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    Jan 19th, 2007 at 11:18:08     -    Super Mario Bros. 3 (NES)

    My second session of Super Mario 3 was pretty similar to the first. I decided to skip the rest of the 2nd world and move straight to some later ones. I ended up in one that had lots of water. The levels were pretty difficult, but, I was able to win a frog suit at one of the mini game type huts. The frog suit let mario jump higher and get out of water easier so it was lots of fun to use. I ended up losing it however, in a level where fish jump out of the water and attack you. It was actually fairly similar to the sun level that had frustrated me before in that the only main enemy were these projectiles coming from off the main path. I then decided to warp to the last levels and try those out. Before playing I had watched a video of a player beating mario 3 in 11 minutes. He ran nonstop through the first couple of levels and got the two warp whistles then he jumped straight to the end world. On the final levels he was able to jump from projectile to projectile without being touched all the while racking up life after life as well as tons of points. When I was playing things didn't go so smoothly. I got about halfway through the first level a couple of times, but that was the farthest I made it. I decided that I should have earned the right to play in the last world because my skills were not advanced enough

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    Jan 19th, 2007 at 11:04:07     -    Super Mario Bros. 3 (NES)

    So, I finished playing my first mario session. I had not played that much regular Nintendo before so it was a little strange to get used to the old controller, but with only 8 buttons it was not too hard to get used to. This was not the first time I had played Mario 3. I used to have Mario All Stars which was a collection of alll the mario games so I had played them a fair amount. However, I spent a few lives getting back into the swing of things. My friends and I breezed through the first couple of levels. I even remembered a few secrets and was able to find the warp whistle. The first bit of trouble I had was on the boss level. I couldn't for the life of me beat the first boss on the ship. This was pretty frustrating for me because I know that the first boss is not particularly difficult. The second world proved to be even more frustrating. The first few levels were fairly easy, although I died more than I did in the first world. I ran into a brick wall when I got to a level where there are few enemies but the sun comes down from the sky and makes attacks you. I just couldn't seem to avoid him, every time he would somehow get me. The furthest I got was to the black that indicates the end of the level. I was about 5-6 inches away from the end of the level when the sun swooped down and killed me. I was very frustrated at this point so I decided to take a break. The moral of the story is that Nintendo wasn't messing around when they made this game. It is far more challenging than many games of today.

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    Jan 11th, 2007 at 21:53:20     -    Madden NFL Football 2007 (PS2)

    I played some more Madden 2007, this time by myself. I started a new franchise in my hometown, Madison, Wisconsin. To me this was as much fun if not more than playing the actual game. I got to design the team's uniforms and choose from a logo, then I got to "build" a stadium for the team to play in. I did my best to model it after Camp Randall, our college stadium. After I designed the uniforms and stadium the game allowed me to choose an existing team's roster to use or to enter all of the players into a fantasy draft. I picked up some of the best players in the league and a few from my favorite team (the packers). After all this it was off to minicamp where I got to do drills with some players to improve their statistics/ratings. Finally it was time to get into the season. The gameplay was similar to Madden 2006 with a few improvements (in my opinion). When controlling the runner/player with the ball, the gamer used to have to press buttons to juke or spin. In the newest version, the juke controls are all on the right analog stick allowing for some pretty fancy footwork. Kicking has also been moved to the right analog stick which was much easier and more realistic than trying to correctly time button presses. One of my favorite changes was the ability to control the blocker rather than the runner on run plays. I used to play fullback for a lightweight football team so this addition brought me back to my playing days. Lead blocker also provided some of the coolest hits in the game. Anyway, Madden 2007 is a great game.

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    Jan 11th, 2007 at 21:16:07     -    Madden NFL Football 2007 (PS2)

    I love the Madden video games so, I was extremely excited to try out the newest version in the series Madden 2007. I started out by playing a game against one of my friends from swimming. I have been playing Madden for years now so the game started out a bit one sided, but, things evened out as the game progressed. The gameplay was a lot of fun as Madden has been, but, the best part for me was the competition between the two of us. Each big play provides the opportunity to get in your opponents face and be as much of a dick as you want. It was especially fun because two other friends were watching the game and providing commentary on the side as well as egging each of us on while we were taunting. After our game we watched the other two play and the experience was similar. Madden provides a great platform for fun and joking around.
    As for gameplay, the experience hasn't changed much over the past few years. By letting you push a button corresponding to a play the game allows you to hide what you are doing to some degree, although it is still possible to cheat. It also seemed a little easy to complete long passes. Often in the game between my other two friends, one friend would throw passes past multiple defenders to his receiver who would somehow catch the pass more often than not. Otherwise the game was pretty realistic and lots of fun.

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