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    TheDizzyDino's Gears of War (360)

    [January 14, 2008 02:55:48 AM]
    After playing the campaign mode for a while I switched to the multiplayer mode on Xbox live. There are a variety of modes to play in, but I chose to play the normal team deathmatch. The teams are limited to 4 per side, which at first seemed a bit small but after playing multiple games, it is an adequate number for the size of the maps.

    Getting cover in multiplayer is even more essential in multiplayer as the people you play against will waste no time taking advantage of you being in the open. This definitely gives an advantage to teams that can communicate with one another and provide cover fire and out flank the other team. Still with all the different kind of weapons and chainsaws the outcome of the match is always unpredictable. And the good part about having only 4 people per team is that if you die early on you only have to wait for 3 other people to die till the next round.

    This is without a doubt one of the best action shooter video games I’ve ever played. The cover system that is essential to the game is very intuitive to use. By pressing the “A” button near a wall or barrier the character will press itself up against it. Pointing the movement joystick one way and pressing “A” again will make the character swap to another nearby piece of cover, and just pressing “A” will take the character off the wall. There is also a sprint your character can go into by holding down the “A” button. This feature starts a tunnel vision that while enabling you to run faster limits your maneuverability and vision. The only problem with all this is that all the features rely on the “A” button. While it may be simple to remember, I often found myself sticking to a wall when I wanted to sprint around a corner, or swapping to another wall when I wanted to get off the wall and run forward.

    The game also has a cool active reloading feature that rewards your accuracy. When you want to reload you just have to press the right clicker a line will move along a bar and depend on when you stop the bar again you will be rewarded with a damage bonus for your next couple of shots or a jammed gun.

    Despite the games short campaign, the multiplayer more than makes up for it, and is sure to be the games main appeal to most players.
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    [January 14, 2008 02:55:21 AM]
    Gears of War is an innovative third person shooter for the Xbox 360. In the game you follow Marcus Fenix, and his squad of uber macho "Gears" who are out to destroy the Locust, an alien army that is set on ending the human race. The game includes an exciting but brief campaign mode, and multiplayer on Xbox live that is sure to keep people playing long after they beat the campaign.

    I played this game briefly a couple of months ago when I visited home. I have since played it and it is as amazing if not more so than I can remember. First off, the graphics in this game are absolutely beautiful in depicting the gritty landscapes and grotesque antagonists you encounter throughout the game. But good graphics don’t make games great, good gameplay does, and thankfully this game had both.

    As Marcus Fenix, a hulking, foulmouthed soldier, you command a squad of equally huge and foulmouthed soldiers that are on a mission to find the center of the underground menace, the Locust, and destroy them. And destroy the Locust you do. The game is gloriously gory, as each bullet that hits your enemy, rewards you with a burst of blood. The most satisfying of method of carnage is definitely the chainsaw bayonet, which is attached to the standard assault rifle in the game. With the chainsaw revving, all you do is run up to your enemy, connect saw to flesh and watch as you shred your enemy in half with a spray of blood that splatters all over the screen.

    One of the essential parts of the game is the cover system. This isn’t a run and gun game where you jump around shooting anything in sight. If you don’t find cover in this game you won’t last very long. Fortunately there are copious amounts of concrete blocks and crumbling buildings to hide behind. The hide and shoot aspect of the game is a different from most shooters but this works perfectly and makes combat feel much more intense.

    The story is simple and pretty linear which may be a downside for some, but for a shoot ‘em up game like this I could care less about story. The characters don’t have a whole lot of depth to them aside from the occasional witty remark and Marcus’ history is briefly touched upon but again, the story isn’t the driving aspect of this game.
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    TheDizzyDino's Gears of War (360)

    Current Status: Playing

    GameLog started on: Sunday 13 January, 2008

    TheDizzyDino's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

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