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    Feb 23rd, 2009 at 04:37:42     -    Super Columbine Massacre RPG (PC)

    The game gets bloodier and disturbing in the final phase and the game has an interesting end to it where the killers end their own lives after killing many other students. The moral of the game developer Danny Ledonne is still under scrutiny and many questions still remain unanswered. I personally believe that the game is indeed controversial and even though Danny Ledonne intends not to offend any person through his game. I feel that those people directly related to the actual massacre might feel uncomfortable with this particular game as they are constantly reminded of the actual scenario. Further I feel that this game might motivate similar terrorist like behavior amongst those psychologically instable individuals who are freely roaming in those public places like schools for instance. I still don’t understand why Danny Ledonne began a complicated task of actually creating Super Columbine Massacre and I have a doubt on his real motives.

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    Feb 23rd, 2009 at 04:32:24     -    Super Columbine Massacre RPG (PC)

    The next Session is where things became more interesting, exhilarating and violent. Dylan and Eric were shown waiting patiently in the car for the patrol bombs to go off in the cafeteria but unfortunately for them the bombs fails to go off. Eric and Dylan thus resort to kill people in the schools starting at the parking lot using several weapons which they brought along in their duffel bags. They started to kill the so called enemy students, who were portrayed as unarmed and belonging to various stereotypes such as the nerds, pretty girls and jockeys.
    It was interesting to note that Eric and Dylan did not discriminate the enemy players during their killing spree. It was a total bloodbath in which the players were mercilessly assassinating innocent so called “enemy players” school students at point blank range. Amidst all the hatred portrayed by Eric and Dylan there was a very interesting point in the game in which Eric tells a boy to go home just because he likes him. This very factor might try to explain to us that even though his heart is filled with hatred he still has a soft spot within himself and the games developer through this might have tried to portray the killers as innocent humans as well. The game kept progressing from the schools parking lot to the hallways and I was killing students to my hearts content on automatic mode which made killing more easier compared to the manual mode where I had to keep choosing the weapons ranging from a shot gun, hand gun and a pipe bomb. Minimum dialogue was present between the various entities of the game as a result fails to disclose the reasons between the killings which indeed question the worthiness of killing so much of unarmed students. However during the killing spree various flash backs of the killers kept popping up which helped me learn more about the killers history in life which as a result made me feel sympathetic towards their actions. In addition during the killing spree I was thinking for my self of what the main intention would have been for Eric and Dylan was it to just kill the students and cause misery, prove a point to higher authorities or bring about fear and shock amongst the school bullies and other trouble makers?

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    Feb 23rd, 2009 at 04:30:40     -    Super Columbine Massacre RPG (PC)

    Super Columbine Massacre is a game that I had never heard of before. However after managing to install the game and starting to play the first thing I noticed was the graphics used could be described as very low or could be attributed towards the 16 bit age of video technology. The first thing that I thought was that the game is going to be like any other boring PC game and my judgment was purely based on graphics, audio used and the way in which the player controls were organized. But further playing the game proved me wrong. I started playing the game and had a bit of confusion navigating around and figuring out the controls for the player. The game starts off in Eric’s basement where he was in the process of finding various items such as the CD by Marilyn Manson which I later figured out that it would have being the favorite music of Eric’s and I later found the duffel bags which contained the dangerous weapons and a copy of DOOM was found stashed in a corner of the basement. After the task of organizing the weapons was accomplished Dylan arrived into the scene.
    The next task was going to school in a car and there were various dialogues between Eric and Dylan during the ride. The dialogue was all about the people who use to bully them I believe and ways of how they were going to take revenge on them and cause misery on their lives. In addition several groups of people were mentioned during the dialogue ranging from pretty girls to nerds. Once the car ride was complete the next task was to take a particular object along the school hallway and place it at the schools cafeteria but the catch was that the player is not supposed to be caught on the schools surveillance cameras and other suspecting students. This particular task thus consumed a lot of time, effort and was very frustrating as dodging the cameras and other students was a very tough task. But after placing the objects (petrol bombs I believe) in various places and returning to the car I concluded my first session of playing Super Columbine Massacre.

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