Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    Recent Entries

    Oct 5th, 2008 at 17:59:44     -    Grand Theft Auto: San Andreas (PC)

    During my second session with San Andreas I encountered some very interesting features of the game pertaining to health. CJ has to exercise to maintain a healthy physique, and he has to eat in order to have energy, but the player has to keep an eye on how much CJ eats in order to avoid him becoming overweight. It seems a little ironic that a game with so much violence also concerns itself with personal health. San Andreas takes light of carjacking but considers healthy eating to be very serious. The obesity feature and the over the top attitude San Andreas takes with violence makes the game seem less like an unethical, irreverent “murder simulator” and more like a satirical social commentary about our culture’s glorification of violence, sex, and drugs.

    In my previous entry I talked about CJ’s moral compass being based entirely on his friends and family. I was thinking about whether CJ’s might use some derivative of one of the major moral theories like Kantianism, utilitarianism, or the social contract theory. CJ often acts based on what would produce the most good for his “homies”. This is somewhat similar to the utilitarian view that we should do what produces the most good for the most people, however CJ is extremely partial and seems to act to only help those that are important to him. I do not think that Kantianism could apply at all. CJ seems to have some personal rules but he would be willing to break them if certain circumstances arose, and Kantianism does not provide leeway for exceptions from universal laws. However, CJ does have some virtue. He has an enormous amount of loyalty for his community.

    I think that CJ’s lack of strong morals can be related to his surroundings. The early part of San Andreas is set in a poor neighborhood that appears to be based on Los Angeles. The police are mostly apathetic and pedestrians are indifferent and rude. No one cares what happens to people they do not know; it’s every man for himself. CJ can’t rely on anyone but himself and his friends and family. He does not feel obliged to follow the laws of a society that is openly hostile toward him.


    This entry has been edited 2 times. It was last edited on Oct 5th, 2008 at 18:08:47.

    read comments (1) read comments  -  add a comment Add comment  -  read this GameLog read

    Oct 5th, 2008 at 00:22:00     -    Grand Theft Auto: San Andreas (PC)

    I have played some of the Grand Theft Auto games before, but I've never committed more than half hour to any of them, and that time was spent stealing cars and driving around aimlessly while ignoring the plot. So my foray into San Andreas was the first time I’ve paid attention to the storyline and characters in a GTA game. The first thing that happens in San Andreas is a blatant example of racial profiling. CJ is picked up by the police simply because he is a young black male. They “confiscate” his cash and kick him out of the car. I think the cops’ justifications were that CJ fit the stereotype they had about his race and the way he dressed and presented himself. They figured that he was just a menace and a troublemaker so it was alright to rough him up and rob him.

    This was not CJ’s fault. It appeared that CJ had tried to make his life better by moving away from the gang lifestyle, however he was called back to his old community because of his mother’s death. CJ’s old friends and family were very resentful of him when he returned, claiming that he did not care about anyone from his home and that he had abandoned them. They were angry at CJ for leaving; for trying to get out and make a better life for himself.

    It seems that CJ bases his moral decisions on the needs of his family and friends. His moral compass is dictated by the needs of the people he cares for. He’s willing to break the law for his friends. In the mission where CJ and Ryder invade the crack den they don’t think twice about their vigilantism. They blame the dealers for poisoning their community and turning their friends into addicts, so they do what they think is right. They take care of the source of the problem with violence in order to protect their community.

    This entry has been edited 1 time. It was last edited on Oct 5th, 2008 at 00:22:37.

    add a comment Add comment  -  read this GameLog read

    next   More Recent Entries
     
    GameLogs
    DCoveyou's GameLogs
    DCoveyou has been with GameLog for 15 years, 6 months, and 21 days
    RSS Feed
    view feed xml
    Entries written to date: 6
      Game Status / Read GameLog
    1Grand Theft Auto: San Andreas (PC)Playing
    2Super Columbine Massacre RPG (PC)Playing

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014