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    Dec 8th, 2012 at 17:01:00     -    Rusty Hearts (PC)

    Rusty Hearts is a mix of a MMORPG and Dungeon-Crawler. The game is developed by Stairway Games and published by Perfect World Entertainment. The first time I played Rusty Hearts was when it was in phase two of closed Beta, which began in August 2011. After playing for a while and reaching the maximum level at that time, which was only 25, I decide to stop and wait for the full release of the game. The game consists of four playable characters. Each character has a background story. The story is revealed as you progress in the game. Like most RPGs, each character specializes with a different type of weapon. The game revolves around two towns. Each town consists of portals. Each portal is a different map and takes the player to different dungeons. For example, the map maybe be called Sewers, but within the map would be 7 different dungeons. Each dungeon is divided by level. The majority of the story takes place in the dungeons. The player will get the quest from the NPCs in the town, but spend most of their time in the various dungeons. There isn’t too much unique about the game aside from the art and character design, and the music. In my opinion the art in the game is well designed. It has an anime aspect to it, but yet it feels westernized. The level and monster designs are also greatly detailed. Even though some mobs may look similar it doesn’t get old. The designs of the monsters correspond well with the level and story. The music in is also a great part of the game. The soundtracks are well orchestrated and sound amazing. From the games I have played, the soundtracks for Rusty Hearts are the only ones I have actually downloaded. The music never gets boring. Along with that, it goes well with the gameplay. Rusty Hearts is an average MMORPG Dungeon-Crawler. What makes it stand out is the uniqueness of the art and the music.

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    Dec 8th, 2012 at 15:39:28     -    Osu! (PC)

    Osu! is a fun and great game with a simple mechanic, point and click. It is played using a mouse to click “beats” displayed on-screen in time with the music. A health bar is located that the top of the screen. If the player hits a beat, then the health meter fills slightly. If the player misses, then it will be drained. Once the meter is completely empty the player fails the song.

    During gameplay there are hit circle, sliders, and spinners. Hit circles require the play to click the beat once. Sliders require the player to click and drag the cursor wherever the slider leads them. Spinners are less common in game, but when they do show up; the player must spin several rotations before time runs out. Spinner more will earn the player bonus points.

    The game is point based. Each hit circle and slider will earn you points depending are the timing of the action. Every time the player hits a circle or slider, the combo is raised by 1. Combos give bonus points. If a player misses, then the combo resets back to 0. The point system is really used in online multiplayer where people try to compete for the highest score on a song.

    The music of Osu! is mostly Japanese. Because the game was first developed in Japan, it is common to find songs from anime, games, or other similar things. There are songs from different languages, but not as much. Beatmaps are the “songs” you play. They are community made. Difficulty of a song, the placement of the sliders, circles, and spinners are decide by the maker of that beatmap. Downloads are all available on the website. They game does have a strong community and new beatmaps are constantly made.

    Osu! is probably the best PC rhythm game I have player and does not require anything but a mouse to play. Another great aspect is that the game and the beatmaps are free.

    This entry has been edited 1 time. It was last edited on Dec 8th, 2012 at 15:40:10.

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    Oct 16th, 2012 at 01:47:36     -    Minecraft (PC)

    My friend had given me a Minecraft account long ago however I never tried playing it. Recently my roommate convinced me to play with him since he got an account too. I have never experienced the game first hand, but I have seen many videos on it and watched other people play. I did have background information when I first started playing, so it was too painful to start out.

    Minecraft is a sandbox game developed and published by Mojang in 2009. A sandbox game is a game where the player can roam freely through a virtual world and have the freedom to do what they want. Minecraft is divided into creative mode and survival mode. In creative mode, the player has all the building materials that can be found in the game. The player also cannot die and has the ability to “fly”. Survival mode is different. In this mode, the player has to collect and build everything from scratch. The player has hearts as health and hambones as hunger. As you get hurt in the game, whether it is from falling or from enemies that spawn in dark places, you lose hearts. The hearts do regenerate as long as you are not missing any hambones. Food is available to restore hunger.

