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    Feb 15th, 2009 at 01:02:25     -    Grand Theft Auto - San Andreas (PS2)

    My third gaming session lasted a little longer, I started getting the hang of it and started trying more missions. I also finally figured out how to get a prostitute (with the help of the cash cheat), and have to admit it was pretty funny. We discussed in class morality issues related to games like this, and the probability of consorting with prostitutes in real life as a result of game playing. I thought about this a little and conclude that the idea is ridiculous as there are so many things in real life that make the act much more then simply a decision of right or wrong (possibility of STDs etc). After this I explored a little more and was still amazed at the size of the map, and amount of potential choices players have the ability to make in CJ's virtual life. I can definitely see how playing this game can increase a persons awareness and problem solving skills. In terms of virtue ethics, I believe that a virtuous person would have no problem playing this game, as no action done by said person could have any negative affect on the life of another person.

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    Feb 14th, 2009 at 15:10:32     -    Grand Theft Auto - San Andreas (PS2)

    During my second go, I began to get a little bored with the game. I didnt have a gun and didnt really know what I was doing. I couldnt believe how big the area that I could explore was. I looked online and entered cheat codes that enabled me to become invincible as well as have a bunch of guns. This action could be considered the most unethical thing Ive done since starting the game. There are over 25 cheat codes available to enhance the game, and this could be a way to teach young minds that it is ok to take shortcuts to do what they want.

    I found a good hiding spot and played around with my sniper rifle for a little while picking off random people on the street, increasing my wanted (star) level. After that got old I thought I should drive around and try to experience these stereotypes that GTA critics are so concerned about. Aside from the fact that the gang members are all groups of minorities, I didnt really see much. I didnt necessarily see the police doing anything, nor were the people on the street acting abnormal. The storyline of the game is what it is, but I didnt really experience anything deeper. It is possible that I am blinded by the fact that I am a white male.

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    Feb 12th, 2009 at 21:25:42     -    Grand Theft Auto - San Andreas (PS2)

    This was my first time playing any of the Grand Theft Auto games, I normally only play sports games. I was amazed at the amount of options the in-game character CJ has, this really was like living a double life (in an unrealistic world torn by crime). I had the ability to control the day to day life of a middle aged black gangster. The problematic ethical implications of this game are obvious and plentiful, but at the same time completely unrealistic. I have trouble connecting with GTA critics who believe the game is damaging to society because the entire premise of the game is to do bad, there is no moral decision making process involved, thus the gamer knows what his mission is. In this game bad does not dominate over good because there is no good to be done. I started the game by stealing a car (with the ease of pressing a single button), and fighting people to the death. This is basically all the game is, stealing and killing. I cannot speak for others, but playing this game has given me no motivation to steal or kill. After failing at my first mission, I decided to take a more lax approach to the game and just explore around and mess with my all the options offered by the game.

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