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    Jan 30th, 2007 at 17:32:58     -    Super Mario Bros. 3 (NES)

    The second time playing I connected the second controller and played in two player mode. This is an interesting idea for a multiplayer setup and since both players are not playing at the same time I used the two player mode to give me more lives and therefore chances to experience the game. I spent more time exploring the first level and found some interesting tricks that can be triggered to achieve better results. For example, if you jump on a certain type of enemy his shell remains in the playing field and Mario is able to bounce it against blocks allowing access to new boxes that can be popped to reveal flowers or mushrooms. The strategy that I picked up on was to keep amassing flowers until Mario became some sort of animal like character with ears and a tail. This allowed me to remove enemies by pressing the “b” button which swung Mario’s tail. After exploring and defeating a couple more levels I advanced to a bonus level that had me trying to line up pictures that were segmented in order to restore them to a complete picture. I found this very difficult because once the button was pressed on the controller; the picture on the screen was not immediately stopped. I also went into some kind of room that allowed me to open one of three treasure chests. I found this game to be very entertaining despite the simple outdated graphics. The game has an easy to understand story, Mario and Luigi are the perfect non discriminating heroes and the enemies are not that threatening. The game is not violent and involves more strategy than fighting. When I watched my friend play he was able to trigger boxes to be destroyed and enter secret rooms that are almost like separate levels upon themselves. It was clever for the game designers to include this into the game because it allows the experienced player new possibilities in game play.

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    Jan 30th, 2007 at 17:32:09     -    Super Mario Bros. 3 (NES)

    Connecting the NES was a bit complicated and after a half hour of trying different connections between the console and the television I was able to get it to work. Super Mario Bros III started out with a map that was grainy but pretty easy to understand. I advanced Mario to the first level and began to play. My initial impression of the game was that the controls were very easy to use and the game was easy to understand but the timing was hard to master. It was tricky to get Mario to jump and land at just the spot to collide with the enemies. It was impossible to get Mario to stop on a dime. I exhausted the four lives that you are allowed in one game pretty quickly. Once I got a hang of it I was able to get through the first level pretty easily. For the most, I ran through the level and didn’t take the time to notice the characteristics of each enemy; I also didn’t try to break any of the boxes to capture coins. When I ran out of lives the second time I had advanced through the first three levels. To my dismay I realized that Mario has to start back at level 1 when the screen reads “game over.” This discouraged me and I turned off the game to write this game log.

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    Jan 19th, 2007 at 14:45:47     -    Shadow of the Colossus (PS2)

    After writing my first game log, I choose to go back and play but not follow the story line. I found a cheat code on the internet that gave me infinite ammo and access to every weapon in the game. Also I put in a cheat that gave me almost 150,000 dollars. This made game play really fun for awhile because I was able to go and eat and beef up my characters energy level. Then I found a bike and rode it around some half-pipes for awhile to build up CJ’s stamina and balance level. I had read on the internet that you could do drive-bys from a car, so I stole a cab and practiced doing this. It is fun to go around on a killing rampage, shooting at innocent people and police. I can see that this can be almost like a game on its own. For the next hour I took turns trading off with my friend to see who could get the most wanted stars. I found it very entertaining that with each new star, a new type of law enforcement comes after you. I was only able to get three or four stars and have a helicopter come for me but my friend was able to get the army to come in a tank for him. Overall I liked this game. I liked the map and the progression of the story. This game is obviously fantasy and is very loosely based on any kind of gang life or living in the hood. The game provided for great escape and allows the player to play out car chases, murders, and all the things that bad guys do.

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    Jan 19th, 2007 at 14:32:48     -    Shadow of the Colossus (PS2)

    For my second game log, I choose to play GTA from the classics list. My immediate reactions were that the game had very good graphics and that the characters spoke with realistic and used urban slang. I found the initial progression of the game to be a bit slow. When the main character, CJ reunites with his fellow gang members his first few missions involve running away from a rival gang and breaking up a crack den. I know that GTA was a pioneer in this life like style of rpg and it shows in GTA San Andreas. Some of the things I liked about game play were: Being able to run around almost anywhere that gravity would allow for, Being able to break into any car, being able to start fights with random people on the streets and being able to run, drive, ride a bike, or drive a boat. It was hard to really get into this game because I did not have a memory card. This kept me from being able to save the game as I progressed throughout the missions. With this in mind, I tried to complete as many missions as I could until I became stuck on one in which CJ drives his homies to get chicken and runs into rival gang members.

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