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    tbaugh's Gun (PS2)

    [February 9, 2008 01:31:28 AM]
    GAMEPLAY

    This time around my missions were all involving protecting either a bridge or a stage coach from attacking Apache tribesmen. I died several times while attempting separate parts of the mission, leading to quite a bit of frustration. The main problem is that I was to protect a bridge from being blown up by the Indians (as they had placed TNT on it). However, due to my own clumsiness I continually shot the TNT, failing the mission. It was pretty frustrating and I was pretty close to just stopping the game right then. Instead, I kept trying and when I eventually won, there was a great sense of satisfaction of having beaten this difficult little mission. Also, I got a tomahawk to replace my knife!

    Also this time while playing I accidentally started a gunfight in town. I was testing out a new gun I had just acquired by firing it randomly into the street in a circle. I figured I wouldn’t hit anything, and if I did, nothing would happen. Turns out someone started shooting back and as the fight drew on a meter appeared titled “Town Patience.” I suppose this is an example of Gun’s more sandbox type of qualities. You can kill random people and possibly benefit, but must skirt the law as you do so.

    DESIGN

    Overall, I’d have to say that Gun has some pretty good design. As an action game, it’s pretty easy for it to set up conflict and challenges. However, the rate at which the missions come at you is quite rapid; you’re always facing a new group of enemies. It gives the game a great sense of tension that really adds to the feeling of the game’s environment and narrative. The narrative is also well presented through voice-acted dialog in most, if not every, interaction between the player and NPCs.

    So far the level design has been pretty good and varied. Though I’ve only played for a short time, I’ve already had several fights on horseback, shot down enemy ships with a cannon on a steamboat, escorted a stage coach, and other varied combat situations. Aside from just fighting off enemies, so far there has also pretty much always been a second aspect to keep in mind, such as protecting your friend Jenny, being careful not to shoot barrels of TNT, etc. This can lead to quite a bit of frustration though, because it usually requires a bit more thought than just “kill all enemies.” You have to pay more attention to which enemies need more attention and plan strategies around it.
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    [February 8, 2008 10:24:15 PM]
    SUMMARY

    Gun is a third person shooter set in the American old west in the year 1880. The player controls Colton, a hunter who is on a mission as instructed in the dying words of his non-biological father, Ned. The game is set in a free-roaming environment following a linear story line, but with the addition of side missions which reward the player with stat boosts and money to buy items.

    GAMEPLAY

    So far the game hasn’t been too hard. I died a few times when finishing the last mission in the first city, but once I figured out how to more easily avoid fire from the surrounding enemies, it was fairly easy. The aiming so far is pretty good, even better in quickdraw mode. In quickdraw mode the game shifts to a first person perspective and slows down, allowing you to pick off the often large groups of enemies with precision. This is a nice feature and helps make combat more interesting.

    I’ve only unlocked two guns so far and only used one of them. They definitely have some sort of difference between them, like loading times, but so far there doesn’t seem to be any reason to chose one pistol over another or to choose the rifle rather than a pistol. They all seem to do nearly the same amount of damage, but maybe I haven’t been paying enough attention.

    Also, in the intro sequence to the game, there is a somewhat offensive scene wherein a group of Native Americans attack a group of Spanish conquistadors. The models for the attacking natives feature very scary, almost demonic faces and are shown as merciless killers. I understand the historical context and realize that attacks like this happened, but the models for the Native Americans themselves looked outright evil in appearance.
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    Status

    tbaugh's Gun (PS2)

    Current Status: Playing

    GameLog started on: Friday 8 February, 2008

    Opinion
    tbaugh's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

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