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    Nov 5th, 2008 at 13:33:50     -    Super Columbine Massacre RPG (PC)

    The third time I played Super Columbine Massacre I got to the hell/doom level. I think this level was pretty ironic. Before getting into this level I was either Eric or Dylan. When I was playing one of them I had control over everything. In the Hell/doom level that was no longer the case. I found that very interesting. The Hell/doom level was very disturbing to me. They showed pictures of the boys when they were younger and pictures of their prescription medicines they were on. I am not quit sure what message the game makers were trying to get through to people with this level. Is it that if you do something like this you will end up in hell? I thought that at first but then at the end when they flashed pictures of the boys when they were younger and the prescription medicines I thought they may have been trying to humanize them in way. In the end I think it may have been a mixture of both. Dylan and Eric were two sick individuals, there is no question about that. I feel the game sensationalized them in a way and then in the end tried to humanize them and show that the consequence to their actions was them going to hell. This did not make me feel any better about the game. I still feel that this game should not be on the market and cannot believe that it is. The Columbine Massacre is not t=something that should be sensationalized in any way shape o form. It was a horrible thing that happened. The thought that people are making money off of this game makes me sick and I think it is completely unethical. How would the game makers feel is something like this were to happen to their children? I bet they would never want something like this made were it to involve anyone they love.

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    Nov 5th, 2008 at 12:29:04     -    Super Columbine Massacre RPG (PC)

    As I entered my second attempt at paying the game I began to think about the families of the victims of Columbine. What did they think about this game? I feel that the game sensationalizes what Eric and Dylan did. The game lays out in detail exactly what they did, when and where. The game even goes as far as providing flashbacks, providing some insight as to why the boys may have done this heinous crime. The flashback was about Dylan being beat up in the locker room by jocks. This game sets a horrible example for our youth of America. The game is sensationalizing what these boys did. It is essentially saying that it is acceptable to shoot and kill people if you have been bullied and teased your whole life. Now I am not trying to discount what those boys went through. I cannot imagine how painful it must have been to be teased and bullied your whole life. But, shooting up the school is not the right way to react. And neither is making a video game that can been seen by young, impressionable kids. What kid would not want to someday star in their own video game? This video game has put Dylan and Eric on a pedestal and that is all kids will see. They will see that these boys are known worldwide for what they did, that they will never be forgotten and now they even have their own videogame. This game should not be on the market. It sets a horrible example for our youth. Their should be videogames that teach kids the right way to deal with violence, I know those would not be as exciting to some but I did not think this game was exciting at all. I actually found it extremely depressing.

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    Nov 5th, 2008 at 10:36:39     -    Super Columbine Massacre RPG (PC)

    When I first clicked the link to play this game my emotions from the day Columbine happened came back. I will never forget that day. I remember where I was, what I was wearing and what I felt. I was in shock and horror at the sights I saw. I will never forget the kids and teachers jumping out of the classroom window. It is amazing to me that there would be a market for this game. I mean, who wants to know exactly what happened? What happened at Columbine was senseless and should never have happened. I played the game because I was required to, and that’s the only reason.

    When the game first started I was shocked how real it was. It showed Eric planting the bombs in the cafeteria, and a phone call between the two. Both of which gave me the complete creeps. The game was very slow, which was annoying to me. Also, the game was very depressing. It shows Eric and Dylan walking to their death. Depressing and sadness is not something I want to feel when I am playing a video game. Usually when I play a video game my adrenaline is pumping and I am excited. Usually I cannot wait to discover what is around the next corner, but this game I was horrified about what was around the next corner. I had to stop playing that day. I couldn’t take it anymore. The combination of the emotions from remembering Columbine and the shock of the video game were too much and I had to quit that day.

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    Oct 6th, 2008 at 09:58:12     -    Grand Theft Auto - San Andreas (PS2)

    My third time playing the game I was more ambitious. I participated in more missions in order to advance myself farther. I found that the missions could be tame, like just going to get food. But there always seemed to be a catch, like a rival gang would be there and gun fire would erupt. I like the idea of the missions, but I do not think they need to be so violent and extreme. I like the concept of moving up and being rewarded with money for completing the missions, but some of the things you must do for that to happen are completely off the wall.

    During my third time playing I also got to see more of how the game exploits women. I was shocked by all of the sex, sex, sex! The fantasies and the clothes were unreal. This game showed little to no respect for women at all. The game exploited the women completely. It made light of the fact that CJ had more than one girlfriend, glamorized it even. Which sets a horrible example for people.

    I enjoyed playing this game. At first I was completely shocked by the violence but after I got over that I started to get into the story of the game and the plot line. The story really captured my attention and kept me wanting to play. I was encouraged each time I got closer to finding out about CJ's Mom. The exploitation of women I could live without entirely. I understand a little violence, but I think the game could scale it back a bit to make it more "real". All in all I think the game was fun to play, but could tone down the violence.

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