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    Jan 31st, 2007 at 16:26:56     -    Goldeneye 007 (N64)

    This game keeps players interested with violence and shooting and action. People play this game soley for the action and the abiltity to kill people. I would add more weapons like the throwing knives that are fun to use. I would also add some voice-overs in one player mode. I do not think this game is frustrating at all unless you are playing multiplayer and keep getting killed by the same person. This game gives me ideas for a shoting game, but i do not know if it would be possible to make a game as good as Goldeneye, i doubt it. This game is not complex for players that can solve simple problems. It might be difficult for little kids. I did not think there really was a reward structure, except that new levels have new weapons, and I liked that. I experienced flow because the story line goes well with the gameplay. This game is good for social interaction, especailly multiplayer. it is a good excuse to get together with friends and kill eachother. It is very fun to play with others, and even for others to watch people play.

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    Jan 31st, 2007 at 16:18:36     -    Goldeneye 007 (N64)

    The characters in the game are very interesting. They range from the main character, James Bond, to pretty much anything else you can think of. There are villians, scientists, henchmen, and a variety of other characters. The game's story is pretty simple, yet intersting. I like the progression of the game because as the game gets more into the story, 007 gets better weapons to deal with his enemies. I think the gameplay is very good, especially being a game for the Nintendo 64. I have played other games on consoles like the Playstation 2 where the gameplay is nowhere near the level of Goldeneye. I like the fact that in certain situations you can shoot barrels to kill multiple enemies and when there is an explosion it actualy hurts people that are too close to it. This is a good game because of how it keeps the players wanting to play because of the ability to kill people, I think. The level design seems kind of cionfusing in the beginning, but as you play you learn how to navigate through the levels better. The game creates conflict in a simple way. You have to kill or be killed. If you do not kill your enemies they will kill you and the game will be over. If you want to play you have to kill people, although it is polssible to get passed many parts of the game without killing all the enemies.

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    Jan 19th, 2007 at 21:41:12     -    Shadow of the Colossus (PS2)

    As I am playing this game I notice that there is not much i would change except for a couple things. First I would make the graphics better. The graphics on the game are not bad, but I think they could be much better, especially compared to other games I have played. Also I would make the environments a little more interactive. For example, instead of only being able to go into certain homes and other places I would make all of the environment accessible to the player. This game gives me some ideas to make my own game, but I do not think the ideas I get from this game are appropriate for a game for class. This games gives me ideas of violence and destruction that some poeple might not like or agree with. This game is not complex in terms of gameplay, but at times it can be hard to learn your way around the cities and find the best and quickest ways around. I like the reward structure in the game because as you use certain waepons or vehicles more often, your skill with that item increases. This is good because it lets you become stronger throughout the game and also it is challenging to get all your upgrades all the way up. I did experience flow while playing this game, but that was due to the storyline and character progression. This game is not meant for multiple players but there is a multiplayer aspect. At certain times or in certain places you can have two players playing at the same time, but the other player's abilities are limited compared to the main player. The use of cutscenes in this game is mainly to entertain the player through comedy and storyline, but the graphics are not very good.

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    Jan 19th, 2007 at 20:11:06     -    Shadow of the Colossus (PS2)

    The characters in this game are some of the best I have seen. Although much of the game and its characters is about violence and destruction, the characters have thoughts and feeelings that many of the people who play the game also feel. The game's story and progression is good too. You start off as a man who returns home after the death of his mother and you end up the boss of San Andreas. Along the way you meet many interesting characters, commit crimes, and do pretty much whatever you want, as long as you do not get caught. The gameplay is not that great, but most of the people that play this game do not worry about that. The game is more about entertainment through subtle nuances rather than gameplay, but it is still very fun. The best innovation in San Andreas is the ability to swim. I used to hate falling in th ewater in previous games and drowning, especiallly if I have not saved in a while because I have to do it all over again. The game creates conflict by challenging the player to commit certain tasks while putting obstacles in their way. The game keeps players interested by throwing a barrage of missions and other tasks to complete throughout the game.

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    Entries written to date: 11
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    1Goldeneye 007 (N64)Playing
    2Madden NFL Football 2007 (PS2)Playing
    3Shadow of the Colossus (PS2)Playing
    4Super Smash Brothers (N64)Playing
    5Tekken 5 (PS2)Playing

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