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    Feb 5th, 2008 at 21:37:36     -    Legend of Zelda: Majora's Mask (N64)

    Gameplay:
    For the second half of gameplay, I focused on what aspects of the game are more appealing and entertaining than the elements in Ocarina of Time.

    The element of time travel is a recurring theme throughout both Ocarina of Time and Majora's Mask, though the story line's are very different. The storyline to Ocarina of Time was very detailed and captivating, whereas the storyline to Majora's Mask is mediocre.

    It is apparent that a lot of the character sprites and music are recycled from Ocarina of Time. Even though these elements of the game are apparent, there is somewhat more freedom allowed to your character in the sense that you are able to transform into different thing and do more activities.

    I still want to see how this game ends and will continue to play it.

    Design:
    The new puzzle elements in Majora's Mask are very interesting and add great depth to the game. In order to do most of the puzzles you are required to transform into a different animal of some sort that allows you to perform the task at hand.

    In comparison to the new puzzles, the levels are somewhat boring. The patterns in the game are repeated too often and the world is does not seem as extensive as it should be.

    The paths to certain levels are very set and the main city is a bit confusing to get around, especially when you only have 3 days to find the main object. The recycled characters and music makes the game a little boring.

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    Feb 5th, 2008 at 20:20:36     -    Legend of Zelda: Majora's Mask (N64)

    Summary:
    The Legend of Zelda: Majora's Mask is an action/adventure game that is the sequel to the the Ocarina of Time. In this installment, the main character Link is off on his own personal journey, but finds himself in a bit of a time crunch when a boy with a magical mask turns him into something else, steals his horse,and his ocarina.

    Gameplay:
    Having played Ocarina of Time before, I wanted to see how this addition to the Zelda series played out. Just as in Ocarina of Time, the controls were relatively simple to get used to, as well as the outdated graphics.

    One of the advantages to playing Majora's Mask, is the ability to be able to compare it to its predecessor, Ocarina of Time, since they were both made for the same platform. Though the game is entirely different the wonderful atmosphere the world creates is still the same, the only difference is that in this game you are constantly in a time constraint.

    I still have more to play to begin to really break into the storyline.

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    Feb 5th, 2008 at 19:40:09     -    Legend of Zelda: Majora's Mask (N64)

    sorry didn't mean to do this.

    This entry has been edited 1 time. It was last edited on Feb 5th, 2008 at 19:48:01.

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    Jan 28th, 2008 at 00:28:00     -    Legend of Zelda: Ocarina of Time (N64)

    Summary:
    The Legend of Zelda: Ocarina of Time is a fast paced, exciting, action/adventure game where the main character
    Link is given the task of saving the kingdom of Hyrule from evil by going back and forth through time.

    Gameplay:
    The simple controls involved when using the Nintendo 64 console was much easier to become acquainted with than I had originally imagined. Playstation controls are what I am most used to. The main character was very easy to control and the game became much more involving once I was used to the controls.

    The graphics on the N64 console add to the nostalgic feeling of playing such a classic game. Once the tutorials pass and you are let loose into the world the storyline becomes more involving and exciting.

    I still have more to play and I am hoping to see more of the bosses and other characters.

    Gameplay:
    In most games I usually become more involved in the main storyline, so for this game I decided to see what side games or activities Ocarina of Time has to offer. There are loads of mini games and things to collect. Mostly the Nintendo universal currency, the Rupee.

    Though the storyline is very detailed and captivating, I am impressed at how much freedom you are allowed throughout the game. One thing I have noticed during this second part of gameplay is that the characters are very well developed. They are all unique and aid you in many different ways.

    I still have more to play and am looking forward to playing much more (and also to try and finally finish the game).

    Design:
    The world in Ocarina of Time is very well developed with several complex areas each containing levels with one or more "dungeons". The puzzle elements, along with button mashing gives the game great gameplay.

    The graphics, though outdated, are very good for its time. The 3D elements give the worlds great depth and allow for
    easy exploration.

    The storyline, though well developed and detailed, directs your actions throughout the entire game. To be more specific, you cannot do anything out of order, there is a set path for you to travel.

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    1God of War (PS2)Playing
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    5Shadow of the Colossus (PS2)Playing

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