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    Obsidious's Soul Caliber III (PS2)

    [February 21, 2008 02:45:57 AM]
    Gameplay
    After playing longer I have developed some combinations or sequences of moves that allow the game to run smoother. While playing this way game play does not stop even for a second between victories. The game becomes more franticly paced although skill with blocking does keep the game from being too fast. I start to enjoy the game more, because I can now perform some of the more complex moves such as Ivy's summoning which causes a large amount of damage and more importantly very tantalizing effects.
    However the button mashing strategy is too powerful because the emphasis on speed over skillful button pressing counts for too much in this game. Although counters do help maintain a balance. However especially with voldo when you discover one move that works perfectly you can easily win if you get through your opponents initial defenses.
    Design
    The characters are made to move extraordinarily quickly and attack quickly to keep game play fast. That is about the only notable part of the design because otherwise it's simply a common fighter game with triple cardinality. The graphics are good but not notable, the game play is basic, and the game is not progressive in any way in multi-player.
    read comments (1) read comments - add a comment Add comment
    [February 21, 2008 02:33:56 AM]
    Game play
    I really enjoyed playing this game because of the gripping multi player. The multi player game can be played for hours on end because each game is unique. Because it takes so long to defeat the opponent there is much option for the choices players make to change each outcome of the game. Although only one person wins or a draw, the percents of health between players changes.
    Allow with so many characters, 42, the amount of replay value is large. Fighting against my friend who was in the room with me, no online play, also gave a more real competitive nature to the game. Along with some cheating...
    Design
    I played the multi player portion of the game with one of my friends. This section involves a choice between many characters each with their own special moves and talents. Very much like Soul Calibur 2 the game has two characters battle each other in a 1v1, first to 3 kills, setting. The characters have 3 types of attacks: vertical, horizontal, and special moves. The horizontal attacks are able to hit characters even when they strafe, while vertical attacks are more powerful. The special moves vary depending on the character, Ivy for one has an attack that strikes from behind the enemy. In addition to attacks the player can block attacks coming from the front or side but has to choose between high, center, and low block each one corresponding to a like attack. The player can also move to avoid attacks and use in conjuntion with attacks.
    The visuals in this game are also pleasing although admittedly to a majority of males. The backgrounds are interesting but not compared to the characters many of which are scantedly clad women.
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    Status

    Obsidious's Soul Caliber III (PS2)

    Current Status: Playing

    GameLog started on: Tuesday 1 January, 2008

    Opinion
    Obsidious's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See Obsidious's page

    See info on Soul Caliber III

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