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    Feb 23rd, 2017 at 20:30:49     -    Middle Earth: Shadow of Mordor (PC)

    So for today's play through I started by going to a mission that was on the edge of the map. I had to go in to a cave and kill several of these zombie like orcs and their mother. Unfortunately I died, which made my enemies stronger. Every time that I died in the game the enemies grew stronger. An interesting thing to not is that they remember you and some of them even come back from the dead and they have new scars from our last battle. It is interesting how they remember you or they remember killing you, and they have dialogue to support it. Another interesting thing that I learned in todays play through is that you can avenge your friends' deaths by killing the captain that has killed them. This leads to an interesting social dynamic where even in a single player game you get to interact with your friends. It also leads to a great feeling of us versus the enemy computer. I found that this made the game more enjoyable. When I came back to life I went and did a story mission in the which I found an artifact that gave my character the information of who the elf is that is possessing me. After that I went around avenging my friends deaths and killed captains. After some time I ended up dying to a captain that wanted revenge. When I came back this time I followed the main story quest line and killed one of the war chiefs. This once again allowed ratbag to advance up the ranks and become the new war chief. I find all the interplay between the orcs fascinating as it is completely based on being the best and being the strongest. They have a very Darwinian attitude of survival of the fittest. Once again I was unable to stop at the 30 minute mark as it was just so much fun to play. It is very exciting when you see former foes come back, and even more so when they become your rivals or nemeses. I can't wait to play again tomorrow.

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    Feb 22nd, 2017 at 22:29:27     -    Middle Earth: Shadow of Mordor (PC)

    So today I picked up in the game where I had left off about a year ago. I first just roamed around the map to get used to the controls again. After about 10 minutes of that I started doing some missions. The first mission I did was fairly easy it was jump on a creatures back and then ride around shooting bad guys with my bow. The next one was to confront and enemy captain at a duel. It's interesting because when I went the captain I was supposed to face almost was beaten and so I finished him off and as I was doing that my rival showed up and so I had to kill two captains and while that was happening a third captain showed up. I made good use of my bow to kill them all. Then the last mission I did revealed intel on one of the war chiefs. These are some of the bigger bosses in the game. I then stopped for today and will pick it up tomorrow. It is interesting how the developers incorporated some ethical frameworks and prejudices into the game. The Orcs are very self centered and do whatever is best for them. At the end of the last mission my character uttered Orcs in a derogatory tone like they are stupid, after the orc character that I saved used his knowledge of orc culture to set up a way for me to kill one of the war chiefs. Overall it was a very fun experience.

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    Jan 21st, 2017 at 16:12:14     -    The Wolf Among Us (iPd)

    Today in “The Wolf Among Us” I had to see the consequences of my actions yesterday and the day before. I had to see Toad get sent to the farm, even though on my “good guy” day I told him I would stop that from happening. I also had to lie to him when he asked about my friend the pig, and why he didn’t have to go to the farm. It was interesting how I felt embarrassed about the nepotism in the game. I think it just goes to show that if a game is done correctly they can pull many different kinds of embarrassment and they also cause us to connect with the characters we play. I think that in this instance I felt embarrassed because I have dealt in a similar fashion with nepotism in the real world. I also then finished the episode and the game by talking to Narrissa. She basically confesses that she sold out her friends, but after the conversation is over Bigby the Character starts putting together that maybe she isn’t who she says she is. This little tweak at the ending was able to pull more emotion from me in the form of curiosity, I wanted to know who she really is, and also to know if I was right. Overall I felt that the experience was very visceral and fun. I would love to see more episodes for this game.

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    Jan 20th, 2017 at 22:44:07     -    The Wolf Among Us (iPd)

    Today I continued Episode 5 of “The Wolf Among Us” and I had to fight bloody Mary. There wasn’t much choice before the fight and the fight ended her life. After the battle I was able to continue on with my plan of not following any moral frameworks and just playing super selfishly. I selected every choice that was self-serving. I also chose any negative actions such as killing the Crooked Man. It was interesting to note that even though I murdered him rather than bringing him in for trial most of the people were ok with it or agree that it was ok this once. With the exception of a few most seemed fine with my actions even though they were brazenly immoral. I thought it was interesting that they reacted this way and I am curious about how they would have reacted if I hadn’t killed him. Overall I enjoyed this session, and although it was going against my natural tendencies it was interesting how thrilling it was to be renegade.

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    JordanLindorff's GameLogs
    JordanLindorff has been with GameLog for 7 years, 6 months, and 6 days
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    Entries written to date: 9
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    1Life is Strange (PC)Playing
    2Middle Earth: Shadow of Mordor (PC)Playing
    3The Wolf Among Us (iPd)Playing


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