Super Smash Brothers for the Nintendo 64 (N64) is a unique fighting game best suited for multiplayer battles. Its roster of characters is made up of many familiar faces from other Nintendo games, including Link from The Legend of Zelda series, Ness from Mother/Earthbound, and Pikachu from Pokémon.
One of the best features about the gameplay in Super Smash Bros. is definitely the character roster. Though there are not as many characters in many other fighting games such as Soul Calibur or Tekken, the fact that most people are already familiar with all or most of them gives the game a more personal and approachable feeling.
The settings in which players fight also give the game the same personal and approachable feel as the character roster does. All of the battlefields used are inspired by Nintendo games, allowing you to battle on Hyrule Castle or Fox McCloud’s starship. This also allows all the maps to be architectured very uniquely, allowing for much better game play than just having flat surfaces with different backgrounds.
The single player game, which is what I played for this portion of the game log, is what is expected of most fighting game. You control a single character as you play through various stages, fighting the other characters available in the game with a non-playable
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