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    Feb 26th, 2007 at 18:18:51     -    Legend Of Zelda: Ocarina of Time (N64)

    Also another important part about Zelda is the Ocarina. The Ocarina gives Link the ability to call his horse, or call upon the power of the sun, and several other important pieces in the game.

    Also the fact that everything is so involoved in the game. For example, one could be riding through Hyrule and come across a person in need of help. As Link and a hero one would help the person and be hansomly rewarded. The choice is yours to make. But usually in this game one would have to make the proper choice becaue the game does have a story line and more advanced levels require you to use items you have recieved from before.

    When Link recieves an event item or so he may not know what it is or where its from. So at the same time Link and the player are both confused in the world. But as the player progresses they will later realize that Link must use it to save maybe Princess Zelda or destroy Gannon himself. Legend Of Zelda is an amazing game and Nintendo should continue to create more and more games along the same line. Zelda is a Classic game for all systems.

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    Feb 26th, 2007 at 18:14:04     -    Legend Of Zelda: Ocarina of Time (N64)

    Legend of Zelda has always been a great game. From the very begginning Nintendo sought out to find a game that could reach out to all ages. Coming up with a young boy adventurous game has created fantasy for many people young and old.

    As my first time ever playing Legend Of Zelda I came across many things which I liked and not to many things in which I despised. Not only was the game itself long and interesting it also allowd the player to use many items and other equipment to make some challenging parts through out the game.

    Having a horse also increased my liking for the game itself. Having the freedom roaming the land for fortresses and other monsters put me into a fantasy world. Nintendo really out did themselves this time because moving from a plumber to a kid hero with majic and monsters and swords had created this new era in gaming. Later coming out with Legend of Zelda Majora's Mask and other games as systems progressed made Zelda a major classic.

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    Feb 22nd, 2007 at 14:30:08     -    Metal Gear Sold 2: Sons of Liberty (PS2)

    The game play is much like the old Metal Gear Solid. MGS 2 lets you sneak around, crawl almost any where you can think, and occasionally blast your way past many enemies.

    Just as in MGS 1, one can:
    -flatten up against a wall.
    -crawl underneath a table.
    -lurk about in the shadows to avoid detection.

    Also the Weapons are exactly the same. Maybe the skins have changed slightly the weapons and how to use them haven't changed a bit. For example, the Nikita Rocket launcher, has the capability to be fired anywhere and then the missle itself can be directed through a camera that snake has to where you need that missle to blow up on. It has a self detonator that the player can push if the missle has steered off in the wrong direction.

    MGS is an amazing game and I suggest it to any one who likes espionage and terrorist acts. It's great for beginners and experts. Konami really strives to make this game hard and easy while being fun all at the same time.

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    Feb 22nd, 2007 at 14:19:30     -    Metal Gear Sold 2: Sons of Liberty (PS2)

    So as I was playing MGS, which I have never played before in my life, I felt it is a good game for sneaking around. Although you as the character is very able to just go around and kill things, you don't get rewarded as hefty as you would if you were sneaky. MGS, to me is more like a puzzle sneak game. Having the times where enemies are surrounding you and other times where enemies have you in a hand grip makes it challenging.

    Now if you haven't played the first MGS then the 2nd one obviously won't make any sense at all. The games tie together very well because they bring back many of the characters just some in different forms and others the same.

    MGS is a game played where the camera is usually set to a spot and stays there to allow the player to see all of their surroudings. This helps because the player will also know where an enemy is versus trusting the sonar. Although the sonar is a very helpful item. Once detected the sonar is knocked out and the player is left to fend for himself.

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    chiger92's GameLogs
    chiger92 has been with GameLog for 14 years, 10 months, and 17 days
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    Entries written to date: 10
      Game Status / Read GameLog
    1Dark Cloud (PS2)Finished playing
    2Goldeneye 007 (N64)Finished playing
    3Legend Of Zelda: Ocarina of Time (N64)Finished playing
    4Metal Gear Sold 2: Sons of Liberty (PS2)Finished playing
    5Shadow of the Colossus (PS2)Finished playing
    6Shadow of the Colossus (PS2)Stopped playing - Technical problems


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