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    goaker's Diddy Kong Racing (N64)

    [February 8, 2007 03:07:05 PM]
    In some ways this game only continues to get weirder. As minions of the giant pig type hog beast, you have boss races which include a walrus and a dinosaur of some kind. The boss races seem to be the easiest part of this game too which doesn't make any sense at all. Come to think of it, this game just doesn't make any sense on any levels.

    However, I may have spoke to soon on this game being too easy. The NPCs get considerably harder as the game progresses. That may be the only logical element of this game. The story is so incrediably loose that it is really hard to have any sort of attachment to the game. The only way I could see someone becoming attached to this game is by choosing one of your favorite Rare characters. This even includes Banjo from Banjo and Kazooie.

    The racing is actually addicting. It is really satifying to be awarded with a balloon after a successful race. The way the game is set up is fairly unique when it comes to the level design. It has hints of Mario Kart influence still but the themed worlds are suprisingly innovative. I'm not too suprised at all that there is now a sequel to this game because it is so weird that it actually comes across fairly charming and cute.
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    [February 7, 2007 04:30:48 PM]
    When Diddy was born into the Kong family I bet he didn't know he'd be in for a racing circuit. Where did this game come from? The entire presentation of the game is really odd. The minute you turn on the console you are bombarded by awkward noises and music. There is giggly children laughing, chirps, and flamboiant roars at random moments throughout the entire game.

    The one element that really sold me on this title is the flying aspect. One of the vehicles available on most of the courses is an airplane. Although hard to get used to, it has some really awesome flying dynamics. It is as if they took Mario's Kart and slapped some wings on it. The one obvious difference between the racing in MK and Diddy is the weapon upgrades. Instead of a semi random weapon being chosen for you in MK, you can save the weapon and upgrade it as you collect more of the same icon on the course.

    So far the story seems pretty scarce. There is supposedly some master pig-hog-type thing that is the antagonist but it is all very hazy as to what the story is. You are supposed to drive around a multi-climate island and into different world of racing but the island is so small that it is a little bit hard to see the difference in world until you enter one of the huge swinging doors. Within the first hour and a half of playing, I feel like I've almost beaten the entire game but we will see...
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    Status

    goaker's Diddy Kong Racing (N64)

    Current Status: Playing

    GameLog started on: Wednesday 7 February, 2007

    Opinion
    goaker's opinion and rating for this game

    Funky twist on Mario Kart style racing

    Rating (out of 5):starstarstarstar

    Related Links

    See goaker's page

    See info on Diddy Kong Racing

    More GameLogs
    other GameLogs for this Game
    1 : Diddy Kong Racing (N64) by 64>360 (rating: 5)
    2 : Diddy Kong Racing (N64) by BEEFcakes (rating: 5)
    3 : Diddy Kong Racing (N64) by GameBangin007 (rating: 4)
    4 : Diddy Kong Racing (N64) by meatloaf101 (rating: 5)
    5 : Diddy Kong Racing (N64) by MJumbo (rating: 4)
    6 : Diddy Kong Racing (N64) by Petchmister3001 (rating: 4)
    7 : Diddy Kong Racing (N64) by SHgamer916 (rating: 5)
    8 : Diddy Kong Racing DS (DS) by avera (rating: 5)

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