GTA:SA is an open ended third person shooting/driving game that allows the player to roam around the world freely but also offers a storyline with missions for the player to complete. More weapons, clothing, cities, etc. are opened up as the player completes these missions and progresses through the storyline.
I had beaten this game long ago but decided to play the multiplayer with a friend. Upon activating two player mode one of the first things I noticed was how limited the camera was. Both players have to be very close to each other or else the camera will zoom out and warn that the second player is too far away, preventing any more distance between the players. This can be frustrating, especially when something happens like one player falling off of a high area. This happened when we were throwing grenades at cars on the freeway; one of us fell off, causing us to suicide because we were too far apart to move at all. This wasn't too terrible as we were not progressing through the game but was still pretty annoying.
We had a lot of fun trying to cause huge pile ups on the freeway and then blowing them all up with grenades. It was quite satisfying to see and hear 20 cars exploding in a chain reaction of explosions. The other part that made it fun was fighting off the police officers and helicopters as they came. We tried to get all the way up to 6 "wanted" stars so the army would come but only managed to get to 5, the FBI. It was also fun hijacking cars or motorcycles and trying to run away once we had reached such a high wanted level. What made it fun was how open the world was, making it feel like even though we were being chased by five FBI trucks we at least had a small chance of escaping. The interactability of everything from AI driven cars to their passengers also kept things interesting with no one experience being the same.
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