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    Nov 23rd, 2010 at 02:10:27     -    Grand Theft Auto: San Andreas (XBX)

    Playing this game without bias for me is the most difficult part of writing a gamelog. From "hot coffee" to all the other scandal involved in GTA: San Andreas, the game has almost been more myth that game. I started a new game going in with this mindset. From the onset, I nostalgically remembered the opening to all GTA games with a short driving mission that gives you an outline of the city the game takes place in. From there I went on to do a few short missions, mostly fighting other gangs and getting a gist of the shooting mechanics, etc. I remembered that I had the most fun when I got to the gang territory part of the game, so I tried my hardest to get to that mission, but upon checking GameFAQ's, realized that my desired level would be rather difficult to get to and would also take quite a while. For the purpose of the gamelog, I really focused on not getting sucked into the game, to try and be more of a viewer as to what I could do within the game, and how I felt about it. The game is fun, there's no doubt about it, and the graphics hold up relatively well, apart from the "crab hands," but I think I only notice that now because my boss when the game came out criticized that aspect of the game. The characters in Grand Theft Auto were never really interesting to me, but C.J. definitely comes the closest to a character that I have fun with. I remember that a rapper was his voice actor, which I thought was interesting, especially because at the time he wasn't necessarily a mainstream rapper. Also, the presence of Samuel L. Jackson as the corrupt police officer was something that I forgot about, but once the character starts speaking, I remember the voice fondly. Whenever I hear his voice though, or see him acting, I get taken out of the action, regardless of whether he's appearing in a movie or a video game, and this character was no exception. The world of course is vast, and my favorite part of any GTA game comes in this game, and that's the customization. I liked giving my character haircuts and changing his outfit and giving him tattoos. When GTA 4 came out, I can still remember my immense disappointment that the game nixed all those features for the sake of quicker load times. As far as the actual sandbox gameplay goes, where one runs out in the street stealing cars, robbing random people and gaining wanted levels, the game is fun. I remember finding the ethnic stereotypes in the game funnier when I was a kid, and now, probably because I write more, find them a little too easy. I wish a game would create a world like "Citizen Kane" where every character has their own personality, and yes I know that games are a long way from that, and they were a longer way when GTA: San Andreas came out. I found myself having little to no problem killing at random when I got guns, and for the sake of fun, I decided to cheat and give myself weapons. That was probably the most interesting part of playing, that the cheats had become muscle memory and the neighborhood was like second nature to me. Maybe I played the game too much growing up. I have two more gamelogs to do on the game and I plan on having more fun in cars than I did in the past. I never realized how much the driving mechanics in this game were fun. They're so basic, so maybe I'll try to outrun the cops more.

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