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    MPlutte's Assassin's Creed (360)

    [January 13, 2008 03:38:37 PM]
    GAMEPLAY
    After playing Assassin's Creed for another couple of hours, the fun parts of the game remain, but several flaws also show up. Before you can assassinate your target, you must first complete investigations. There are three types of investigations: interrogation, informers, and eavesdropping. The problem is that these are the only investigations you do, which means that over the course of the nine assassinations, you will be doing these side-quests a lot. However, the rest of the gameplay remains solid, and the actual assassinations are definitely a high point of the game.
    By completing the investigations, you learn information about your target, such as where he has his guards stationed or where he is likely to run. With this information, you can plan out your route to the target ahead of time, avoiding guards until you finally kill the target. The assassinations are also the most unique parts of the game, with no one being anything like any of the others.
    DESIGN
    Assassin's Creed's free-running ability has been done before, most notably in the recent Prince of Persia games, but Assassin's Creed is the first to take this ability and put it into a free-roaming environment. All three cities are unique from each other, which means that you rarely feel like you've been somewhere before. The only issue I had with the level design was that after every assassination you had to go back to the assassins' home base to talk to your master. The problem was that you then had to go all the way back down the mountain to get to your next target. It got a bit frustrating, especially when your next target was in the same city.
    The story was very engaging and well presented. As Altair assassinates his targets, he converses with them as they die. Through these conversations Altair starts to question whether he is right in killing them, as they all believe what they are doing is just. Through these and conversations with the master of assassins, Altair is shown the link between all of the men he kills, as well as why they must die.
    Overall the game is slightly repetitive and on the easy side, but it is also very fun with an engaging story and fun mechanics. Squabbles aside, this is still one of the best games I've played in awhile.

    This entry has been edited 1 time. It was last edited on Jan 15th, 2008 at 12:38:47.


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    [January 12, 2008 03:19:37 PM]
    SUMMARY
    Assassin's Creed has the player controlling Altair, a member of a group of assassins in the crusader-era Holy Land. Altair is demoted at the beginning of the game, and must complete assassinations to regain his rank, and in the process end the war between crusaders and Muslims. One of the main draws of the game is that the world is completely open, and the player is free to run, climb, and jump almost anywhere he wants to using an ability called free-running.
    GAMEPLAY
    When I started Assassin’s Creed, I was amazed by just how well the free-running aspect of the game was. You simply hold down a button, run towards a wall, and suddenly you’re on the rooftops. Not only that, but the actions Altair takes seem completely natural and fluid. There were no strange clipping issues or jerky climbing routines.
    While the free-running would be fun on its own, the game actually rewards you for climbing as high as you can. In every city there are certain “vantage points,” marked by an eagle circling a high tower or building. If you climb to the top of the vantage point, more of your map is filled in, revealing objectives and other vantage points in the surrounding area. The vantage pints also lead to one of the most fun parts of the game. Once you are on top of the vantage point, you can make a leap of faith, swan diving off the top of the tower into a tiny bale of hay at the bottom. The first time I did this I was stunned, and it never got old afterwards.

    This entry has been edited 1 time. It was last edited on Jan 15th, 2008 at 12:39:59.


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    Status

    MPlutte's Assassin's Creed (360)

    Current Status: Finished playing

    GameLog started on: Saturday 12 January, 2008

    GameLog closed on: Thursday 28 February, 2008

    Opinion
    MPlutte's opinion and rating for this game

    Overall a fun game. It gets a bit repetitive, but you are repeating things that are a lot of fun.

    Rating (out of 5):starstarstarstar

    Related Links

    See MPlutte's page

    See info on Assassin's Creed

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