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    Sep 26th, 2018 at 23:37:15     -    1979 Revolution: Black Friday (PC)

    This last session of the game that I played was the most shocking and most revealing out of the previous times I had played the game. I was able to fully complete one run through of the game. The thing that caused this time around to be revealing, was the fact that once I had fully played through the end of the game, there was a list of 5 points in the game that I had made decisions on what do to. It showed that I decided to be non-violent in the protests, I chose to protect my family over anyone else, and it showed that I was loyal to those I was close to and never gave up any information while in the interrogation. Going into this game I had decided to make choices based on what I believed in. It is so shocking to me that through playing a game for 2 hours, it was able to analyze the choices I made and come up with an evaluation of what sort of morals I hold. Most of the points that the game presented at the end were accurate to who I am as a person. I do not like to be violent if I have a choice. I protect my family, whether that be chosen family or family by blood, and I would do anything to make sure that they are safe. As for the last point, I have never told a secret that someone has asked me not to tell anyone about. I have had these morals in my life since elementary school and they have been developed over a long period of time, but the game was able to figure them out through 2 hours of gameplay. I think this is a game that everyone should play at one point or another due to how the game evaluates your inner morals, and it can provide some insight into what you really believe. This game overall had so much history embedded into it, and it provided side by side comparison photos from the game to photos of the actual protests that took place in Iran. Everything about the game was based on a true story and that is why I think it made it so much more real for me. Someone lived through this reality. I got to see the world through their eyes for a few hours while I sat in my bed in my pajamas. That is what really made me so invested in this game. I highly suggest that everyone plays this game.

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    Sep 26th, 2018 at 00:17:50     -    1979 Revolution: Black Friday (PC)

    This second time that I played this game, it was much harder for me to stay focused. I had to pause the game momentarily to take a breather because of how real it felt to me. Every action had a direct correlation to what happened next. One of the most prominent chapters this time around was a scene where the main character I was playing as was being interrogated. As the interrogator was attempting to get me to confess, he brought in the main characters brother. Even though I had no ties to this fictional character and I had not met him previously in the game, I was impatiently drawn to him and felt as if I had to do everything I could to make sure he did not get hurt on my behalf. As I continued to make decisions on what the main character answered to the interrogator's questions, if the interrogator was not happy with what I said, he would use a cattle prod to shock my supposed brother. This was very upsetting to me, as I did not want my "brother" to get hurt, and I found myself trying to choose the answer that the interrogator wanted to hear. Another very shocking part of the chapters I played was that my character died a few times. During fights, if you are not fast enough, you can be trampled by a crowd running away from the police or by someone choking you. You are of course offered a chance to try again to survive, but it is still very jarring to realize that when you are fighting, you are fighting for your life. I found myself very invested in this game, and even playing for much longer than intended because of how interested I was in the plot line, and how I wanted to know what happened next. The only thing I could possibly compare this game to is choose your own adventure but with much more moral dilemmas and consequences for my actions.

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    Sep 25th, 2018 at 00:34:27     -    1979 Revolution: Black Friday (PC)

    1979 Revolution is one of my favorite games I have ever played, despite the fact that it makes me very anxious. My very first time playing this game, I was on the edge of my seat. The player is allowed to make choice in the game of what the main character is going to say, but the game remembers these choices and the actions that you make effect later gameplay. Normally this type of game allows you to look at all the options with no time limit, allowing you to deeply consider which option you want to choose. This is not the case with 1979 Revolution. There are times where you must quickly decide how to answer, and these answers tend to be the ones that would seem most important to the game. This game holds the player more ethically responsible than any I have ever played, which is what I think makes it so interesting to me. Overall the game itself has a very good design and even has parts of dialog in the game in Farsi, the language of Iran. We also see some of the symbols present in the written language that decorate the opening screen and loading screen. Overall, I am thoroughly excited to continue playing and to see what happens in the next part of the story as I continue to explore Iran as a player and make decisions as to what I want to do.

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    Aug 29th, 2018 at 23:04:50     -    A Mortician's Tale (PC)

    The second time playing the game, I was more focused on the themes of the game itself. If you ignore all the pastel colors and the soothing music, it is a very dark game. As a player, I found myself getting very depressed sometimes while playing the game. Some of the deceased people have died from cancer or old age. There is one situation where a teenager has killed himself and you must follow the family's wishes for his burial. At each funeral, you must listen to all of the friends and family members conversations about their beloved deceased friend or family member. After doing that, as a sign of respect to the dead, you click over the casket or urn and give a slight bow. Only at that point are you allowed to leave the funeral reception. But on the other side of it, there is a lot of happiness sprinkled into the game. Every morning you receive emails, one of which is from a funeral newsletter. That newsletter talks about respecting pronouns of the deceased, or respecting the culture or religion that the deceased came from in the forms of wearing different colors other than black to the funeral. Also in the conversations of the family of the deceased, you will hear a small conversation about how one funeral-goer never told her grandfather that she was gay. That conversation takes place between the two women, who from the context of the conversation you can tell that they are girlfriends. Those little moments in the game brighten it up a little. As a huge advocate for LGBTQ+ rights myself, as I am part of that community, it makes me so happy to see small side characters given those same distinctions and being given that small piece of backstory. I was also delighted to see the recognition of other religions and cultures rather than keeping it more based on the traditional US funeral customs. Overall, I am still very excited to see how this game will end.

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