    In survival mode, the game allows the player to break blocks which represent building material. Each block can be used for different things. Some blocks are sand, wood, cobblestone, gravel, and dirt. These are the basic blocks to start off with. As you progress more into the game; iron, coal, gold, and diamond can be found to craft better equipment. The game has to mechanics. They are mining and crafting. As you try to find more and better material to build whatever you need, you must survive in the game.

    Creative mode is where you can get creative. All the material are infinite for you to use, therefore you can build whatever you please. This is where the creativity comes in. Building anything is possible in Minecraft. There are also redstone which is a type of in game programming. This expands the capability of Minecraft a lot. Not only can a player build house, towns, castles; the player can also build things that have a specific or basic purpose such as a light switch or a TNT Cannon. This creativity is possible in survival mode, but the player must get the material themselves.

    Minecraft is a wonderful sandbox game that challenges the creativity of oneself. Whether you play on creative or survival mode, the player chooses what to build and how to create their world the way they want it.

    This entry has been edited 1 time. It was last edited on Oct 16th, 2012 at 01:48:09.

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    Oct 2nd, 2012 at 01:44:36     -    Chaos Rings (iPd)

    Chaos Rings is a iPod RPG series developed by Media Vision and published by the well-known Square Enix. The first game in the series, Chaos Rings, was released in 2010. A prequel to the storyline, Chaos Rings Omega, came out not too long after the first game. The story continues in the sequel, Chaos Rings II. The three games do not have much difference between each other except the skills and some names. The game itself is similar to Final Fantasy. Both the gameplay and the character design are closely related.

    The characters of Chaos Rings were designed by Yusuke Naora, designer of some of the Final Fantasy games. It is very anime-ish and both the environment and animations are well detailed. The gameplay of Chaos Rings is a turn-based RPG. The player controls the main character throughout the game. An on screen thumb-stick controls the player’s movement which are the basic up, down, left, and right. Aside from the basic movements, all there is tapping. The game also requires strategy. The player must choose wisely what skill to use next in order to survive in battle. The battle system is not too complex, but has some difficulty.

    The game is divided into separate “dungeons”. Each dungeon consists of different monsters of different attributes. As you defeat enemies, you get a chance to learn the skills the monster had. As you continue to level, the skills grow stronger and there will be a wider variety of skills you can obtain. There isn’t much of a “skill tree” in this game, but a “skill system”. Without a skill tree the game is more laid back, unlike the true RPGs where they are important and determine how well you do in the game.

    The storyline of Chaos Rings is very elaborate. To truly understand it, the player must play Chaos Rings Omega and Chaos Rings. All the games related to each other in a way. Of all the iPod games I know and played, the Chaos Rings series has the best storyline. Within the game, there are multiple “paths” you can take. Even though they all lead to one ending, the way of getting there is not always the same. Along with the main story, there are also side quests as well as a story. The story is not as deep, but is a fun way to get away from the main campaign.

    I have finished playing all three games of the series and highly recommend it for people who enjoy turn-based RPGs. The game is amazing for an iPod game. Each game contains over 50+ hours of gameplay. It is a great way to pass time. I hope for a new game for the series to come out, but it is likely they ended it with Chaos Rings 2.

    This entry has been edited 1 time. It was last edited on Oct 2nd, 2012 at 01:45:12.

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    MChang's GameLogs
    MChang has been with GameLog for 10 years, 0 months, and 28 days
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    Entries written to date: 8
      Game Status / Read GameLog
    1C9: Continent of the Ninth Seal (PC)Playing
    2Chaos Rings (iPd)Playing
    3Minecraft (PC)Playing
    4Osu! (PC)Playing
    5Phantasy Star Online 2 (PC)Playing
    6Rusty Hearts (PC)Playing
    7S4 League (PC)Played occasionally


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