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    Aug 13th, 2012 at 12:44:35     -    Forza Motorsport 4 (360)

    So I decided I was going to take the time to move my Xbox to the "nice" TV in the house. The one I thought was off-limits for all game consoles.. turns out all I had to do was ask.. Oh well, better late than never seeing I'm moving back to school in less than two weeks anyway.

    So with the the Xbox connected to the new TV and speaker system, I was very excited to see this game in all of it's HD glory. However, there was one minor set back.. I could not get the darn thing to connect to my wireless. The little wireless USB doohickey that came with my Xbox refused to fully connect.. though for some reason I got through the security key phase just fine. So leaving that problem unsolved, I moved on without the beloved Xbox Live access. No matter.. I decided I would play offline anyway. In goes the Forza disc!

    (Side-note: Developer logos that appear at the launch of every game almost always have impeccable sound quality and unique WOW! factors at high volume levels.)

    I decided to try a different game mode. A game mode that would truly take advantage of this new gaming environment. I chose the Autovista game mode. Basically, Autovista is where the player can explore the exterior and interior of a couple dozen cars in the game. The cars available are much much more detailed than other vehicles in the game. My parents were in the room as I was looking at the Ferrari 458 Italia and they were blown away by the detail. The reflections on the bodies of these cars are absolutely perfect, you can see the stitching in the interior, and every time I try this game mode, my jaw drops. Along with being able to poke around with the car, you can also receive audio commentary on different design aspects of the vehicle and most of the time there is a funny blurb of the car spoken by the host of TopGear. It turns out that this game mode can be surprisingly educational. (A Bugatti Veyron 16.4 priced at $1.8 million needs its tires changed every 2,500 miles at a cost of $35k-50k per set.. and the famous DMC DeLorean takes a wimpy 10.6 seconds to reach 60 mph with its V6 engine.. among many other interesting facts I've learned). Another entertaining thing to do in this mode is to climb into an exotic car and turn the key. The engine roars/screams to life in spectacular audio clarity.

    Come to think of it, I think Autovista was one of Forza 4's strongest selling points. I'm glad I got to experience it for myself.

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    Aug 9th, 2012 at 14:02:40     -    Forza Motorsport 4 (360)

    This game deserves to be logged under my name for a single reason... It is my favorite racing series and even after months I still pick it up every couple days. Much of my gaming over the past couple years has been eaten up by both Forza 3 and Forza 4.

    Many aspects of this game set it aside from other racers (at least in my taste).

    (1) Wide audience - The variety of racing options allow players of all skill levels to enjoy the game. I play on full simulation at "professional" difficulty. My roommate played it at default arcade settings and thoroughly enjoyed the racing experience, even with the racing wheel.

    (2) Variety - There are hundreds of cars available out of the box. And downloadable car packs every month for even more variety. Classic, muscle, import, luxury, truck, sport, super cars, up to full fledged race cars.

    (3) Upgrades - Cars that you own can be tweaked in virtually every way. From performance parts to fine tuning of gear ratios or tire pressures, you can have complete control over the performance of your vehicles.

    (4) Beautiful Graphics - The graphics are incredible. The cars basically come to life off the tracks, and the environments are detailed to boot. Game performance is always smooth.

    (5) Community - The Forza Motorsport community is huge and highly active. With this community comes an economy. There are painters, designers, tuners, photographers, and you can even record clips of replays (the movie makers). Anything that can be created in the game (besides photos and movies) can be sold or shared with others. On top of that, there is a booming auction house where players can sell off their cars for some extra game credits. Dozens of cars are being bought off auction every minute. Personally, I have upwards of 500 downloads on my own car vinyls (I would call myself a Painter in this community.. making video game logos and the like.. ) All in all, the community is strong and isn't showing any signs otherwise.

    If you like racing games, I advise you give Forza Motorsport 4 a shot. Forza Horizon is around the corner, but try it and I can almost guarantee you'll enjoy it.

    Gamertag: "NISMO Knight 7"
    (In case anyone here plays XBox..)

    This entry has been edited 1 time. It was last edited on Aug 9th, 2012 at 14:03:49.

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    Aug 3rd, 2012 at 13:57:18     -    Diddy Kong Racing (N64)

    SHORT ENTRY!

    My situation and goals haven't changed too much. Still running time trials. I have 7 out of 20 left.

    It's even more difficult than before..

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    Aug 2nd, 2012 at 09:01:08     -    Diddy Kong Racing (N64)

    I beat WizPig for the final time and have begun running time trials.

    The purpose of the time trials is so I can unlock T.T. as a racer for 100% completion. This is proving to be very VERY difficult. I have to get record time in every single race track. It is honestly taking me forever! I've learned that in order to beat the set times, I would have to drive absolutely perfect on every course. One missed zipper.. missed bananas.. off-road.. even the boost at the start makes the difference. So far I have beaten 7 course times and not a single one have I beaten it by more than 0.6 seconds.

    Diddy Kong Racing is literally the most difficult game I have ever attempted to 100% complete. That is something I would have never imagined me saying..

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