing - Got frustrated
    774Vanquish (360)Finished playing
    775Velocity 2X (PS4)Stopped playing - Got frustrated
    776Vessel (PC)Stopped playing - Got Bored
    777Viewtiful Joe 2 (PS2)Finished playing
    778VVVVVV (PC)Finished playing
    779Waking Mars (PC)Stopped playing - Got Bored
    780Wandersong (PC)Finished playing
    781Warhammer 40,000: Dawn of War II (PC)Finished playing
    782Warhammer 40,000: Dawn of War II - Chaos Rising (PC)Finished playing
    783Warhammer 40,000: Dawn of War II - Retribution (PC)Finished playing
    784Warhammer 40,000: Space Marine (PC)Finished playing
    785Warhammer Online: Age of Reckoning (PC)Finished playing
    786Watch Dogs 2 (PC)Finished playing
    787We Love Katamari (PS2)Finished playing
    788Webbed (PC)Stopped playing - Got frustrated
    789Weird West (PC)Stopped playing - Got Bored
    790What Remains of Edith Finch (PC)Finished playing
    791Who's Your Daddy (PC)Stopped playing - Got Bored
    792Wildermyth (PC)Finished playing
    793Wingspan (PC)Finished playing
    794Wolfenstein II: The New Colossus (PC)Finished playing
    795Wolfenstein: The New Order (PC)Finished playing
    796Wolfenstein: The Old Blood (PC)Finished playing
    797Words With Friends (PC)Finished playing
    798World of Goo (PC)Finished playing
    799World of Warcraft: Cataclysm (PC)Finished playing
    800World of Warcraft: Mists of Pandaria (PC)Finished playing
    801World of Warcraft: Wrath of the Lich King (PC)Finished playing
    802Worms Crazy Golf (PC)Stopped playing - Got Bored
    803Wreckfest (PC)Stopped playing - Got Bored
    804Wuppo (PC)Finished playing
    805XCOM 2 (PC)Finished playing
    806XCOM: Enemy Unknown (PC)Finished playing
    807Xenoblade Chronicles (Wii)Finished playing
    808Xenoblade Chronicles X (WiiU)Stopped playing - Got Bored
    809Xenosaga (PS2)Finished playing
    810Xenosaga Episode II (PS2)Finished playing
    811Xenosaga Episode III: Also sprach Zarathustra (PS2)Finished playing
    812Yakuza 0 (PS4)Finished playing
    813Year Walk (PC)Finished playing
    814Ynglet (PC)Finished playing
    815Yoku's Island Express (PC)Finished playing
    816Zen Bound 2 (PC)Stopped playing - Got Bored
    817Zeno Clash (PC)Finished playing
    818Zombie Gunship (Other)Stopped playing - Got Bored

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